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121. [Request] Increase rail heatup time and reduce blaster cooldown time - in Feedback/Requests [original thread]
Increase rail "heat up time" seriously its not like rails aint horibbly underpowered compared to other weapon systems or anything, its ment to be a good AV but missiles are as good if not better than tham and have no "heat up"
- by Ranger SnakeBlood - at 2012.11.06 17:08:00
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122. Jumppacks (Note: not jetpacks) - in Feedback/Requests [original thread]
SoulRipper Cybran wrote: Something that allows you to do a 5-10 ft jump would be usefull for scouts and logi, like a double jump to get over some obstacles. Dust mercs seem to have a 5 foot at LEAST jump as assult , we can seem to jump to th...
- by Ranger SnakeBlood - at 2012.11.05 19:29:00
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123. U EVE FANBOYS Are Lame - in Feedback/Requests [original thread]
Most of the people constantly moaning about DUST are NOT the EVE guys most of the EVE guys have a good idea of what beta is, the reason why not many people discuss other modes is A: its already been done to death and B: it has to make sence in the...
- by Ranger SnakeBlood - at 2012.11.04 23:48:00
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124. Fogging the battle field - in Feedback/Requests [original thread]
As for the fog of war being only lifted by active scanners hell no, but i do like the idea of having fog of war masking the terrain what if ALL the soilders area of veiw is uploaded to TAC NET which gives the over all battle field veiw, Terrain ...
- by Ranger SnakeBlood - at 2012.11.04 18:12:00
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125. [REQUEST] Low rider module - in Feedback/Requests [original thread]
There is a reason you dont see low rider military jeeps such as Humvee that would totally compromise its off road capabilities
- by Ranger SnakeBlood - at 2012.11.04 18:00:00
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126. Skill up in OB's - in Feedback/Requests [original thread]
As far as i know what we have been calling Orbital is actually a persision strike a shot fired from the WARBARGE, the mytical orbital bombardment will likly be from EVE ships, if this is the case orbital will come in sizes from a frig firing to a ...
- by Ranger SnakeBlood - at 2012.11.03 21:55:00
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127. [Feedback] Remote Repair NO WP - in Feedback/Requests [original thread]
Its been taken out due to a exploit that was orbital bombardment farming people used to damage LAVs then repair them to earn lots of WP which lead to them haveing acces to too many orbitals it was game breaking at times so its been removed till a ...
- by Ranger SnakeBlood - at 2012.11.02 20:07:00
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128. Lets test the planetary conquest - in Feedback/Requests [original thread]
Why do we need Eve players i heard Dust can hold planets also all we need Eve for is aranging transport for equiipment as far as i know
- by Ranger SnakeBlood - at 2012.11.02 20:03:00
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129. Red Lined before you even start - in Feedback/Requests [original thread]
If the team is redlined and the MCC sheild is out then a trigger which disables the server from accepting people to join or at least a warning you are about to be deployed into hostile controled battle, i think a better option would be redlined ha...
- by Ranger SnakeBlood - at 2012.11.01 21:37:00
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130. REQUEST D514 Color! - in Feedback/Requests [original thread]
Aye tis a bit bland at times but i dont think it should wander out of the gritty war is hell vibe that dust seems to be aiming for, New Edan aint a bright and cheery place but it does have alot more colours to work with, also some proper darkness ...
- by Ranger SnakeBlood - at 2012.10.26 19:14:00
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131. small blaster and rail turrets - in Feedback/Requests [original thread]
Agree a rail gun should hit a tank and then procced to hit anything behind the pre stated tank, they are extremly high velocity weapons so why would they not rip apart vehicles, missiles and blasters would be primarly anti infantry with misliles a...
- by Ranger SnakeBlood - at 2012.10.26 15:10:00
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132. AIR VS AIR - in Feedback/Requests [original thread]
There is also plans for gunships by realease as well as the forementioned jets
- by Ranger SnakeBlood - at 2012.10.25 19:38:00
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133. Stop deleting my mines - in Feedback/Requests [original thread]
as much as stop dieing would have the desired result, it is also sometimes a bit optimistic of a theory, in the cases of mines they wont disapear in reality so why would they now, short of it for example putting the PS3 over the edge performance w...
- by Ranger SnakeBlood - at 2012.10.25 19:37:00
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134. [REQUEST] Don't nerf AR hipfire accuracy - in Feedback/Requests [original thread]
If recoil is increased hip fire accuracy should suffer as it stands now its workable if not a little too accurate Tight hip fire spread should probably be pistol,shotgun and SMG exclusive, the AR is not a CQC specialist its just not bad at anyrange
- by Ranger SnakeBlood - at 2012.10.25 17:39:00
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135. Multiplayer 514 - in Feedback/Requests [original thread]
Its been hinted at that it could happen down the line and the most compelling evidence of the game planned to have more players is the maps we are on if you bring up the map when planerside you may notice we are in a small cordened off area of a m...
- by Ranger SnakeBlood - at 2012.10.23 22:10:00
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136. Some movement stuff check it out - in Feedback/Requests [original thread]
Agree its a improvement over what we had but it still feels crude, i think the dead zones have alot to do with this, pace could be increased a wee bit not to the extent of last few builds that was a tad over the top, movement acceleration i dont k...
- by Ranger SnakeBlood - at 2012.10.21 22:31:00
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137. [REQUEST] Scan Assists - in Feedback/Requests [original thread]
Well i have to agree as it is a support role that is getting overlooked in my opinion the suits scanners both standard and boosted should tag the victim and reward the player if victim is killed as for the crossing the line of sight i dont think t...
- by Ranger SnakeBlood - at 2012.10.21 21:47:00
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138. SP - change request - in Feedback/Requests [original thread]
Have to agree its a high drop off rate that might make people feel like they are grinding there still should be dimishing returns after all how much could a troop improve by repeating the one routeen over and over, I know its been discussed on ot...
- by Ranger SnakeBlood - at 2012.10.21 19:52:00
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139. A Co-Op Mode? Mabey a Story mode - in Feedback/Requests [original thread]
To be honest the story mode of eve and dust always has been what you make of it, your playing the story of your character andits alot more free than most story driven games, i deffinitly think PVE(which is eve terms for player vrs AI) should be im...
- by Ranger SnakeBlood - at 2012.10.13 20:38:00
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140. MTAC, not a super mech - in Feedback/Requests [original thread]
Agree it should act as a somewhere between APC(possibly) and tank, its main preditor should be AV and tanks while it could excell at being antiinfantry and aircraft perhaps depending on weapon load out, should it be able to combat armour i persona...
- by Ranger SnakeBlood - at 2012.10.13 20:31:00
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