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21. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
Again i have to say i really do not see what alot of people are on about i do not see the gun tracking its not taking the skill away its just making it a bit easier to fine aim it appears to slow down the ret on aproach to a target which is fine, ...
- by Ranger SnakeBlood - at 2013.09.04 18:26:00
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22. [Request]Squad Shared vision Mod - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Ranger, Good comments on this. I think pulling the squad vision is a going to open up a lot of tactical possibilites and continue to shape the player pool into co-op action for sucess. Aye i understand and iam a fan ...
- by Ranger SnakeBlood - at 2013.09.04 18:19:00
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23. [Request] Some sort of requesting ability. - in Feedback/Requests [original thread]
+1 this sort of stuff would work
- by Ranger SnakeBlood - at 2013.09.04 17:57:00
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24. [Request] Different color for Scrambler shots - in Feedback/Requests [original thread]
As a ammo type like crystals in eve that effect range and damage or as a customisation thing either way sounds good.
- by Ranger SnakeBlood - at 2013.09.04 17:20:00
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25. [Request]Squad Shared vision Mod - in Feedback/Requests [original thread]
Luke Vetri wrote: Yup good idea, like it, but fix Logi health bar first!! What about a status chevron that indicated that a person needs heath like a cross or a wrench or something to indicate someone is low on heath i know its not as good a...
- by Ranger SnakeBlood - at 2013.09.04 17:15:00
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26. [Request]Squad Shared vision Mod - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Ranger SnakeBlood wrote: A module that would allow your suit to interface with tacnet of the entire squad this does not reveal targets you spot but if a friendly picks someone up on passive scan will be seen on your tac...
- by Ranger SnakeBlood - at 2013.09.04 17:09:00
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27. [Request] more chevrons - in Feedback/Requests [original thread]
Right now the chevrons are a great idea it shows infantry as i stripe and squad lead as 2 stripe. While this is good more cheverons could help inform people more while not cluttering up players vision. 1 Stripe= a person not in a squad 2 Stripe=...
- by Ranger SnakeBlood - at 2013.09.04 17:03:00
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28. [Request]Squad Shared vision Mod - in Feedback/Requests [original thread]
A module that would allow your suit to interface with tacnet of the entire squad this does not reveal targets you spot but if a friendly picks someone up on passive scan will be seen on your tac net also. I think we need more modules because righ...
- by Ranger SnakeBlood - at 2013.09.04 16:53:00
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29. [Request] Can we get legs? - in Feedback/Requests [original thread]
I like the idea +1
- by Ranger SnakeBlood - at 2013.09.04 12:18:00
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30. 1.4 game feels different - in Feedback/Requests [original thread]
I feel like iam playing a different game when i first loaded up the game i noticed doing the jig no longer negates 80% of the damage put my i always felt that this is a good thing i feel like i need to be more aware of my surroundings need to use ...
- by Ranger SnakeBlood - at 2013.09.04 02:47:00
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31. Possible hacker or crazy invisibility bug? - in Feedback/Requests [original thread]
Seen this once before i think its a glitch as when it happened i searched the forums and found others stating same issue, Iam not sure as to if people are able to do on purpose as if they could there would be more people doing it.
- by Ranger SnakeBlood - at 2013.07.12 17:57:00
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32. 3x all HP - in Feedback/Requests [original thread]
Cosgar wrote: Ranger SnakeBlood wrote: No offence but -1 very bad idea, If we have 3 time the amount of health we have not it would requirer 3 times more abuse to kill someone which right now we are bullet sponges anyway, imagine a fight b...
- by Ranger SnakeBlood - at 2013.07.09 22:42:00
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33. [Feedback] Strafing speed increase - 3 points - in Feedback/Requests [original thread]
BL4CKST4R wrote: Nitrobeacon wrote: Trust me it works with anything even with commando suits At the moment yes, but not if it was reduced. It would only work if your hip firing. Yes hip firing in dust is very accurate very tight cluste...
- by Ranger SnakeBlood - at 2013.07.09 22:35:00
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34. (feedback) backing up speed - in Feedback/Requests [original thread]
I might be mistaken but wasnt this already done at one point with the strafing cap which is missing also in latest build? Iam not 100% certain but i thought that cap was on all directions except foward
- by Ranger SnakeBlood - at 2013.07.09 22:28:00
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35. [Request] Reduce ADS movement speed, and increase ADS tracking speed - in Feedback/Requests [original thread]
+1 perhaps if the aim were to sway more while strafing be a good addition also, make it so strafing is used to poke around cover or line up a shot from a covered position not to dodge bullets.
- by Ranger SnakeBlood - at 2013.07.09 22:23:00
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36. 3x all HP - in Feedback/Requests [original thread]
No offence but -1 very bad idea, If we have 3 time the amount of health we have not it would requirer 3 times more abuse to kill someone which right now we are bullet sponges anyway, imagine a fight between 2 average proto guys lol it would take...
- by Ranger SnakeBlood - at 2013.07.09 22:16:00
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37. Character Movement/Acceleration (Related to Aiming) - in Feedback/Requests [original thread]
Another topic i aint seen in a while hope to see it stick around its another one of those topics that get plagued with get good trolls or perhaps they just prefer the halo playstyle iam not 100% sure, All the same +1 this is a step in right dire...
- by Ranger SnakeBlood - at 2013.05.23 15:57:00
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38. Rifle Hipfire - in Feedback/Requests [original thread]
+1 been a while since i seen this topic hopefully it catches on this time instead of just getting trolled out, Only thing i can make of the AR currently is that it is a galentee plasma weapon so perhaps it has tight hip fire intentionally as they...
- by Ranger SnakeBlood - at 2013.05.21 13:49:00
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39. Losing Players to Proto Stacking - in Feedback/Requests [original thread]
CPL Bloodstone wrote: PVE will help.maintain numbers though it wouldnt promote team playing. Coop PVE would, in eve people can create fleets (kinda like a squad of ships) and do gang missioning its a quicker method and also more fun as there...
- by Ranger SnakeBlood - at 2013.05.21 13:35:00
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40. [Suggestion] DIfferent Helmets for Different Specializations - in Feedback/Requests [original thread]
Yeah it would be nice to have a bit more difference for example even if they just had the basic frame as it is now and then had the assault and logi spec add parts to the suit say logi adds a larger backpack, a display which logies would find usfu...
- by Ranger SnakeBlood - at 2013.05.03 20:56:00
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