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101. How about a badge of honor dropsuit? - in Feedback/Requests [original thread]
Dont think it should be a BPO if thats what you meen, a texture you apply sure but a BPO of a advanced or Proto suit would be a realy bad idea as then all you need to do is complete Chalenge Vet and you can use your suit for nothing and any isk ma...
- by Ranger SnakeBlood - at 2012.12.09 20:38:00
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102. Planet Type Affects Battle Style - in Feedback/Requests [original thread]
I think it could be interesting if gravety was taken into effect where low grav planets would increase movement speed and catter to a more arcade style of play and high grav would slow everyone down forcing people to play tacticly to play it smart...
- by Ranger SnakeBlood - at 2012.12.08 23:28:00
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103. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
A ship graveyard that the primary resorce is salvage materials such as scrap metal, could have potential to have good defencive positions such as make shift walled forts made of parts of ships hulls or just semi intact ships them selfs the land un...
- by Ranger SnakeBlood - at 2012.12.07 22:56:00
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104. Fluxdriver - in Feedback/Requests [original thread]
I like the idea but if they put in weapon customisation(which is rumered) then i would suggest having a ammo type section with emp rounds, all minmatar teck like the massdriver traditionaly has flexible ammo types. +1 its a good idea
- by Ranger SnakeBlood - at 2012.12.06 22:54:00
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105. ability to dig a fox hole. - in Feedback/Requests [original thread]
Mining equipment why not just a explosive that detonates straight down for maybe 5 feet, or a big mining laser on the Warbarge or MCC to cut out trenches to provide cover for the advancing attackers
- by Ranger SnakeBlood - at 2012.11.30 18:39:00
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106. (request) Desert Maps - in Feedback/Requests [original thread]
No just saying iam not trying to say anything against your input suggesting is good keep it up, But if you dont know EVE you probably dont know that there are hundreds if not thousands of planets in it and the plan is for each of them to be visit...
- by Ranger SnakeBlood - at 2012.11.29 23:40:00
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107. (request) Desert Maps - in Feedback/Requests [original thread]
Well many planet types are already in planing including storm planets, gas, lava, ice and so on hope fully desert will make it too, As for camo i agree +1 for that i want to see all sorts of camo in woodland, urban, desert as you said, and maybe ...
- by Ranger SnakeBlood - at 2012.11.29 22:00:00
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108. [Request] balance tanks / AV on players, not ISK - in Feedback/Requests [original thread]
I like the idea of having to have a dedicated 3 man team for a powerful tank after all tanks should be powerful thats what it does, if the tank suddenly needs 3 men to be fully crewed them buffs to the turrets armour and small weapons could be via...
- by Ranger SnakeBlood - at 2012.11.27 22:27:00
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109. [Feedback] SMGs need a buff tbqh - in Feedback/Requests [original thread]
+1 i agree with OP I aint one for using SMG iam a Assault rifle guy but did for a while use a SMG as a back up "reload panic button" from what i observed that AR is far too accurate at range at a push the breach should do what standard does now b...
- by Ranger SnakeBlood - at 2012.11.27 21:58:00
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110. Request: More Info displayed for Corp member and Applicants - in Feedback/Requests [original thread]
Michael Sebi wrote: Kain Spero wrote: Zion Shad wrote: ... a option that takes you to their leaderboard stats. Hmm.... a quick link to someone's place on the leaderboards would be nice. Could always add a page to corp that presents y...
- by Ranger SnakeBlood - at 2012.11.26 21:26:00
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111. Aiming fix to be released? - in Feedback/Requests [original thread]
duxtrotag wrote: Well, the sensitivity is out the window. There seems to be a large deadzone and then a shitload of acceleration ADS is worthless. And another thing I noticed. Dust runs like crap. 20 fps with a lot of stuttering. Has it alway...
- by Ranger SnakeBlood - at 2012.11.17 20:06:00
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112. [Feedback] Assault Rifles - in Feedback/Requests [original thread]
I-Shayz-I wrote: Why does no one talk about SPREAD. There is practically no spread for the AR, even at it's maximum range. I don't care about recoil as long as the gun gets less accurate the longer you fire it. Spread is caused by recoil if...
- by Ranger SnakeBlood - at 2012.11.16 20:41:00
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113. [Feedback] Assault Rifles - in Feedback/Requests [original thread]
WHz DS9899 wrote: Ranger SnakeBlood wrote: I agree with this recoil is so unnoticable in all guns that it feels dull to shoot a gun and when you combine this with the current firing sound, it doesnt feel like a gun maybe this is to do with t...
- by Ranger SnakeBlood - at 2012.11.16 20:36:00
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114. [Feedback] Assault Rifles - in Feedback/Requests [original thread]
I agree with this recoil is so unnoticable in all guns that it feels dull to shoot a gun and when you combine this with the current firing sound, it doesnt feel like a gun maybe this is to do with the tecnology the AR aint shootin traditional bull...
- by Ranger SnakeBlood - at 2012.11.15 13:52:00
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115. For devs: 'quick&easy' PvE Missions? - in Feedback/Requests [original thread]
It would be a good addition and one that would make sence in context to eve as PVE (or mining) is the bread and butter of eve like it or not sure some can exclusivly do PVP but they are a minority, it would be mostinteresting to see if it is done ...
- by Ranger SnakeBlood - at 2012.11.13 21:14:00
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116. [Request] DUST 514 Karting, we need it. - in Feedback/Requests [original thread]
Honestly i can see this happening in null and low with player owned planets when people corp mates are low on moral, i just hope we get some way to go to either empty planets or VR training facilities with teammates for the above reasons to mess a...
- by Ranger SnakeBlood - at 2012.11.09 21:40:00
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117. So, will we get new heavy guns? - in Feedback/Requests [original thread]
A heavy gallentee weapon some form of heavy blaster that could be like a full auto shotgun perhaps like a AA 12 of modern day, would be a quite good AI close range gun i know the HMG already holds this position but i think that all roles should ha...
- by Ranger SnakeBlood - at 2012.11.09 21:34:00
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118. Corps armor painter/customization - in Feedback/Requests [original thread]
The ability to opt out should be there if the CEO dont like it he can get rid of the individual, corps should also be let have coulours for different players who fall into particular catagories maybe having Squad leads in a particular colour and G...
- by Ranger SnakeBlood - at 2012.11.09 21:25:00
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119. [Feedback] Assault Rifle CODEX - in Feedback/Requests [original thread]
Honestly the addition of recoil should solve the long range(i still dont think id classify anything the AR can hit as long range at the moment) anti sniper, also i have come to the conclusion that the hip fire accuracy is far far too accurate and ...
- by Ranger SnakeBlood - at 2012.11.09 20:21:00
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120. [Request ]climbing animation - in Feedback/Requests [original thread]
It seems to be a natural addition when we take into account that arms are there for alot of things reloading, and i quite like the way we take objectives with the little interface on the fore arm, a vaulting amination would be good addition also
- by Ranger SnakeBlood - at 2012.11.09 19:46:00
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