Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
1301. So do CCP plan to make Dust 514 more MMOFPS like? - in General Discussions [original thread]
I've said this in other threads already, but I'll keep saying it... Two sides per battle, 20 battles per planet, 24 players per team = 960 mercs battling over a single planet. And it won't take any tech that CCP haven't already demonstrated. The...
- by R F Gyro - at 2013.01.28 23:41:00
|
1302. 'You are not allowed to enter an order in a different region.' - in General Discussions [original thread]
Nice bug you've found there. Might be worth reporting it over there .
- by R F Gyro - at 2013.01.28 23:28:00
|
1303. New Dust update tomorrow - in General Discussions [original thread]
Not a new build though... Quote: Later this week we're content streaming a lot of new sounds (my emphasis) They'll send the new sounds in through in-game update.
- by R F Gyro - at 2013.01.28 23:26:00
|
1304. End Beta Reset? - in General Discussions [original thread]
Also, if you did get reset your AUR would be refunded anyway.
- by R F Gyro - at 2013.01.28 23:24:00
|
1305. End Beta Reset? - in General Discussions [original thread]
Nope, CCP have said that there will be no more resets.
- by R F Gyro - at 2013.01.28 23:23:00
|
1306. [Request] Commander Mode - in Feedback/Requests [original thread]
137H4RGIC wrote: R F Gyro wrote: I believe the commanders will be NPCs in instant matches. They'll only be real players in nullsec, and possibly FW, battles. That's a terrible idea. How could players practice the role and see if they like ...
- by R F Gyro - at 2013.01.28 19:49:00
|
1307. Make grouping more efficient - in Feedback/Requests [original thread]
CCP Nullarbor wrote: Hearing you loud and clear. Yay! \\o o// \\o o// ^o^ ^o^ \o/
- by R F Gyro - at 2013.01.28 19:47:00
|
1308. [Request/Feedback] Limit the amount of ISK a director can give out per day - in Feedback/Requests [original thread]
BigussDikkuss wrote: I actually laugh my ass off everytime some geek says "HTFU" Wow. You should see a doctor about that. Figuratively laughing your arse off is fine, but actually doing it?
- by R F Gyro - at 2013.01.28 19:46:00
|
1309. [Request/Feedback] Limit the amount of ISK a director can give out per day - in Feedback/Requests [original thread]
Don't trust anyone, ever, with anything, for anything. If its not in your personal stash or your wallet, you've already lost it. You might be pleasantly surprised some of the time when you actually do get it back, but it certainly won't be ever...
- by R F Gyro - at 2013.01.28 19:24:00
|
1310. Make grouping more efficient - in Feedback/Requests [original thread]
+1 This is one of the most frequently requested features. I "like" every post asking for it
- by R F Gyro - at 2013.01.28 18:01:00
|
1311. [Request] Commander Mode - in Feedback/Requests [original thread]
I believe the commanders will be NPCs in instant matches. They'll only be real players in nullsec, and possibly FW, battles.
- by R F Gyro - at 2013.01.28 17:59:00
|
1312. [Request] Commander Mode - in Feedback/Requests [original thread]
This is already on CCP's "to-do" list. They expect it to be a bit like a RTS (real-time-strategy) game, but with "live" troops. The commanders would sit in the MCC and set objectives, drop turrets onto the battlefield, etc.
- by R F Gyro - at 2013.01.28 17:01:00
|
1313. Persistent world, sense of place, updates to maps, new ambush mode - in General Discussions [original thread]
My belief is that CCP have spent the last few months focussing on getting the core technology working smoothly in preparation for the open beta. Now that they have survived the integration with Eve Online and the opening of the game to the world t...
- by R F Gyro - at 2013.01.28 16:34:00
|
1314. using the cost of something to justify its balance - in General Discussions [original thread]
Hopefully CCP have learned by now that balancing primarily on ISK is a bad idea (google for "Eve Titan Blobs"). Over the timescales that CCP are talking about for Dust, huge number of players will accumulate vast amounts of resources. The only ...
- by R F Gyro - at 2013.01.28 15:09:00
|
1315. Why remove Skim Junction? - in General Discussions [original thread]
Its a great map, properly balanced, so no further testing required. They've therefore removed it so that we can concentrate on testing the other maps and bringing those up to the same standard. Or, just pure CCP derp?
- by R F Gyro - at 2013.01.28 13:36:00
|
1316. Using Nanite Injector to revive other players - in Rookie Training Grounds [original thread]
Free Healing wrote: Hi there, I've answered this question in much detail in the training ground before, and it was a featured article in the Weekly DUST Newspaper. Here is a link to the site: https://sites.google.com/site/theweeklydust/ope...
- by R F Gyro - at 2013.01.28 12:16:00
|
1317. character build time - in Rookie Training Grounds [original thread]
From a game design point of view, the skill progression system you've described is not designed to tempt the most new players to sign up, it is designed to keep the ones who do sign up playing for years. With respect to the time it takes to max o...
- by R F Gyro - at 2013.01.28 10:35:00
|
1318. SP Earning Bug? - in General Discussions [original thread]
Quote: Honestly why are people who come to the forum to ask berated by people? and Quote: Its not like theres a Dev post on the FRONT!!!! PAGE!!!! that gives an explanation about the SP cap. Its not like new folks to the forum are too lazy...
- by R F Gyro - at 2013.01.28 09:53:00
|
1319. Is CCP trolling me? Map rotation? - in General Discussions [original thread]
Ryder Azorria wrote: WTF was wrong with Skim Junction? Probably nothing, so it needs no further testing. They therefore remove it from the rotation so that we can get on with testing the others.
- by R F Gyro - at 2013.01.28 09:48:00
|
1320. Is CCP trolling me? Map rotation? - in General Discussions [original thread]
Just guessing here, but is the "map rotation" the list of maps that the game selects from when creating new battles? They are talking about "changes to map rotation" after all.
- by R F Gyro - at 2013.01.28 09:34:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |