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821. War point reduction for logistics suits - in General Discussions [original thread]
Fizzer94 wrote: Maybe the opposite should be done for Assaults as well? +20% WP for Kills, -20% WP for equipment/support. That raises a question though; Are assists support? I have no objection in principle to that, or to WP bonuses/penalties...
- by R F Gyro - at 2013.11.03 22:32:00
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822. War point reduction for logistics suits - in General Discussions [original thread]
Rogatien Merc wrote: R F Gyro wrote: Nope, I'm asking people to discuss the idea that logistics should be rewarded more for support than for slaying. No. I categorically reject the principal upon which this idea is based. OK, noted.
- by R F Gyro - at 2013.11.03 22:23:00
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823. War point reduction for logistics suits - in General Discussions [original thread]
Atiim wrote: Well you are the first to be diplomatic in response to my post, so I'll be serous here 1.) The Amarr Logistics is designed to be exactly like assaults, but with the medic abilities of a logistics 2.) Logistics aren't medics. They...
- by R F Gyro - at 2013.11.03 22:16:00
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824. War point reduction for logistics suits - in General Discussions [original thread]
Atiim wrote: So basically your saying FU Amarr logistics for being combat oriented And your saying FU logis for hurting the enemy, only ASSaults should be getting kills, GTF in the back of crowd. Yeah that's right logi, you should do nothing ...
- by R F Gyro - at 2013.11.03 21:56:00
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825. War point reduction for logistics suits - in General Discussions [original thread]
To be honest I'm not even sure I agree with this idea, but I thought I'd throw it out there anyway:- Logi suits get a 50% penalty to war points gained for kills, and a 50% bonus to WP gained for most other activities. In other words, there's n...
- by R F Gyro - at 2013.11.03 21:48:00
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826. We need to restrict Logis to side arms only and give Assaults a extra slot(2 at ... - in General Discussions [original thread]
I've always been opposed to the idea of restricting logi suits to sidearms as it means you have no way of suppressing medium range incoming fire while you do your job. However, it then occurred to me that there's nothing preventing CCP from intr...
- by R F Gyro - at 2013.11.03 21:38:00
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827. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
Alex Smoke wrote: R F Gyro wrote: Alex Smoke wrote: The game is growing neither rapidly in features, nor in players; you're misinformed please educate yourself. I did educate myself: https://forums.dust514.com/default.aspx?g=posts&...
- by R F Gyro - at 2013.11.02 10:57:00
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828. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
Alex Smoke wrote: The game is growing neither rapidly in features, nor in players; you're misinformed please educate yourself. I did educate myself: https://forums.dust514.com/default.aspx?g=posts&m=1342748#post1342748 I do appear to h...
- by R F Gyro - at 2013.11.01 13:12:00
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829. Discussion: Respecs for Aurum... - in General Discussions [original thread]
I'd prefer not to see respecs at all as I think they devalue the investment we all make in our mercs, which in turn takes away one of the key differentiators of Dust. That said, I understand why they may be appropriate when CCP make wholesale cha...
- by R F Gyro - at 2013.10.31 22:48:00
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830. More lore in the game - in General Discussions [original thread]
Another good starting page is https://wiki.eveonline.com/en/wiki/History along with the history timeline it links to.
- by R F Gyro - at 2013.10.31 22:33:00
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831. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
Alex Smoke wrote: CCP Dolan wrote: Their institution is invaluable in a game as new and rapidly growing as DUST 514.... --CCP Dolan, on behalf of the DUST development team Wait, what? http://eve-offline.net/?server=dust How is this...
- by R F Gyro - at 2013.10.31 22:23:00
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832. PVE will help keep newbros. - in General Discussions [original thread]
Soldiersaint wrote: Um i have been playing dust since closed beta and i also got to play eve with my father. As soon as pve comes out pvp can rot in a trash can because it will never be touched by me and many others ever again. PVE=fun,friendsh...
- by R F Gyro - at 2013.10.30 15:19:00
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833. CPM's Iron SaberWolf is on Tonites PODSIDE - in General Discussions [original thread]
I-Shayz-I wrote: o be able to fit something on there BESIDES the turrets we have now.. For instance it could be an HMG/Swarms/Mass Driver/Repair Tool. Maybe that could also be where you put the mobile CRU, remote repairs, and transporters. OM...
- by R F Gyro - at 2013.10.30 14:48:00
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834. Popped a lag switching Drop Ship. It was good. - in General Discussions [original thread]
Rinzler XVII wrote: Cosgar wrote: You can't lag switch on dedicated servers. Do you even know what lag-switching is? The activity that you are describing is standbying, not lag switching. Lag switching is when you create a disruption in t...
- by R F Gyro - at 2013.10.28 22:49:00
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835. Popped a lag switching Drop Ship. It was good. - in General Discussions [original thread]
Quil Evrything wrote: R F Gyro wrote: I suppose it is possible they have built it that way, but wouldn't that create a game in which the advantage goes to the player with the slowest connection? yes. And your point is? Consider: this...
- by R F Gyro - at 2013.10.28 22:38:00
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836. Popped a lag switching Drop Ship. It was good. - in General Discussions [original thread]
KalOfTheRathi wrote: The dedicated server part assumes many things, but the CCP architecture is designed that it works well enough in many cases. You believe that CCP's game servers are designed to update their internal model to take into ac...
- by R F Gyro - at 2013.10.28 22:14:00
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837. Popped a lag switching Drop Ship. It was good. - in General Discussions [original thread]
Rinzler XVII wrote: R F Gyro wrote: What makes you think that is a lag switch? In all fairness I think he believes it's a lag switch because it only started lagging when it was nearly dead Well, no way that could have been random chance...
- by R F Gyro - at 2013.10.28 21:57:00
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838. Popped a lag switching Drop Ship. It was good. - in General Discussions [original thread]
What makes you think that is a lag switch?
- by R F Gyro - at 2013.10.28 21:49:00
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839. Im confused, Help - in General Discussions [original thread]
CCP are now doing monthly releases with Dust, so 1.6 is the release at the start of November and 1.7 will be at the start of December. Most of the content that we hoped would be in 1.6 (or event 1.5) is now expected in 1.7.
- by R F Gyro - at 2013.10.28 21:19:00
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840. Found a great way to farm isk LMAO - in General Discussions [original thread]
PEGI 16
- by R F Gyro - at 2013.10.23 22:16:00
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