Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
661. Placeholder models for missing racial varients. - in General Discussions [original thread]
Zeylon Rho wrote: Laurent Cazaderon wrote: Thing is, it's not that simple to do tech wise. We havent been able to discuss this suggestion in details with devs but it's not just about 3D models. Yet, i still think it's a good idea to make th...
- by RINON114 - at 2013.06.14 11:35:00
|
662. [Suggestion] In regards to implementing the new weapons - in Feedback/Requests [original thread]
Krom Ganesh wrote: RINON114 wrote: Agreed, but they should bring down the multiplier or make the light weapon operation skill provide a bonus. Don't the base op skills provide a cpu reduction bonus? You are correct, sorry I was thinkin...
- by RINON114 - at 2013.06.14 11:31:00
|
663. Request - A petition for PvE, no matter it's state. - in Feedback/Requests [original thread]
I finished working my necromancy to revive this thread with a fresh perspective: - I have 99% given up on playing Dust. PvP is just so terribly non-appealing anymore. I can't seem to aim at all, my lag is always terrible and I find myself dyi...
- by RINON114 - at 2013.06.14 05:36:00
|
664. Placeholder models for missing racial varients. - in General Discussions [original thread]
I don't know if I am for this to be honest. I think it will just make CCP lazy on bringing the suit skins out. On the other hand, it would be nice to have all the intended skills in the game along with the suits to use them. IF they do this howeve...
- by RINON114 - at 2013.06.14 05:26:00
|
665. [Suggestion] In regards to implementing the new weapons - in Feedback/Requests [original thread]
Krom Ganesh wrote: RINON114 wrote: I think the main point here is for all light weapons to unlock at the same level. As it stands, the AR is unlocked at level 1 of light weapon operation. The scrambler unlocks at level 2, laser rifle at lev...
- by RINON114 - at 2013.06.14 05:21:00
|
666. [Suggestion] In regards to implementing the new weapons - in Feedback/Requests [original thread]
Disturbingly Bored wrote: RINON114 wrote: The point remajns, some of the suckiest weapons unlock at higher levels, it seems odd... CCP's way of telling you must be Pro if you expect to kill anything at all with the things. Who do you res...
- by RINON114 - at 2013.06.14 05:18:00
|
667. [Suggestion] In regards to implementing the new weapons - in Feedback/Requests [original thread]
Mobius Wyvern wrote: cy6 wrote: When implementing the new racial assault weapons, please include a skill tree for each weapon separately (as in do not place combat/assault/rail all within the same skill tree). It only makes sense since A) sc...
- by RINON114 - at 2013.06.14 04:46:00
|
668. [Feedback] Something SERIOUSLY wrong here: - in Feedback/Requests [original thread]
I'm personally happy that we at least know these things are coming. CCP could just tell you that what we have is it and then surprise you with a new suit that appeals to you massively, but oh look - you spent all your SP because you had no idea an...
- by RINON114 - at 2013.06.14 04:40:00
|
669. Do you have faith in Dust? - in General Discussions [original thread]
Atikali Havendoorr wrote: True Adamance wrote: Yes. I see a wealth of potential in this game. I really enjoy EVE and like the lore and aesthetic of dust. However I am not going to turn the blind eye to the imbalances and seemingly lack of f...
- by RINON114 - at 2013.06.13 14:39:00
|
670. Do you have faith in Dust? - in General Discussions [original thread]
I have faith that this game will be good one day. It's pretty awful right now though. I played Battlefield the other day and holy balls, that is what a shooter should feel like.
- by RINON114 - at 2013.06.13 12:04:00
|
671. You know you play Dust 514 too much when... - in General Discussions [original thread]
...you stop playing.
- by RINON114 - at 2013.06.13 05:23:00
|
672. Please Take Notice CCP/Sony - in General Discussions [original thread]
CCP Eterne wrote: Delta 749 wrote: CCP Mintchip wrote: What I can say, is that the feedback is great - and I am excited to say that a lot of the things that are a problem are being worked on. Also- that there will be a lot more consistent...
- by RINON114 - at 2013.06.11 09:56:00
|
673. (Request) In-Game Bonus XP Achievements - in Feedback/Requests [original thread]
Tex Blaster wrote: I think you all agree with me that Dust 514 is a really great game. Despite that, I still have a request. There should be in-match bonus XP achievements. We all know that with every kill, you get +50XP, but they should award ...
- by RINON114 - at 2013.06.11 09:36:00
|
674. (Request) In-Game Bonus XP Achievements - in Feedback/Requests [original thread]
castba wrote: I like the idea of bonus ISK and SP for achievement. Note I said "achievement", as in a singular achievement. 1.5x ISK and SP that would normally be awarded at the end of the battle forall members of the winning team.. I would i...
- by RINON114 - at 2013.06.11 09:32:00
|
675. Request: a word other than "prototype" - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Simple solution: swap officer and prototype. Now, officer gear is the most expensive, only affordable by those who've worked bloody hard for it, and prototype gear is found on the battlefield, is extremely limited in amount...
- by RINON114 - at 2013.06.11 09:29:00
|
676. Am I really posting this AGAIN!? - in Technical Support/Bugs [original thread]
Benari Kalidima wrote: RINON114 wrote: I have been patient. This problem needs fixing, now. Lag. I have endured some of the worst games tonight and I'm sick of it. I've had three hard freezes, several disconnects and countless horrific ma...
- by RINON114 - at 2013.06.09 19:52:00
|
677. Am I really posting this AGAIN!? - in Technical Support/Bugs [original thread]
I have been patient. This problem needs fixing, now. Lag. I have endured some of the worst games tonight and I'm sick of it. I've had three hard freezes, several disconnects and countless horrific matches. On a plus side, I did also have one ve...
- by RINON114 - at 2013.06.09 19:37:00
|
678. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
No time to read the whole thing but just my two cents: Shield may not be Gǣas good asGǥ armour, but almost all AV weapons are better against armour, the exception being the forge gun (who even uses those?) which I believe only does marginally be...
- by RINON114 - at 2013.06.09 16:04:00
|
679. Announcement:Tranquility Downtime Sunday, June 2 and Monday, June 3 - in Announcement and Events [original thread]
I like how a lot of the replies are Gǣthe only people who lost out are the people with the weekend to playGǥ as though it doesn't matter. It does matter, I work from Wednesday to Sunday and so I go nuts on Sunday, Monday and Tuesday to reach the...
- by RINON114 - at 2013.06.09 16:01:00
|
680. Getting stuck on the loading screen between Merc Quarters and War Room. - in Technical Support/Bugs [original thread]
phakk wrote: Pencil me in for this too. Thing is, we'll squad up in corp, 4 will make it in, 2 are on the perma-load screen. Have started calling it the swirly ring of death. Can still chat on voice, hell.. can hear the battle raging over som...
- by RINON114 - at 2013.06.09 02:07:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
First page | Previous page | Next page | Last page |