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381. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
Beeeees wrote: RINON114 wrote: Now answer this: - How many ways are there to kill a sniper? 1. Countersnipe 2. Forgegun to the face 3. Plasma Cannon to the teeth. 4. Fly-by. 5. Zerg-drop 6. Railsniping. 7. Rocket barrage 8. Orbital Bo...
- by RINON114 - at 2013.08.03 06:34:00
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382. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
Beeeees wrote: Someone said something about how everything is supposed to counter everything. Please keep your homogenous CODpulp out, thank you. This again is not an issue of unbeatable tactics. Its an issue of tactics being unbeatable by no...
- by RINON114 - at 2013.08.03 04:38:00
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383. [Feedback] Skills that climax prematurely, and do nothing for you. - in Feedback/Requests [original thread]
I'm fairly sure EVE has a skill that reduces market prices. Some items are sold by NPC's...
- by RINON114 - at 2013.08.03 04:17:00
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384. [Feedback] Examining/adjusting the low-value secondary weapon skills (with MATH!) - in Feedback/Requests [original thread]
Freya Tegley wrote: So, the Flaylock alone is getting fixes for this? What gives? I think with the short turnaround in the updates they haven't got much time to balance the skills and think of appropriate bonuses. That and the fact the flaylo...
- by RINON114 - at 2013.08.03 02:37:00
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385. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: RINON114 wrote: I will reiterate the defining point: Snipers can only be trumped by snipers. This is not balance. The same can be said for many things in this game. Right now it's a very broken version of 'roc...
- by RINON114 - at 2013.08.03 00:40:00
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386. Boomerang Grenade - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: They are tweaking the aiming, auto aiming and various related methods. The not being able to target sounds very familiar. When was this, after 1.3 was released? Were you using DS3 or KB/M? After and DS3. This was a gre...
- by RINON114 - at 2013.08.03 00:35:00
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387. Perfecting the Role - Active Scanners (WARNING: SUPER POST) - in Feedback/Requests [original thread]
Wow. Excellent post, seriously +1 for each. I know they are working on an overhaul for the active scanner, and for TACNET overall, but I have no idea if they are going this in depth. Dev response here would be great!
- by RINON114 - at 2013.08.02 14:56:00
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388. [Suggestion] AU Rewards - in Feedback/Requests [original thread]
I like the idea a lot but the rewards should be very small, because if you can save up 30 aurum for prototype rifle that only needs level 3, you've just got two weeks of grinding in one gun. Maybe the rewards could be 5 aurum across the board, com...
- by RINON114 - at 2013.08.02 14:49:00
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389. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
Jathniel wrote: RINON114 wrote: Jathniel wrote: lol This thread is loaded with a lot of "killing tower and rooftop snipers/forge gunners" is too hard. If a sniper can't fight you in CQC, it's "tough luck, that is a sniper's weakness and ...
- by RINON114 - at 2013.08.02 13:58:00
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390. how much isk do you have? - in General Discussions [original thread]
My answer will always be: not enough. What is wrong with you guys btw, why can't you do simple maths? Learn to make a profit lol.
- by RINON114 - at 2013.08.02 08:36:00
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391. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
Jathniel wrote: lol This thread is loaded with a lot of "killing tower and rooftop snipers/forge gunners" is too hard. If a sniper can't fight you in CQC, it's "tough luck, that is a sniper's weakness and i'm entitled to exploit it". Yet when ...
- by RINON114 - at 2013.08.02 08:29:00
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392. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
Timothy Reaper wrote: RINON114 wrote: You were using proto snipers and still didn't manage to annihilate everybody? You're saying that we should be able to take out prototype heavy suits - which are specifically designed to soak up massi...
- by RINON114 - at 2013.08.02 05:19:00
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393. O_O possible speeder sighting? - in General Discussions [original thread]
bolsh lee wrote: Not to encourage the tinfoil hats but had to do a lil image enhancement, drones or not they are U shaped like some of the Amarr ships in EVE... PROOF! Now that looks convincing! Any dev response yet?
- by RINON114 - at 2013.08.01 14:18:00
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394. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
Timothy Reaper wrote: Very few escaped the concentrated proto sniper fire. There is the flaw in your argument. You were using proto snipers and still didn't manage to annihilate everybody? The point is that this is in the interest of bala...
- by RINON114 - at 2013.08.01 11:46:00
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395. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
The main problem with this tactic is that in some locations it's impossible to counter. Spawning a dropship on some maps is simply too difficult as the forge gunner(s) have a fantastic los on the entire battlefield. Try spawning it further away? T...
- by RINON114 - at 2013.08.01 05:48:00
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396. why can't we sit on our couches - in Feedback/Requests [original thread]
Talos Alomar wrote: Just ask yourself this. Where is the toilet? the doors are always locked, and there's no toilet around. Are we expected to just die and pop into a new clone before we rupture our intestines? If there's no toilet or some sor...
- by RINON114 - at 2013.08.01 05:24:00
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397. Boomerang Grenade - in Technical Support/Bugs [original thread]
Iskandar Zul Karnain wrote: CCP has confirmed boomerang grenades to be replacing all variants in 1.4. Fused boomerang grenades also now TK in regular ambush, domination and skirmish. Phew, I thought for a minute this might be a bug of some ki...
- by RINON114 - at 2013.08.01 05:23:00
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398. Boomerang Grenade - in Technical Support/Bugs [original thread]
I threw my grenade at somebody very close to myself (not contact nades, I cook mine) and it would have been perfect except the grenade must have developed some kind of affection toward me and decided to bounce OFF the perfectly flat concrete floor...
- by RINON114 - at 2013.07.31 19:56:00
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399. [Feedback] Put your Unfair/Cheap/Bull Deaths Here! - in Feedback/Requests [original thread]
I played a game earlier where my grenade bounced off the perfectly flat concrete floor back towards me. It killed me.
- by RINON114 - at 2013.07.31 19:50:00
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400. [Bug] Kills not registering in match. - in Technical Support/Bugs [original thread]
Same here, I just noticed my k/d has gone down and I've been doing really well all night.
- by RINON114 - at 2013.07.30 17:25:00
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