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581. why are the ccp devs ignoring the complaints about the skillpoints? - in Feedback/Requests [original thread]
Sorry guys, but there is a massive issue. Half the skills we have are useless SP sinks that give us nothing. I have always made the point that skills should have cheap buy-ins with exponentially more expensive skills later down the line. At the mo...
- by RINON114 - at 2013.07.13 10:49:00
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582. Mouse + subcontroller - in Feedback/Requests [original thread]
Gaelon Thrace wrote: mouse and keyboard maybe? Sorry but this. If you can't reload or jump, why are you using it lol.
- by RINON114 - at 2013.07.13 10:44:00
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583. [Request] WPGÇÖs for Active Scanner Spotting. - in Feedback/Requests [original thread]
Daylon Daxx wrote: RINON114 wrote: Daylon Daxx wrote: Lt Royal wrote: As a Logi bro, I stay behind the lines; repping, ammo dumping and reviving but mostly I use the Active Scanner; to help spot where the opposition is and see if they ...
- by RINON114 - at 2013.07.13 10:42:00
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584. Unscientific Survey: Dust Race vs Nationality - in General Discussions [original thread]
I'm pureblood Gallente myself. Living temporarily in Hong Kong, from Middlesbrough, England.
- by RINON114 - at 2013.07.13 05:12:00
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585. [Request] WPGÇÖs for Active Scanner Spotting. - in Feedback/Requests [original thread]
Daylon Daxx wrote: Lt Royal wrote: As a Logi bro, I stay behind the lines; repping, ammo dumping and reviving but mostly I use the Active Scanner; to help spot where the opposition is and see if they are looking to flank left or right. I ge...
- by RINON114 - at 2013.07.13 04:58:00
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586. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
slypie11 wrote: Alan-Ibn-Xuan Al-Alasabe wrote: It's funny how no one has a problem with dropsuits being perfectly viable to use solo, but if you expect a HAV to be viable solo you're a horrible person who just wants an insta-win button. ....
- by RINON114 - at 2013.07.13 00:36:00
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587. [Request] Allow Armor Repair Skill to affect Reactive plates. - in Feedback/Requests [original thread]
It would definitely at least help to get the bonuses from both skills, hp from armour plates skill and regen from repair skill.
- by RINON114 - at 2013.07.13 00:22:00
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588. [FEEDBACK] Complex Shield Reg. UP - in Feedback/Requests [original thread]
Funkmaster Whale wrote: I just want to mention that it's important to note the efficacy bonus the skill gives you. If you take the bonus into effect then an enhanced regulator will yield -21.2% reduction at level 3 while the complex regulator i...
- by RINON114 - at 2013.07.13 00:21:00
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589. Fit test Fridays - in Feedback/Requests [original thread]
Agreed, but hopefully the GÇ£firing rangeGÇ¥ they mentioned working on at fanfest should resolve this issue. This does seem to be a simpler method however.
- by RINON114 - at 2013.07.12 23:56:00
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590. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Nobody else support the idea or have any feedback?
- by RINON114 - at 2013.07.12 23:53:00
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591. [Petition] A test server is NEEDED - in General Discussions [original thread]
Agree entirely but it should only be a select few people who are known to give good and fair feedback with research, data and proof to back up the imbalances.
- by RINON114 - at 2013.07.12 11:26:00
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592. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Any more feedback? I'd like a dev to see this at least :) It might click with an idea they currently have.
- by RINON114 - at 2013.07.12 08:46:00
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593. Request - Nanofibre Plates - in Feedback/Requests [original thread]
BL4CKST4R wrote: Korvin Lomont wrote: Oso Peresoso wrote: So what you're saying is.... The new plates don't do much to help armor tankers, they're almost more useful for shield tankers to use instead. So what you want to do is, release ...
- by RINON114 - at 2013.07.12 01:37:00
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594. Request - Nanofibre Plates - in Feedback/Requests [original thread]
ZDub 303 wrote: So what if I stacked three of these on my cal logi? 94 - 45*3 < 0... do I just die instantly the moment I spawn in? Either the fitting would be invalid, or we use the method given by one of the posters in this thread using...
- by RINON114 - at 2013.07.11 16:53:00
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595. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Korvin Lomont wrote: Oso Peresoso wrote: So what you're saying is.... The new plates don't do much to help armor tankers, they're almost more useful for shield tankers to use instead. So what you want to do is, release even more plates tha...
- by RINON114 - at 2013.07.11 15:19:00
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596. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Korvin Lomont wrote: RINON114 wrote: This is a simple request really, spawned from the rather complex situation of the new armour plates that were added in 1.2. The new plates are currently useless, but I'm happy that CCP has finally began p...
- by RINON114 - at 2013.07.11 14:26:00
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597. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Oso Peresoso wrote: So what you're saying is.... The new plates don't do much to help armor tankers, they're almost more useful for shield tankers to use instead. So what you want to do is, release even more plates that are even worse for arm...
- by RINON114 - at 2013.07.11 14:23:00
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598. Core Flaylock gets nerfed, lolForgeGun you're next - in General Discussions [original thread]
Wtf is up with all the hate for the forge gun lately? If you manage to hit my bouncy ass then you deserve the kill. I play Gallente stacking armour so I'm slower than most, and I've been killed by a forge gun twice in the past few weeks, and I log...
- by RINON114 - at 2013.07.11 11:42:00
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599. You know the flaylock is OP when... - in General Discussions [original thread]
Sloth9230 wrote: RINON114 wrote: 500 hp. Lets do more math. 167(Base shield damage) x 1.25(pro) x 1.30( 3 dmg mods... sort of) = 271.375 Now, if your using an armor suit and/or scout, then... sucks to be you ,but your suits base shie...
- by RINON114 - at 2013.07.11 09:08:00
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600. You know the flaylock is OP when... - in General Discussions [original thread]
Sloth9230 wrote: RINON114 wrote: Also: Damage mods. Also: damage mods = no shields So if they were using dmg mods, then they either had no tank or were using lolarmor Have you ever heard the term glass cannon? You can kill them as eas...
- by RINON114 - at 2013.07.11 06:57:00
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