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621. Tap 'O' to jump over railing. - in Feedback/Requests [original thread]
Gaelon Thrace wrote: Vaulting should be tied to sprinting. If you sprint directly into a waist high object you vault over it. If you're already standing right next to it you can just press sprint toward it to vault over. Fixed it for you. A...
- by RINON114 - at 2013.07.09 10:17:00
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622. CCP wants you to stay in the MCC - in Feedback/Requests [original thread]
I don't MCC farm, and I don't see how it's such a big problem unless three or four members of your team are doing it. I understand that it lowers the perceived value of SP or ISK gained by those who participate, but you do get a lot more SP and IS...
- by RINON114 - at 2013.07.09 08:40:00
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623. Tap 'O' to jump over railing. - in Feedback/Requests [original thread]
Akdhar Saif wrote: RINON114 wrote: The idea is sound but it also makes me think that jumping is actually a tactical part of the game. When playing as a scout, I navigate the map entirely differently than when playing as my Gallente medium as...
- by RINON114 - at 2013.07.09 07:40:00
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624. Tap 'O' to jump over railing. - in Feedback/Requests [original thread]
The idea is sound but it also makes me think that jumping is actually a tactical part of the game. When playing as a scout, I navigate the map entirely differently than when playing as my Gallente medium as I use armour plates and can't jump as hi...
- by RINON114 - at 2013.07.09 06:57:00
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625. Feedback - The Game - in Feedback/Requests [original thread]
With the recent changes in Uprising 1.2, I have begun to enjoy the game once again. The weapon range modification is fantastic and I hope that the only change ever made to this system is that we get more range, please CCP, never change this. The ...
- by RINON114 - at 2013.07.09 06:30:00
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626. Killed by flux at supply depot. - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: RINON114 wrote: You're also missing the point, a flux grenade should be doing 0 damage to armour, not even 1 hit point of damage. And I assure you, you are mistaken, I changed my fitting and died at the same time as the...
- by RINON114 - at 2013.07.08 10:58:00
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627. Bonuses to Ferroscale and Reactive plates. - in General Discussions [original thread]
GET ATMESON wrote: RINON114 wrote: Does anybody know how the skill bonuses apply to the new plates? It would be interesting to know, I'm out at the moment so I'm unable to check. From what i seen the "armor plates skill" do effect 1. F...
- by RINON114 - at 2013.07.08 02:52:00
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628. Bonuses to Ferroscale and Reactive plates. - in General Discussions [original thread]
Does anybody know how the skill bonuses apply to the new plates? It would be interesting to know, I'm out at the moment so I'm unable to check.
- by RINON114 - at 2013.07.08 02:18:00
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629. Killed by flux at supply depot. - in Technical Support/Bugs [original thread]
Spycrab Potato wrote: I saw this happen and you didn't have full armor and shields. Your shields were down and your armor almost gone, but the flux still shouldn't have killed you. Me and my buddy were sniping you when some blue dot finished yo...
- by RINON114 - at 2013.07.08 02:10:00
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630. Killed by flux at supply depot. - in Technical Support/Bugs [original thread]
So I was stood at a supply depot and the edge of a flux caught me through a wall... It killed me at full shields and armour, I am also Gallente. I armour tank. The kill feed said GÇ£TosserMcgee (flux grenade) Rinon114GÇ¥ Any fix?
- by RINON114 - at 2013.07.07 13:11:00
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631. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: RINON114 wrote: Put reactive and ferroscale in low slots, could that help? They are in the low slots? If you mean high slots, thats a bad idea because the more armor we stack the faster we die from explosives and it makes...
- by RINON114 - at 2013.07.07 13:08:00
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632. Disconnect - in Technical Support/Bugs [original thread]
18:30 BST (Hong Kong) - Hard freeze of the PS3 resulted, had to pull the power. Super pissed, I was having a great game with my corpies!!!
- by RINON114 - at 2013.07.07 10:32:00
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633. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Put reactive and ferroscale in low slots, could that help?
- by RINON114 - at 2013.07.07 07:44:00
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634. 1.3 - in General Discussions [original thread]
Iron Wolf Saber wrote: Aero Yassavi wrote: I thought the whole point of holding back information was because you are not sure what will and what won't make it in and you don't want to say something is in and then something happen and its not...
- by RINON114 - at 2013.07.07 01:43:00
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635. Please stop being so stupid - in General Discussions [original thread]
Mobius Wyvern wrote: Mobias Wyvern wrote: Be your own Judge. What game looks like more fun to you? Dust.........Or this......... Planetside 2 Coming to PS4 this year 1080p Ultra settings at Night Intense Open Field Battle 100 ...
- by RINON114 - at 2013.07.06 04:13:00
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636. Announcement:New minimum time played restriction for the DUST 514 Forums - in Announcement and Events [original thread]
Ten minutes is fine, if someone wants to troll so badly that they'll download and install the game, make an account and then play a match, let them.
- by RINON114 - at 2013.07.06 00:31:00
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637. Head Shot Sound - in Feedback/Requests [original thread]
How about we just make it an option? We don't even need to name them, just GÇ£headshot 1GÇ¥ and GÇ£headshot 2GÇ¥ etc.
- by RINON114 - at 2013.07.05 11:51:00
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638. Sticky:Get your name in the EVE Collector's Edition book! - in General Discussions [original thread]
In the future, Dust will be everything we want it to be. Meaningful PvP conflicts, exciting PvE contracts and exhilarating combat taking place inside EVE ships, whilst EVR pilots try to take down our boarding craft. I look forward to these feature...
- by RINON114 - at 2013.07.05 06:25:00
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639. Sticky:Get your name in the EVE Collector's Edition book! - in General Discussions [original thread]
In the future, Dust will be everything we want it to be. Meaningful PvP conflicts, exciting PvE contracts and exhilarating combat taking place inside EVE ships, whilst EVR pilots try to take down our boarding craft. I look forward to these feature...
- by RINON114 - at 2013.07.05 06:11:00
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640. LOST INTEREST! - in Feedback/Requests [original thread]
MCEINSTEIN08 wrote: Thank you all for your comments, but this was more directed towards the fact that we cannot respec, vs proto gear. Like I said, I am now an Assault Advanced Merc. Because of the NO RESPEC policy, I will probably never play ...
- by RINON114 - at 2013.06.22 00:35:00
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