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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
DS 10
G I A N T EoN.
497
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Posted - 2013.06.29 02:42:00 -
[31] - Quote
Dust 514 will evolve into a well-known, respectable game through months, or even years, of community feedback, updates, and advances in technology. The Dust players will finally feel like a true part of the EVE Universe with true EVE/Dust interaction. Players will come and go, and some will never leave. The evolution of Dust will be entertaining and interesting to witness, whether it's to greatness or failure. Either way, I'm along for the ride. |
Takahiro Kashuken
Red Star. EoN.
575
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Posted - 2013.06.29 10:22:00 -
[32] - Quote
It was so real, I was there |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
249
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Posted - 2013.06.29 16:13:00 -
[33] - Quote
CCP Eterne wrote:The EVE: Into the Second Decade book is just a couple of weeks from going to print. To finish things off, we'd like to get a few of your predictions for the months and years ahead. All you have to do is post your prognosis below and we will go through and pick the best ones, whether they be plausible, absurd or simply entertaining. Don't go mad; 50-100 words will be plenty. If you need some help thinking what to write, here are a few questions to get you started. 1.What will be the game be like in in the future? 2.What feature am I looking forward to and why? 3.What is my greatest fear for the game? If you haven't already pre-ordered the EVE Collector's Edition, you can do so through our official store today. We're aiming to collect all these stories by July 8th! So get them in now!
Large scale battles will be fought in serene and terrifying terrains with infantry moving through urban environments while heavy tank columns and logistics will face fierce resistance in the mountains and plains as they move to support them.
I hope to be able to board a space ship and travel to distant planets, stations and installations and to defend or attack those same ships and structures while in the middle of an incursion.
My fear for the game is that it does not live up to its potential and CCPs and the Devs vision. |
Crash Monster
Snipers Anonymous
870
|
Posted - 2013.06.29 19:47:00 -
[34] - Quote
In the years ahead we'll be able to manufacture our ships, fly to planets, drop down to wage war on the surface and collect rare resources as we do so... as EVE and DUST will be integrated completely.
Certain worlds or corporations will have standalone MMO capabilities. For example the Center for Advanced Studies might provide online educational material that players can optionally work through. |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
181
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Posted - 2013.07.01 08:22:00 -
[35] - Quote
Dust 514 is not just a fps game
Its a step forward in the gaming industry i think this game will either bring us to glory or serve as another example of why innovation is dangerous
And even if it burns and turns to ashes i want it to be known
I was there |
Heavenly Daughter
SyNergy Gaming EoN.
92
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Posted - 2013.07.01 18:06:00 -
[36] - Quote
As the only Heavenly one here with the ability to read from the stars , EVE interaction is to escalate beyond measure.
We can already call precision strikes from friends and allies to help in clearing our way through, but.....
I see a new fast strike jet entering planetoid atmospheres. I see this vessel moving fast and strafing runs across the field deploying cluster strikes through objectives and laser designated vehicles, before they exit the planet and return to their sister ships.
This is just the beginning..............
It has been foretold.
Heavenly Daughter
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Bubba Brown
Militaires Sans Jeux
175
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Posted - 2013.07.01 22:38:00 -
[37] - Quote
here's how i think things will play out;
for the next 6 or so months. Dust will basically be on life support with a small but loyal playerbase, hoping things will get better. during these 6 months is the monthly updates ccp has been harping about. Each update will be rather small but taken cumulatively will lay a groundwork for improvement.
the 6 months after that will probably be further improvement, adding in missing content and just smoothing things out. This is when people (may) start to return, and the active playerbase starts to rise.
after next summer is when ccp has added most of what they promised from launch. At this point, they begin the media blitz to attract additional attention. Most of the big review sites will probably do a "second" review of the game, and it'll get relatively positive reviews while still being inferior to other competition like Destiny. i'm seeing 7s and 8s. This brings in more players who want to try something new or interesting.
this is a critical moment. If ccp has played this right, they will have added much more meaningful interaction between EVE and DUST, so most anyone playing dust can influence eve in at least some way. either through FW or joining a corp and doing PC. If ccp has done this, the new players will probably stick around and get caught up in eve politics and space-wanking.
at that point things just steadily improve over the next year with the steady trickle of content, and dust begins to look like EVE in playerbase (small, buy always growing very slowly).
what i'm saying is, is dust won't be fun for a year or two |
Jin'Tanith
Seraphim Initiative. CRONOS.
7
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Posted - 2013.07.02 07:31:00 -
[38] - Quote
CCP Eterne wrote:The EVE: Into the Second Decade book is just a couple of weeks from going to print. To finish things off, we'd like to get a few of your predictions for the months and years ahead. All you have to do is post your prognosis below and we will go through and pick the best ones, whether they be plausible, absurd or simply entertaining. Don't go mad; 50-100 words will be plenty. If you need some help thinking what to write, here are a few questions to get you started. 1.What will be the game be like in in the future? 2.What feature am I looking forward to and why? 3.What is my greatest fear for the game? If you haven't already pre-ordered the EVE Collector's Edition, you can do so through our official store today. We're aiming to collect all these stories by July 8th! So get them in now!
The Rise of the 169th Underground Mess Kit Repair Battalion: Where Heavys' and Assault Flaylocker's HALO jump out of our submarines plying the oceans of New Eden to tactically insert behind enemy lines and repair mess kit's! |
Remm Duchax
The Unholy Legion Of DarkStar DARKSTAR ARMY
44
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Posted - 2013.07.02 08:34:00 -
[39] - Quote
For we shall crack Titans open, obliterate crews in stations and dance on the blood of our cloned enemies! |
Cross Atu
Conspiratus Immortalis Covert Intervention
1241
|
Posted - 2013.07.02 16:15:00 -
[40] - Quote
CCP Eterne wrote:The EVE: Into the Second Decade book is just a couple of weeks from going to print. To finish things off, we'd like to get a few of your predictions for the months and years ahead. All you have to do is post your prognosis below and we will go through and pick the best ones, whether they be plausible, absurd or simply entertaining. Don't go mad; 50-100 words will be plenty. If you need some help thinking what to write, here are a few questions to get you started. 1.What will be the game be like in in the future? 2.What feature am I looking forward to and why? 3.What is my greatest fear for the game? If you haven't already pre-ordered the EVE Collector's Edition, you can do so through our official store today. We're aiming to collect all these stories by July 8th! So get them in now!
A new class of Wormhole will be discovered, combined with the mining of ring resources this will push an even more active and exploratory bent for the industry minded of EVE , and those that prey upon them.
The possibilities created by this will be compounded by the instabilities of clone Mercs boots resounding in New Eden as Dust 514 hits 0.0 Sec and Sov mechanics get an overhaul making it so things will never be the same again.
In this new state of instability and opportunity profits will rise, fortunes will be lost and blood will flow throughout New Eden on both the Land and in the Stars... But so will the ISK.
And New Eden, as always, will never be the same again.
0.02 ISK Cross
ps ~ really looking forward to the arrival of my pre-order |
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Daedric Lothar
Tritan's Onslaught RISE of LEGION
824
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Posted - 2013.07.02 18:30:00 -
[41] - Quote
CCP is going to have many opportunities on multiple fronts; player migration to PS4, then competition with Planetside 2. EVR will be made, but EVE and EVR will face competition from Star Citizen. In facing direct competition for market share, CCP will have tough choices to make.
CCP will reorganize their development focus on being user friendly while trying to remain hardcore. Into the Future, all 3 games will be smoother and have better graphics. CCP will be lauded for their unrivaled interconnectivity, players will fight for the fate of entire systems with all three games present in a fast paced environment.
EVE will continue to grow and with competition; CCP will have to step up their game and New Eden will benefit greatly. CCP will lose market share, but with multiple great games, the Space MMO genre will add new players. |
LuckyLuke Wargan
HavoK Core RISE of LEGION
187
|
Posted - 2013.07.02 21:07:00 -
[42] - Quote
Dust 514 players will be able to install planetary installations to fight back against EVE online players or provide support in space battles. The port to the next generation systems will be able to provide a platform for at least 514 players to play a match together, on a massive scale that has never been done before, eventually there will not be any boundaries on the maps and players will be able to group up and free roam, do espionage on other corps and alliances, and sneak attack systems. |
dazlb72
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
15
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Posted - 2013.07.02 23:34:00 -
[43] - Quote
Needless Sacermendor wrote:Bendtner92 wrote:I fear that CCP aren't capable of making anything but a sub-par lobby shooter with bad gameplay mechanics and gamemodes. I fear that CCP won't be trying to include the community in improving this game by reaching out to the community and listening to it's feedback. If these predictions are true Dust 514 will remain a non-competitive game with an extremely low playerbase in the months and years to come. I strongly hope CCP will make the necessary changes to make a fantastic game for the dedicated console players interested in Dust 514. I fear that people like this might still be here in the future. CCP are quite capable of making something other than a sub-par lobby shooter ... have you heard of Eve Online ... it's not sub-par ... it's not a lobby shooter ... it's not got bad gameplay mechanics or gamemodes. Grow up.
Just because you can make a point and click adventure game doesn't mean you are going to make a good FPS |
Ripcord19981
ZionTCD
24
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Posted - 2013.07.03 01:41:00 -
[44] - Quote
From beginning to start, this game improved a lot. I remember when there was no name tags and I had to aim at the guy to say if its red or green and when it had ps1 graphics. My only worries are the rate at which this is improving is not fast enough and although I run assault suits and am enjoying it, scouts and heavies aren't too happy. In the future I hope dust looks close to the 2009 model or better and hopefully the player base increases. |
Stine Control
Carbon 7 CRONOS.
17
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Posted - 2013.07.03 16:45:00 -
[45] - Quote
I look forward to mixing DNA gathered from frozen corpses, I'll do it on my advanced cloning facility, Set up to make elite infantry units, Ready to be deployed in A variety of ways to A variety of objectives. |
Gust Delligios
Sinq Laison Gendarmes Gallente Federation
0
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Posted - 2013.07.04 01:46:00 -
[46] - Quote
CCP already is what all the others try to be.
There's nothing left to do, besides keeping your post as always-innovative company in game immersion. |
Captain Africa Clone1
GRIM MARCH
85
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Posted - 2013.07.04 07:08:00 -
[47] - Quote
1.I see a New Eden where Eve players hires Dust Mercs to go and extract the damsel in distress or any mission items from broken up stations in dead space or hire Dust Mercs to capture or defend POCO'S.
Famous collectors hiring Dust players to go deep into sleeper wormholes to extract sleeper biotechnology or artifacts from alien stations unknown to man. An environment so dark and twisted , you never know what you will find around the next corner.
A New Eden where Dust and Eve Markets have merged , a galaxy where your dreams dictate your actions a place where everything is possible.
2. Player Owned Customs Office (POCO) is the answer to many current challenges in Dust .
To Dusties unfamiliar to what a POCO is , it is a space station above a planet , Eve players use this space station as a link to move resources (PI) from the planet into space and then to respective markets . Every planet can have one POCO anchored to it .The owner of this POCO sets a tax rate so everything you move through this space station from the planet you have to pay x amount of tax on the total value of shipment.
Ownership of this little feature can make or break the viability for everyone farming on the planet and is well worth fighting for. In high sec Concord own these stations so its a no go zone but as far as low GÇô sec , nul GÇô sec and wormholes go ..... its player owned.
If Eve players had to start putting contracts out for defending or attacking these POKOS , suddenly there will be a HUGE platform for additional interaction namely: -This will give the opportunity for the big block Dust alliances to have additional stream of revenue and action. -It will allow the medium and small Dust Corps to also get involved and make extra ISK. -Due to the fact that there are so many planets being used for PI there will be more than enough action for everyone. -I really like the fact that you as an Eve player can have a whole Dust corp on your pay role ...and donGÇÖt have to be a super power to make use of the Dust Corporations. -Its not complicated, the Dust corp attacking the POCO and winning the match takes over the station and hand ownership over to new owner for a fee. GÇô -A nice change if we could have a map/structure resembling a space station and fighting in it. -Add additional game play where an Eve pilot have to collect DUST players in a ship from the MCC and deliver them to the POCO ( Its not a long trip ). So there is a chance that the whole squad and Eve pilot can get blown up by other Eve pilots or the defender.
3. My grandpa always said "if you dream , dream about the stars cause if you fail you will land up on the clouds" . My fear is that CCP are dreaming about clouds and eventually end up on the rocks.
GO BIG OR GO HOME !!!!! |
RINON114
B.S.A.A. General Tso's Alliance
222
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Posted - 2013.07.05 06:11:00 -
[48] - Quote
In the future, Dust will be everything we want it to be. Meaningful PvP conflicts, exciting PvE contracts and exhilarating combat taking place inside EVE ships, whilst EVR pilots try to take down our boarding craft. I look forward to these features because it will truly separate Dust from anything else, both short and long term, as well as paving the way for the first true virtual reality. I sincerely believe that New Eden will be that first true virtual reality.
In the short term I'm looking forward to getting my hands on a nice DMR, the Tactical Assault Rifle just doesn't do it for me.
My greatest fear is simply that all the potential listed above goes to waste. |
RINON114
B.S.A.A. General Tso's Alliance
222
|
Posted - 2013.07.05 06:25:00 -
[49] - Quote
In the future, Dust will be everything we want it to be. Meaningful PvP conflicts, exciting PvE contracts and exhilarating combat taking place inside EVE ships, whilst EVR pilots try to take down our boarding craft. I look forward to these features because it will truly separate Dust from anything else, both short and long term, as well as paving the way for the first true virtual reality. I sincerely believe that New Eden will be that first true virtual reality.
In the short term I'm looking forward to getting my hands on a nice DMR, the Tactical Assault Rifle just doesn't do it for me.
My greatest fear is simply that all the potential listed above goes to waste. |
Guinevere Bravo
SVER True Blood Public Disorder.
233
|
Posted - 2013.07.05 14:41:00 -
[50] - Quote
I've loved the premise of EVE for a few years, the fact you can actually do as you please and play the game how YOU want to play it, not how the developers want you too. I tried EVE and failed a few times before re-subbing (again) and getting invovled when DUST went live.
So what drew me back(To a CCP game)? For starters, the fact that the entire universe spread accross two entirely different platforms, on two enitrely different games was finally being merged into one 'sandbox'.
This for me was the next step, it literally turned a light on inside my head. This is the game for me. I want to murder people relentlessly.
So where to go from now?
Merging the two into a proper 'Entity' same economy and player interaction for starters. I dont think anyone EVE side is truely going to appreciate DUST until they can extort the DUST mechanics. This is human nature, nothing is for free. Until we start spending money that effects the EVE economy theres not really much to 'care' for.. Yet.
Imagine (Yes use your imagination... jesus..) walking around JITA station will 1000 DUST mercs looking for work whilst your trying to sell em guns :). Or coming to some sort of arrangement maybe...
DUST pirates,
Defender; 'PLEASE SAVE US!' Mercs;You want that titan saved? 'NO PROBLEM'.
Attacker;' Leave the titan, ill double your payment ' Mercs; 'What your offering me more to stay OFF the station/titan? 'NO PROBLEM'
Titans bring me on to the next part, Null space. This is truely where all of the hard work will come to bare fruits, you need to take down that capital fleet? Have a squad of mercs who will disable the triage carriers? Whos going to win that fight..
Need that multi-billion Station saved? Send in the dust mercs and keep the skies clear.
So many possibilites.. Too much time.
So that sums up the game in the future and the bits i'm looking forward too.
My biggest fear?
That im going to die before this happends.
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Manly Vehicle Operator
Algintal Core Gallente Federation
13
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Posted - 2013.07.05 22:15:00 -
[51] - Quote
Dropships shall be nerfed, And Marauder tanks will start spewing out AC/DC from a speaker high powered module.
In addition, an Aurum module will allow you to replace your inertial dampener with Mini Me from austin powers, using him to break your fall and then body surfing him to the nearest objective at LAV speeds.
Please mention Freshticles, who gave his forum posting privileges to the GMs for the lulz. My only fear is that the trolling powers of CCP SoxFour and Freshticles unite, in which case we would have to use 1.21 Gigawatts of Chuck Norrisium in order to counter-balance the awesome-distortion. |
Caeli SineDeo
Imperfects Negative-Feedback
600
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Posted - 2013.07.05 23:52:00 -
[52] - Quote
Reason why I came to this game, was the fact that vehicle game play was going to rival that as a equal to infantry game play. So many games have vehicles but it is a second choice and does not truely effect the game because of the difficulty to kill with them and the how easy everyone can remove them from the field. Vehicles are one of the biggest challenges to play right and create a strategic game play.
As dust has been moving into the future here vehicle game play has been falling behind. People have had trouble dealing with this new challenge of vehicles in Dust 514 so CCP has answered their call to make taking vehicles out easier. So this has become my biggest fear that CCP will continue along these lines and never truely balance vehicles to rival infantry game play. Thus allowing skilled players to succeed outside the normal role that other games offer. |
Nathan Asteiri
Intara Direct Action Caldari State
1
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Posted - 2013.07.06 20:28:00 -
[53] - Quote
CCP has by far exceeded my expectations with Dust and Eve. Over the past years I've watched great alliances form and fall around an ever changing and ever evolving universe. Over the next decade, I hope CCP will continue on these basic ideas; that the players write the stories that make New Eden real, and it only takes one person to make a true difference that will impact our universe. |
Twomanchew
Goose Bite
19
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Posted - 2013.07.07 11:17:00 -
[54] - Quote
I hope we can play CCP games in heaven? Just saying, cause a lot of us playing now mite be dead then. |
Xmar Handfelid
Mass Spectr Empire
0
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Posted - 2013.07.07 12:38:00 -
[55] - Quote
1: connecting eve And dust together for a stronger player experience.
2:implementing mechs and battling in enemy titans in eve online.
3: not coming to ps4
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Viktor Skirov
Heag Enterprises
12
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Posted - 2013.07.07 14:22:00 -
[56] - Quote
Something that I want Dust to become, is another piece on the universe of New Eden, out there are many games that have become epic pieces of digital art, and I expect Dust to become one of those great games. Dust have a great potential
I'll like to see full interaction with the things surrounding the playerbase, unique events, and places that worth enought to put our weapons down and end up crazy for the marvelous environment.
And what i'm afraid of, is a surrender from CCP, and leaving for completely the Development of the game, causing it to die. |
Valto Nyntus
SVER True Blood Public Disorder.
16
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Posted - 2013.07.07 15:16:00 -
[57] - Quote
After dust 514 moves to the PS4 the line between virtual reality and our lives will get smaller.The PS4 will reveal our identity and bring the community closer together.Dust 514 will never be how it used to be, the community will make sure of this.Friendship will boom and betrayal will cut deeper.Wars will be fought in Dust 514 and in the real world, we will make the news and it will be recorded in history.It's our time to shine now and we will leave our mark, just like the players from eve online left theirs.This is only the beginning, new eden will never be the same. |
Grief PK
An Eye For An Eye AN EYE F0R AN EYE
18
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Posted - 2013.07.07 17:19:00 -
[58] - Quote
1.What will be the game be like in in the future? 2.What feature am I looking forward to and why? 3.What is my greatest fear for the game?
The game will become a weapon for goonswarm to wield, creating the ability for them to afk control sov systems (if that becomes the final game mechanic) through isk and reallocate those human resources to other nefarious ends.
The feature I am looking forward to is the integration with Dust's economy. It will enhance my Dust play because I will be able to fund my Dust toon to play as vicariously as I like and I will be able to leverage the Dust economy for Isk gains in EVE.
My greatest fear is my worst experience; the SP system. In EVE I get frustrated that others have more SP then me because they played longer... but its fair because everyone has the same potential. Dust creates this environment where SP is only accessible through a certain window. It does not encourage you to play more, but creates a feeling of "us vs them" between the player and CCP. Where the player is trying to not feel slighted by CCP when they can't play this week etc so they AFK through maps or find other work arounds. This weakens the game and weakens the trust. Trust and addiction are the two driving factors in selling a game (ask your marketing ppl). The casual players trust CCP has their best interest in mind so they play, the gaming addicts play until they hit their cap... then you take their fix away (bad for business). IMO in the long term the SP system (cap specifically) will be the most damaging to the player retention and gain over the years. |
Meeko Fent
Seituoda Taskforce Command Caldari State
163
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Posted - 2013.07.07 21:26:00 -
[59] - Quote
I Believe, that in the Future, DUST will grow from the current simplisticism that it has of, join Lobby, Cap objective, Kill something, Get Munched by Proto squad, repeat last, repeat last, repeat last.
That there can be great blunders and Decisive battles, that mean more then that you don't get clones anymore. That Corp Ciizenship is a Must to elevate yourself to being renowned amongst both DUSTers and EVE Players.
I Look forward to Trading and Crafting. It would give a reason for New Corps to join PC, besides that PC lets you own Virtual Land. It would mean that without your Land, you have to play for your resources to sell your gear./
I Fear that, by the time DUST is elevated to the Status of greatness, and organicity that EVE has, they Player base will trickle away to those who don't need to buy Aurum to support DUST. Then, and only then, will DUST die. |
Meeko Fent
Seituoda Taskforce Command Caldari State
163
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Posted - 2013.07.07 21:28:00 -
[60] - Quote
Twomanchew wrote:I hope we can play CCP games in heaven? Just saying, cause a lot of us playing now mite be dead then. Yeah, and for FREE? Yep, god should just put it on his tab |
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