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601. You know the flaylock is OP when... - in General Discussions [original thread]
DJINN leukoplast wrote: Sloth9230 wrote: DJINN leukoplast wrote: Sloth9230 wrote: You mean he failed to kill you with the flay? What a noob I have 670 shields. Although I was also jumping around trying to dodge the splash, but it ...
- by RINON114 - at 2013.07.11 06:43:00
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602. It's Getting Sickening, CCP... - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Alabastor 'TheBlaster' Alcar wrote: boooo if u dont get the last hit u dont deserve the kill, finish the job or u dont get the full payout, there is no such thing as kill stealing in a team battle Seriously. I'm ki...
- by RINON114 - at 2013.07.11 06:37:00
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603. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
You may be interested in this. I recently made an idea for nanofibre plates that would increase speed, lower armour and give hp regen. The idea fleshes out a little in the latest post. These modules would fit in the high slots.
- by RINON114 - at 2013.07.11 06:35:00
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604. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Cormack's Modified Griefer wrote: RINON114 wrote: Cormack's Modified Griefer wrote: RINON114 wrote: Cormack's Modified Griefer wrote: Actually in Eve, they decrease hull amount and are used as ways to increase the speed of shield sh...
- by RINON114 - at 2013.07.11 06:29:00
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605. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Skipper Jones wrote: Superluminal Replicant wrote: Totally agree with original poster, that the AR is indeed an incredibly overpowered weapon and the reason most players use it. it needs a seriously massive nerf to get these players to try s...
- by RINON114 - at 2013.07.11 06:20:00
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606. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Cormack's Modified Griefer wrote: RINON114 wrote: Cormack's Modified Griefer wrote: Actually in Eve, they decrease hull amount and are used as ways to increase the speed of shield ships since armor fits are no longer viable with nanofiber...
- by RINON114 - at 2013.07.11 06:04:00
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607. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Cormack's Modified Griefer wrote: Actually in Eve, they decrease hull amount and are used as ways to increase the speed of shield ships since armor fits are no longer viable with nanofiber structure mods. Also, they reduce mass. They do?
- by RINON114 - at 2013.07.11 05:44:00
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608. You know the flaylock is OP when... - in General Discussions [original thread]
...you get one-shotted with more than 500hp.
- by RINON114 - at 2013.07.11 05:41:00
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609. Should tanks be win-buttons or cheap throw-aways - in General Discussions [original thread]
Avallo Kantor wrote: I think tanks should fulfill a role that is much more akin to the combination of arms tactics we see today. Tanks aren't invincible, but are nigh-indestructible if you lack the proper tools (AV), and need infantry support i...
- by RINON114 - at 2013.07.11 05:40:00
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610. Request - Nanofibre Plates - in Feedback/Requests [original thread]
BL4CKST4R wrote: RINON114 wrote: This is a simple request really, spawned from the rather complex situation of the new armour plates that were added in 1.2. The new plates are currently useless, but I'm happy that CCP has finally began putti...
- by RINON114 - at 2013.07.11 04:54:00
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611. Request - EMP - in Feedback/Requests [original thread]
I think flux grenades should disable things other than shields, perhaps disabling the ammo counter and tacnet. What do you think?
- by RINON114 - at 2013.07.11 04:45:00
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612. Request - Nanofibre Plates - in Feedback/Requests [original thread]
This is a simple request really, spawned from the rather complex situation of the new armour plates that were added in 1.2. The new plates are currently useless, but I'm happy that CCP has finally began putting things into the game in an underpowe...
- by RINON114 - at 2013.07.10 17:54:00
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613. [Request] 3x sp every week!! - in Feedback/Requests [original thread]
3x SP event was great, both times it happened I played non stop almost. I personally think CCP should have 3x SP either once a month for a week, or every two weeks for 3 days. Booster sales would skyrocket.
- by RINON114 - at 2013.07.10 17:41:00
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614. The problem with proto stomps arnt the protos, its the people who give up - in Feedback/Requests [original thread]
I agree to some extent but this isn't true for some instances. When you are alone in a match with a squad of 3 (or more) wel organised prototypes then you can expect to die a lot. I personally don't give up however, I get into my LAV and zoom arou...
- by RINON114 - at 2013.07.10 05:40:00
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615. Request - Draw - in Feedback/Requests [original thread]
We can only currently win or lose a match. What happens when both teams draw? It usually ends in a loss for me, this is especially noticeable in the quiet Ambush OMS matches where I traverse the battlefield unimpeded and proceed to destroy/hack ev...
- by RINON114 - at 2013.07.09 20:02:00
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616. Best Kill? - in General Discussions [original thread]
I just had a guy flying around the map in an LAV, chasing me down. I got away from him, did a handbrake turn and flew straight back at him in a game of chicken. I activate my repairer in the hopes it will let me survive the collision, I do. I hop ...
- by RINON114 - at 2013.07.09 18:51:00
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617. CCP wants you to stay in the MCC - in Feedback/Requests [original thread]
I don't really understand why this is such a big problem. Stop playing if all you want is SP and ISK, if you play for the reward of destroying that bastard's tank, or that proto suit who keeps killing everyone (like I do) then stay.
- by RINON114 - at 2013.07.09 18:13:00
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618. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
If flux start doing damage to armour I will quit.
- by RINON114 - at 2013.07.09 15:16:00
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619. CCP wants you to stay in the MCC - in Feedback/Requests [original thread]
Seymor Krelborn wrote: RINON114 wrote: I don't MCC farm, and I don't see how it's such a big problem unless three or four members of your team are doing it. I understand that it lowers the perceived value of SP or ISK gained by those who par...
- by RINON114 - at 2013.07.09 11:49:00
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620. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
The only one of these I disagree with is the ledge grab. I think it's fair to give a bit of leeway for when you *just* miss that gap, but it should be judged by whether your feet are close, not your arms. Pulling yourself up from a hanging positio...
- by RINON114 - at 2013.07.09 10:36:00
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