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281. Scout Registry / Killboard - in General Discussions [original thread]
noob cavman wrote: i can offer my services for some bees and honey my son You were deliberately obscure again to the poor yanks there, weren't you?
- by Quil Evrything - at 2014.04.14 20:20:00
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282. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Quil Evrything wrote: Previously, I used to run ScrP+knives. ... Finding I use pistols more than before, but I still run Knives and ScP, because I love it. Working on my Ion Pistol to replace my ScP on some fits, because...
- by Quil Evrything - at 2014.04.14 17:29:00
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283. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Lots of scouts didn't run Knives before 1.8, and now that we have an influx of scouts it's probably even less. sadly, I run knives very very rarely myself now. Previously, I used to run ScrP+knives. but now I run cloak....
- by Quil Evrything - at 2014.04.14 17:09:00
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284. First two weeks in dust, recounting the experiance... - in General Discussions [original thread]
Lucrezia LeGrand wrote: it's all about persistence and cheap suits. CCP won't let me change my name so I create alts all the time. I find that if you're willing to let your k/d ratio drop, than you can get tons of isk running militia stuff. Jus...
- by Quil Evrything - at 2014.04.14 16:56:00
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285. cloaks - in General Discussions [original thread]
Rifter7 wrote: flux grenades should decloak a scout for 3 seconds, That's just random "i wish this would happen", rather than having some kind of rationale that is consistent with the existing universe. How about this: flux remove whateve...
- by Quil Evrything - at 2014.04.11 19:07:00
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286. First two weeks in dust, recounting the experiance... - in General Discussions [original thread]
Vell0cet wrote: There are several problems with this. The SP, experience, practice and knowledge of the maps, are much bigger differences than the gear. Vets wanting to pad their KD will still stomp new players in "highsec" matches with STD ge...
- by Quil Evrything - at 2014.04.11 01:01:00
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287. If we do ever get the ability to board Titans... - in General Discussions [original thread]
21yrOld Knight wrote: Cappies are going to have defenses on their ships. On a titan it will be hell. Fighting through a ship the size of NYC will be hell, but a cruiser would be fun "One does not simply... board... a titan" One pilots assa...
- by Quil Evrything - at 2014.04.11 00:57:00
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288. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: So we find ourselves in a place where scouts can easily outperform them, and out tank them. The increased fitting capacity that Assaults got through the Weapon fitting reduction is greatGǪ but they don't gain anything to real...
- by Quil Evrything - at 2014.04.11 00:37:00
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289. Scout Registry / Killboard - in General Discussions [original thread]
Brokerib wrote: Assaults should be better with weapons than Scouts, in addition to being able to fit a moderately better tank. I dont think there's any sensible way to do that as far as damage goes. After all, one of the big selling poin...
- by Quil Evrything - at 2014.04.10 22:59:00
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290. First two weeks in dust, recounting the experiance... - in General Discussions [original thread]
Shion Typhon wrote: CCP Saberwing wrote: I'm not here trying to provide false hope, only that we're taking steps, even if they are small, in trying to push in the right direction. Things have been changing drastically behind the scenes here...
- by Quil Evrything - at 2014.04.10 22:49:00
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291. First two weeks in dust, recounting the experiance... - in General Discussions [original thread]
Aika Nakata wrote: CLONE117 wrote: edit: i have noticed an increase in scrub activity around on my preferred normally empty server.so take caution. Joined oceania servers and ran into the same thing... it depends. If you join the batt...
- by Quil Evrything - at 2014.04.10 22:39:00
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292. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: RE's are always fun. I think J0lly's got that part covered
- by Quil Evrything - at 2014.04.10 21:26:00
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293. Solution for Brick-Scouts. - in General Discussions [original thread]
Spectral Clone wrote: [ How about rolling back the movement speed penalty on regular armor plates to previous values (3,5,10%)? . Sounds like a good idea. But Heavy suits should have no speed penalty when using them.
- by Quil Evrything - at 2014.04.10 17:58:00
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294. CCP Ignoring logi's? - in General Discussions [original thread]
RKKR wrote: I would like to suggest the following kneejerk-suggestions: - fix-the-support-role-event Ooo, yes please! I'd like to define the rules as, * logis get bonus WP for every rep and revive. x2 or x3 * logis get adjusted WP (0 i...
- by Quil Evrything - at 2014.04.10 17:38:00
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295. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: To restate my personal position: It seems somewhat reasonable to me, that a proto scout should be able to reach the levels of HP, as a basic assault suit. It does not seem reasonable, that a proto scout should be able to ...
- by Quil Evrything - at 2014.04.10 17:28:00
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296. Scout Registry / Killboard - in General Discussions [original thread]
Krom Ganesh wrote: Quil Evrything wrote: Krom Ganesh wrote: @Quil There is nothing wrong with an assault scout or a slayer logi as long as they don't outperform the suits that are intended for that role. The problem being, of course....
- by Quil Evrything - at 2014.04.10 17:08:00
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297. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: Quil, in your comparison to ADV assault to PRO Scout, mind if I quote you in a feedback thread? Okies by me.
- by Quil Evrything - at 2014.04.10 16:52:00
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298. Scout Registry / Killboard - in General Discussions [original thread]
you could say this is a reply to both Ghost and Krom.... Krom Ganesh wrote: @Quil There is nothing wrong with an assault scout or a slayer logi as long as they don't outperform the suits that are intended for that role. The problem being...
- by Quil Evrything - at 2014.04.09 21:10:00
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299. Scout Registry / Killboard - in General Discussions [original thread]
Brokerib wrote: Quil Evrything wrote: Brokerib wrote: Just a thought on this. I like the idea of % based armor modules, but it does disadvantage low HP suits. And by "disadvantage", you mean... People would have to play low HP suits...
- by Quil Evrything - at 2014.04.09 17:19:00
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300. Scout Registry / Killboard - in General Discussions [original thread]
Brokerib wrote: Just a thought on this. I like the idea of % based armor modules, but it does disadvantage low HP suits. And by "disadvantage", you mean... People would have to play low HP suits... as low HP suits. This is a problem?? On...
- by Quil Evrything - at 2014.04.08 16:30:00
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