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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
2501
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Posted - 2014.04.07 13:39:00 -
[31] - Quote
Sana Rayya wrote:How about a hard cap on scout suits allowing them to only equip one "traditional" armor plate, much in the same way we can only equip one cloak module. Reactive and Ferroscale plates would be exempt.
So if they wanted to stack max EHP, they would be limited to one complex armor plate and three complex ferroscale plates (396 armor for 147 CPU & 54 PG).
On a Gal Scout, that'd mean you'd have max 791 EHP, but doing so would leave only 178 CPU and 21 PG for weapons/grenades/equipment. What would that mean for the other Scouts? I'm interested...
Fizzer94 // Forum Warrior Operation II // MAG Vet
Gallente Neutron Rifle
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Ripley Riley
Incorruptibles
1534
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Posted - 2014.04.07 13:41:00 -
[32] - Quote
I'm not sure this is the solution, as it purposefully hamstrings fitting and CCP typically doesn't like to force fitting (or not fitting) modules unless it absolutely has to.
I will be patiently waiting to see how the slot and PG/CPU changes will effect tanking styles. With any luck those changes will encourage each race to use it's preferred tanking style better.
He imposes order on the chaos of organic evolution...
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NAV HIV
The Generals General Tso's Alliance
1360
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Posted - 2014.04.07 13:51:00 -
[33] - Quote
Fizzer94 wrote:Huge stacking penalty for HP modules on scout suits.
1st module: 100%
2nd module: 50%
3rd module: 25%
4th module: 12.5%
5th module: 6.25%
Thus would highly disincentivise using more than one extender and one armor plate per suit, without making it impossible to HP tank a scout suit.
Brick scouts are stupid in so many levels ....
Most important one, they are missing out the fun....
Fun scouts are actually playing AVP and having a blast |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
1282
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Posted - 2014.04.07 13:54:00 -
[34] - Quote
Fizzer94 wrote: What would that mean for the other Scouts? I'm interested...
Amarr would have max 829 EHP. Min would be the lowest at 744 EHP and Cal second lowest, 771 EHP.
I don't have a spreadsheet set up for the Amarr, but the remaining CPU/PG for the Min and Cal scouts would be 210 CPU/8PG and 172 CPU/17PG, respectively. So clearly, stacking HP in this manner wouldn't be ideal fit-wise so you'd have to downgrade your plates significantly if you wanted to fit decent weapons and a cloak. |
Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
529
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Posted - 2014.04.10 17:40:00 -
[35] - Quote
Fizzer94 wrote:
Did you even play this game for the first 1-+ years of its existence? Armor was absolute crap, and people proved that it was multiple times with math. Only recently has Armor become good.
That was then and we don't live and play a game that's in the " then " , this is the now and something needs to be done about how it is " now " .
No I didn't and just have been playing for 6 to 7 months but that doesn't mean that I don't have to deal with the " here and now " .
That doesn't disprove what the current conditions are at the moment .
Go do the math for " now " and try to crap on someone else who " hasn't played as long as you have " because that means that they know nothing about Dust 514 or what's going on with the current state and conditions of the game .
Nice chest pounding .
I was just at the zoo over the weekend where I seen some animals doing the same thing , while throwing poo .
Thanks for trying to make me feel small , to bad it didn't work .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
2526
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Posted - 2014.04.10 17:56:00 -
[36] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Fizzer94 wrote:
Did you even play this game for the first 1-+ years of its existence? Armor was absolute crap, and people proved that it was multiple times with math. Only recently has Armor become good.
That was then and we don't live and play a game that's in the " then " , this is the now and something needs to be done about how it is " now " . No I didn't and just have been playing for 6 to 7 months but that doesn't mean that I don't have to deal with the " here and now " . That doesn't disprove what the current conditions are at the moment . Go do the math for " now " and try to crap on someone else who " hasn't played as long as you have " because that means that they know nothing about Dust 514 or what's going on with the current state and conditions of the game . Nice chest pounding . I was just at the zoo over the weekend where I seen some animals doing the same thing , while throwing poo . Thanks for trying to make me feel small , to bad it didn't work . Just saying that this game has not always favored Amarr and Gallente suits... Plates used to have about 60% of the HP that they have now, and almost nobody used them because rechargers were better. This was how it was until uprising 1.3 I believe, so for the vast majority of this game shields were much much better.
Now excuse me if some of us armor tankers aren't exactly thrilled to go back to that state of affairs where shields could be faster, stronger and regenerate faster than armor all at the same time.
All the shield tankers complain about how shields are slightly worse than armor, but they have absolutely no idea what us armor tankers suffered through for more than a year. In short, I scoff at people that say shields are UP. Because they aren't. They can't get as much HP, but they regenerate faster. Working as intended.
Fizzer94 // Forum Warrior Operation II // MAG Vet
Gallente Neutron Rifle
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keno trader
FACTION WARFARE ARMY FACTION WARFARE ALLIANCE
9
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Posted - 2014.04.10 17:56:00 -
[37] - Quote
The Gallente Scout is annoying, that is a given.
But don't even attempt to change the Caldari Scout's shields. At best, the Caldari scout using a realistic shield tank fit would only have around 500 HP total. And that's sacrificing a lot of equipment/lower module items in order to tank slightly. At this point, the caldari scout needs more options...seeing that is used one of the more lackluster scout suits. |
Quil Evrything
Triple Terrors
1205
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Posted - 2014.04.10 17:58:00 -
[38] - Quote
Spectral Clone wrote:[
How about rolling back the movement speed penalty on regular armor plates to previous values (3,5,10%)? .
Sounds like a good idea. But Heavy suits should have no speed penalty when using them.
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Atiim
Living Like Larry Schwag
6547
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Posted - 2014.04.10 18:02:00 -
[39] - Quote
Fizzer94 wrote:Jackof All-Trades wrote:I'm kinda liking it, but could go badly wrong. Just scout suits, or all modules? Just HP modules on scout suits. Only Plates and Extenders. Maybe not Ferroscales... Or Reactive Plates.
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Marc Rime
371
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Posted - 2014.04.10 19:18:00 -
[40] - Quote
If brick tanking is a problem, excessive HP stacking should be discouraged/penalised, but it should be done for all suits.
Remember before 1.8? Back then brick logis were the problem. I also seem to recall a lot of complaints in general about stacking armour on shield suits and widespread dual tanking of all suits. |
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Auris Lionesse
Capital Acquisitions LLC Dirt Nap Squad.
711
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Posted - 2014.04.10 19:27:00 -
[41] - Quote
No we need to eveify.
Light health mods for light suits Medium health mods for medium suits Heavy health mods for heavys.
frigates can't stack medium or large plates that cruisers and battleships use. Lights cant stack medium or heavy health mods that mediums and heavies use.
Gallente Heavy Ninja Turtles! Gallente Heavy Ninja Turtles!
Heroes in a half Gank!
TURTLE POWER!!!
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keno trader
FACTION WARFARE ARMY FACTION WARFARE ALLIANCE
10
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Posted - 2014.04.10 19:29:00 -
[42] - Quote
Marc Rime wrote:If brick tanking is a problem, excessive HP stacking should be discouraged/penalised, but it should be done for all suits.
Remember before 1.8? Back then brick logis were the problem. I also seem to recall a lot of complaints in general about stacking armour on shield suits and widespread dual tanking of all suits.
Brick tanking isn't really a "problem" right now. It's just a lot of upset assault players who tried to jump into a fit of the month (i.e., getting gallente assault after armor tanking became OP) who are now upset by the fact that they don't have complete dominance on the battlefield and that other suits can get decent armor as well.
Trust me, I was a gallente assault before it was cool (i.e. when we were about as slow as a heavy suit due to the armor tanking penalties). |
Nothing Certain
Bioshock Rejects
458
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Posted - 2014.04.10 19:37:00 -
[43] - Quote
I don't see the need for this but if I were to change armor and shield plating I would probably make it percentage based rather than a simple absolute. Either that or the movement penalty for armor would be percentage based. It makes sense to me that someone with 800 armor that gets another 135 tacked on can handle it easier than a scout who went from 135 armor to 270. They both get a 3% movement penalty but one guy doubled his armor and one increased less than 20%.
Because, that's why.
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Nothing Certain
Bioshock Rejects
458
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Posted - 2014.04.10 19:42:00 -
[44] - Quote
Ivan Avogadro wrote:The REAL solution is more modules, especially High modules. The choice between tank and gank is all there is. Now that EWAR stacking is a thing, you see a lot of scouts trying it out. But those guys have 300-400 HP. Hacking should be reworked for starters. Since when is 2+ people at one computer terminal equal to faster hacking? Instead of standing there like a moron doing nothing except holding square, it should be a minigame. The faster you complete the minigame, the faster you hack. Mods make it easier. Given enough skill in hacking (or a brand new skill branch?) you could also firewall your own team's terminals. First hack the firewall, then hack the terminal. Now you have a population of people, scouts and logistics especially, stacking hack mods instead of HP. This is just an off the wall example. The answer is more choice. Trick the scouts into using other mods besides HP mods. And even if you DO run into a 1000 EHP brick realize that he's (a) slow as molasses, (b) unable to see scouts, (c) probably shows up all over active scanners, (d) still has less EHP than a brick assault.
I kind of like the idea of having to unlock an objective to hack it. Maybe something as simple as having to pick from a - e before you can hack, you have to pick the right letter and better hackers have fewer choices and present more choices when they lock an objective.
Because, that's why.
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Azri Sarum
BurgezzE.T.F General Tso's Alliance
311
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Posted - 2014.04.10 22:45:00 -
[45] - Quote
One possible course of action would be to increase the fitting costs of all tanking modules (nothing huge, say 5-10%) and then decrease the fitting costs of all non-tanking modules (10-15%). Just a small nudge to encourage people to use more utility modules, while not making brick tanking impossible. It is a valid tactic after all, and losing it would diminish the game slightly.
EVE - Victor Maximus
DUST - Azri Sarum
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Nirwanda Vaughns
426th Infantry
530
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Posted - 2014.04.10 22:47:00 -
[46] - Quote
not rocket science. increase pg/cpu reduction bonus of cloack and reduce pg/cpu of the suits so you can't brick tank them. make it 17.5% per level instead of 15.
Rolling with the punches
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TERMINALANCE
299
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Posted - 2014.04.10 22:50:00 -
[47] - Quote
who the hell cares what eve does?
We dont have to have every part of the dropsuit armor and shields match 2km ships. Its stupid.
Balance first, **** eve. |
Yan Darn
Science For Death
569
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Posted - 2014.04.11 00:20:00 -
[48] - Quote
Roy Ventus wrote:Nah. I don't care for this no matter if it's armor or shield. Scouts should be able to brick tank. The true issue is the cloak if you're pointing your fingers at anything. Just make it so that the scouts still have to sacrifice fitting for it(Don't they get a 75% reduction? Change it to 50%). Cloaking should be an option not a go-to for everyone.
Yet it is the only thing our role bonus applies to, unlike all the other role bonuses.
If it isn't suppose to be more or less standard to fit one on a scout, just change our bonus to something else then. It's about the same cost as a comparable level piece of equipment iirc.
The Ghost of Bravo
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Izlare Lenix
Arrogance.
379
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Posted - 2014.04.11 00:34:00 -
[49] - Quote
This is such a boo hoo butt hurt thread. And this is a stupid idea.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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PARKOUR PRACTIONER
R 0 N 1 N
1115
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Posted - 2014.04.11 00:35:00 -
[50] - Quote
Or a EX0 MD.
Amateur Proficiency XCV
Autistic Mechanic and Engineer, I build stuff, take apart stuff, modify stuff, destroy stuff
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