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1. Please tell me Legion wont have attacking from within the red line. - in General Discussions [original thread]
pay attention to the fanfest video you will see that there is a redline
- by Purona - at 2014.05.08 21:53:00
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2. Scouts and Heavies....CONVERT!!! - in General Discussions [original thread]
i have a character created to do nothing but be a heavy so No i refuse to convert
- by Purona - at 2013.11.07 09:40:00
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3. Vehicle Poll - Will you being trying vehicles in 1.7 - Vote Today - in General Discussions [original thread]
of course that is the only purpose of this character to drive tanks
- by Purona - at 2013.10.28 15:04:00
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4. CCP Games hires former Battlefield Heroes executive producer to head up DUST 514... - in General Discussions [original thread]
igger tig wrote: crazy space 1 wrote: . . . It just needs a roadmap.... Any map would be good at this point it just needs an arrow
- by Purona - at 2013.10.09 12:37:00
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5. How many nerf does it take to buff vehicles? - in General Discussions [original thread]
thats stupid if anything it will be galente madrugar 2-3, 3-3, 3-4 caldari gunllogi 3-2, 4-2, 5-3 amarr 2-3, 2-4, 3-5 minmatar 2-2 3-3 4-4 lower base health higher hp than other tanks
- by Purona - at 2013.10.03 09:54:00
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6. How many nerf does it take to buff vehicles? - in General Discussions [original thread]
Needless Sacermendor wrote: Standard vehicles are OP ... they need to be nerfed so you can have the advanced and proto ones back. There's a bigger picture ... open your eyes people. so the advanced tanks will just be more expensive versions ...
- by Purona - at 2013.10.03 09:38:00
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7. Stay in your weapon's "sweet-spot" and you won't die so much. - in General Discussions [original thread]
to bad ARs are good everywhere and HMGs are good in that one spot
- by Purona - at 2013.09.20 13:03:00
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8. Heavies need some lovin - in General Discussions [original thread]
heavies dont need the over heat skill back since they reduced the Heat per second on higher tiered HMGs not to the extent as before the change but at least its there
- by Purona - at 2013.09.20 13:02:00
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9. Heavies need some lovin - in General Discussions [original thread]
Shruikan Iceeye wrote: I think a "3% resistance to small arms/grenades" Skill is EXACTLY what it needs. CCP i really hope you see this. the following is from the dust website: "HEAVY The Heavy dropsuit is designed to withstand concentrated smal...
- by Purona - at 2013.09.20 10:04:00
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10. Heavies need some lovin - in General Discussions [original thread]
give me more hp
- by Purona - at 2013.09.19 19:57:00
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11. Commando. Whats its role? - in General Discussions [original thread]
versatile offensive suit anti infantry holding two weapons one being effective against shields the other armor anti tank with one weapon being effective against infantry and the other tanks
- by Purona - at 2013.09.18 09:49:00
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12. The Scout Suit + 1.4 Paradox - in General Discussions [original thread]
45 DB x.35 (.25 proto suit skill + .15 profile dampening skill) =.29.25 DB put on one prototype dampener and its brought down to 18 enough to evade everything but duvolle active scanner which was probably specifically created to catch any scout...
- by Purona - at 2013.09.15 09:11:00
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13. From ~5000 to ~4000 players? 1.4 working as intended - in General Discussions [original thread]
KGB Sleep wrote: Calroon DeVil wrote: Damn that daily login bonus really did it. And by did it I mean, wasting more dev time on important things. I thought you'd be the magical patch. Maybe 1.5, 1.6 or even 1.7 could be it. Don't give up h...
- by Purona - at 2013.09.13 11:28:00
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14. Can Heavies have more HP now? - in General Discussions [original thread]
Dexter307 wrote: Lucifalic wrote: Heavy's need a buff. I think resistance (say 35%) to all small arms on BASE armor should be implemented. Trade off is dmg bonus to back attacks. hmg range buff for sure, should fire farther and harder then a...
- by Purona - at 2013.09.11 22:30:00
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15. What roles are heavys with HMG's supposed to do? - in General Discussions [original thread]
AAGMUNDR wrote: They are a support role. There are there to soak up a little extra damage and to spread a little extra damage around. Also to die. we cant soak damage anymore because assault rifles and laser rifles are hitting like trucks
- by Purona - at 2013.09.11 16:58:00
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16. What roles are heavys with HMG's supposed to do? - in General Discussions [original thread]
Seymor Krelborn wrote: Viktor Hadah Jr wrote: I'm pretty sure Heavy suits were made in mind with a defense role position, that is why they are slow they stay and defend objective area's and not run out into fire fights. If you are interested...
- by Purona - at 2013.09.11 16:44:00
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17. Can Heavies have more HP now? - in General Discussions [original thread]
heavys need more hp right now the negatives are stacking against it right now it can gain a little over twice as much hp as an assault suit and thats about it meanwhile loses ability to hide ability to move ability to jump and place equipment...
- by Purona - at 2013.09.08 18:43:00
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18. Gallente scouts and Assaults need a PG boost. - in General Discussions [original thread]
PLAYSTTION wrote: Aero Yassavi wrote: But do you use a PG expansion module? You know these things exist. If you could fit all the best stuff without using a fitting module then that sort of defeats the purpose. No that would be a waste of ...
- by Purona - at 2013.09.08 18:19:00
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19. how well do you do with aim assist turned off? - in General Discussions [original thread]
im a logi so i never actually got that many kills
- by Purona - at 2013.09.07 10:39:00
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20. Dropships can now be AWACS - in General Discussions [original thread]
Zekain K wrote: THE TRAINSPOTTER wrote: Mobius Wyvern wrote: Zekain K wrote: Its cheaper, and safer to use an lav to do that. Your point being? He was demonstrating by just hovering there, but what you can also do is keeping it runn...
- by Purona - at 2013.09.06 19:09:00
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