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361. How much would a computer capable of running DayZ cost? - in General Discussions [original thread]
'bout tree fiddy.
- by Protocake JR - at 2013.12.22 23:22:00
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362. TTK CCP Remnant interview - in General Discussions [original thread]
The point that he was making is that a long TTK due to crappy hit detection and poor framerate is not fun. Which is true. If you hit something, the last thing you want to see is blue shields and the enemy at 100% health. CCP just needs to find a ...
- by Protocake JR - at 2013.12.22 23:12:00
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363. I went from preparing to stick $100 on DUST to not playing in 1 week - in General Discussions [original thread]
Tank spam wouldn't be so bad if everyone could carry an AV weapon as their secondary. v v
- by Protocake JR - at 2013.12.22 22:54:00
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364. CCP HOTFIX THE RAILGUN AND ASSAULT DROPSHIP PROBLEM ALREADY!!! - in General Discussions [original thread]
Would it be possible to make railguns have bullet drop? That alone would make hitting a moving dropship much harder, especially if the dropship is changing altitude.
- by Protocake JR - at 2013.12.22 22:42:00
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365. If the current TTK is here to stay... - in General Discussions [original thread]
There should be an, across the board, slight increase in overall health regeneration speed. Less shield delay, more shields per pulse, faster armor regen.
- by Protocake JR - at 2013.12.22 13:26:00
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366. Netflix movies - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: There is a reason that you have deliberately posted this in General Discussions instead of The Locker Room where it belongs, i'm sure of it, but i'll be damned if I can figure out what it is. REVEAL TO ME YO...
- by Protocake JR - at 2013.12.22 08:17:00
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367. What happened to the 'tactical shooter' in Dust 514 - in General Discussions [original thread]
Operative 1171 Aajli wrote: Tactical shooter? Lol. No, DUST is about winning resources for EVE. CCP stupidly did not focus on that first so here we are with all the b*tching about weapons balance and aiming like it matters and DUST has been lo...
- by Protocake JR - at 2013.12.22 05:44:00
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368. What happened to the 'tactical shooter' in Dust 514 - in General Discussions [original thread]
Sinboto Simmons wrote: Protocake JR wrote: Dust was never a tactical shooter. Ever. My shotgun scout, saga, 'Logi scout', and biotech scout would like to disagree. This game is as tactical as Battlefield and Halo. When I think o...
- by Protocake JR - at 2013.12.22 02:32:00
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369. What happened to the 'tactical shooter' in Dust 514 - in General Discussions [original thread]
Dust was never a tactical shooter. Ever.
- by Protocake JR - at 2013.12.22 01:15:00
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370. I accidentally used the CR fit I had. - in General Discussions [original thread]
SCR is still better at everything except handling multiple opponents in a row/at the same time. But that's why I carry a sidearm. All four racial assault rifles are viable as they are now. Nothing is OP or UP.
- by Protocake JR - at 2013.12.21 23:40:00
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371. Game should be called .. - in General Discussions [original thread]
Miko Ray wrote: World of Tanks. Or perhaps Galaxy of Tanks? I'm hoping in the next patch, we get flying tanks. I mean, the fact that they can drive at top speed across the vertical of a hillside is great but they need more. Also, faster. Maybe...
- by Protocake JR - at 2013.12.21 22:49:00
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372. IGN should re-review Dust - in General Discussions [original thread]
Rowdy Railgunner wrote: DUST does not suck, it is just not done yet. We are still in a beta, and I feel people forget that because CCP doesn't want you to think that. For every step back CCP has made, there are two steps forward that people don...
- by Protocake JR - at 2013.12.21 05:17:00
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373. IGN should re-review Dust - in General Discussions [original thread]
If you need me to remind you that this game sucks, all you have to do is ask.
- by Protocake JR - at 2013.12.21 02:15:00
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374. laser rifle and 1.7 - in General Discussions [original thread]
Since it's easy for a vet to avoid a laser rifle, I would be okay with a slight optimal range increase OR even out the damage efficiency across all ranges. That being said, i'm doing pretty well with it as it is now. I should start regularly pos...
- by Protocake JR - at 2013.12.21 01:37:00
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375. Is there anyone who can stop the Alldin? - in General Discussions [original thread]
Oh, so you play in 480p? That explains some of it. Playing in 480P reduces a lot of lag/performance issues caused by the PS3.
- by Protocake JR - at 2013.12.20 23:34:00
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376. Most hated thing about 1.7.. - in General Discussions [original thread]
For me, as infantry, it's that stupid sprint bug. When you sprint immediately after shooting and you start "sprinting" at walking speed.
- by Protocake JR - at 2013.12.20 06:08:00
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377. Maybe If You Put Down The AR... - in General Discussions [original thread]
Forge guns are a viable AV option, true. I've seen my roommate solo countless noob tanks. However, it's not practical to skill into "other AV" like PC and SL. It forces you to give up versatility, infantry killing power and self defence in exchan...
- by Protocake JR - at 2013.12.20 01:56:00
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378. A serious question about Scrambler Rifles - in General Discussions [original thread]
I overheat sometimes with the Viziam in CQC or popup cover battles. Also, the current Scrambler Rifle is on par, in terms of stopping power and versatility, with rail rifles and combat rifles.
- by Protocake JR - at 2013.12.19 23:44:00
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379. So... why DOES this game's character movement resemble stop animation? - in General Discussions [original thread]
bolsh lee wrote: And what gets me is why aren't more people bitching about it ? Instead a week after "Content Update" We have people making posts about a new bolt pistol and possible pilot suit............ Especially when it comes to PC its l...
- by Protocake JR - at 2013.12.19 06:14:00
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380. Who are the top Scrambler Rifle users? - in General Discussions [original thread]
Arkena Wyrnspire wrote: I try so hard to get on these lists. Good game , but orbitals were definitely involved according to the "longest kill" stat.
- by Protocake JR - at 2013.12.19 04:35:00
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