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2961. NOVA KNIVES OP? - in Feedback/Requests [original thread]
I never complain about being killed in a badass way. When someone gets the jump on me with nova knives...I can't complain.
- by Pokey Dravon - at 2013.06.11 05:44:00
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2962. Merge voice between EVE and Dust - in Feedback/Requests [original thread]
Eris Ernaga wrote: Mobius Wyvern wrote: Eris Ernaga wrote: Iron Wolf Saber wrote: They're already merged, what I would like is for eve pilots to connect to a district on your side/corp/alliance and they join your channel on the ground....
- by Pokey Dravon - at 2013.06.11 05:28:00
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2963. (Request) remove clone packs for corp with districts - in Feedback/Requests [original thread]
Gregor stormwalker wrote: what about a mouth long cool down where your corp must have minimum 16 member before they join PC combine this with a different weekly cap of 7 ie one a day and it would be a lot less attractive to make alt-corps ...
- by Pokey Dravon - at 2013.06.10 21:50:00
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2964. (Request) remove clone packs for corp with districts - in Feedback/Requests [original thread]
While I completely agree, I don't think this will change anything. The reason CCP changed the plan to allow corps to deploy multiple clone packs even if they owned districts, is because corps planned to simply transfer ISK to alt-corps and buy di...
- by Pokey Dravon - at 2013.06.10 20:57:00
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2965. Merge voice between EVE and Dust - in Feedback/Requests [original thread]
Eris Ernaga wrote: Doyle Reese wrote: uhh, EVE pilots can already talk to Dust players and vice versa for free No they can not the voice communications are not connected. Then you fail at coms. We have EVE pilots actively talking with ...
- by Pokey Dravon - at 2013.06.10 20:52:00
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2966. Racial Suit DIS-advantages - in Feedback/Requests [original thread]
Hunter Fencen wrote: I personally run vehicles so it was just a little idea no harm done for spitballing ideas right? Feedback and suggestions are always appreciated! Just as long as you don't get butthurt when people don't agree (Which s...
- by Pokey Dravon - at 2013.06.10 20:24:00
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2967. Racial Suit DIS-advantages - in Feedback/Requests [original thread]
Hunter Fencen wrote: Quote: Traditionally skills in EVE never have downsides. Some modules, namely Rigs, will some disadvantages associated with them. However it should ALWAYS be a good idea to skill something up, one should not be discourag...
- by Pokey Dravon - at 2013.06.10 18:17:00
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2968. Racial Suit DIS-advantages - in Feedback/Requests [original thread]
Hunter Fencen wrote: I'm just throwing out ideas to more specific losses not just built in ones. If you skill this it will have downsides kinda things. Traditionally skills in EVE never have downsides. Some modules, namely Rigs, will some di...
- by Pokey Dravon - at 2013.06.10 08:47:00
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2969. Racial Suit DIS-advantages - in Feedback/Requests [original thread]
Hunter Fencen wrote: Such a device would increase immersion and increase tactics as you tailor gameplay to combat opponents weaknesses This is already done on a mass scale. Amarr heavies are low and weak to explosives usually, so people us...
- by Pokey Dravon - at 2013.06.10 08:35:00
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2970. Merge voice between EVE and Dust - in Feedback/Requests [original thread]
Talos Alomar wrote: Doyle Reese wrote: uhh, EVE pilots can already talk to Dust players and vice versa for free I always WTF at the amount of threads in this section that are asking for a feature that already exists. Right? I can neve...
- by Pokey Dravon - at 2013.06.10 08:32:00
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2971. Murder Taxi - in Feedback/Requests [original thread]
PizztOleMan wrote: Shady IceCream Truck wrote: PizztOleMan wrote: CHARYBDIS took 4x 9k FG shots, & 3 AV grenades... drove away with half shields... is this suppose to happen? im an AV, and regularly kill ENF TANX with, this combo or l...
- by Pokey Dravon - at 2013.06.10 08:29:00
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2972. Racial Suit DIS-advantages - in Feedback/Requests [original thread]
Those disadvantages are already effectively built in due to the nature of the base stats and how that affects performance of the suit. Amarr heavies already have low sprint and movement speed which in turn yields a lower jump.
- by Pokey Dravon - at 2013.06.10 08:27:00
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2973. [SUGGESTION] Convert passive SP into active SP - in Feedback/Requests [original thread]
I never really understood this mentality. You're going to get the SP anyway, so there no advantage to converting Passive SP to active SP other than I guess it's making you feel like you're doing something after the cap...when in reality you're acc...
- by Pokey Dravon - at 2013.06.09 09:19:00
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2974. [Request] tiny tank voice - in Feedback/Requests [original thread]
Googled it. http://www.youtube.com/watch?v=no2GNY4GHDE ....No.
- by Pokey Dravon - at 2013.06.09 09:01:00
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2975. Icon for eve ships - in Feedback/Requests [original thread]
Mobius Wyvern wrote: gbghg wrote: I see quite a few, you just need to organize eve support. It's quite interesting to look up and see 5 blue icons above you, gives you a sense of security and let's the potential for this connection to sink i...
- by Pokey Dravon - at 2013.05.31 20:14:00
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2976. Give some love to shield tanks... - in Feedback/Requests [original thread]
Gallente tanks are faster than Caldari tanks, that's just the racial difference between the two. Armor tanking lowers speed which helps even out the difference, though armor is still generally faster than shield. This is namely because armor tank...
- by Pokey Dravon - at 2013.05.31 20:08:00
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2977. Icon for eve ships - in Feedback/Requests [original thread]
In Planetary Conquest battles where you can actually call in strikes from EVE pilots, you can see an icon in the sky highlighting the pilot in space, I think it also gives you the pilots name and shows if its friendly or not. All other strikes are...
- by Pokey Dravon - at 2013.05.31 20:02:00
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2978. [Suggestion] Allow players to very very slowly accumulate Aurum - in Feedback/Requests [original thread]
Just fight Planetary Conquest battles, I get a TON of AUR salvage items every fight.
- by Pokey Dravon - at 2013.05.31 19:59:00
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2979. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
D legendary hero wrote: as another point, yes this is a video game. what is the point of a video game? what is the point to a game? to have fun. heavies as it is have a difficult time have said "fun" because we can't get to where the action is...
- by Pokey Dravon - at 2013.05.31 06:48:00
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2980. how to nerf the L.A.V. - in Feedback/Requests [original thread]
The annoying part is how well the un-manned blaster turrets snipe drivers out of the LAV seat.
- by Pokey Dravon - at 2013.05.30 21:04:00
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