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2761. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
I kinda comes down to how should the suit play.. Should it have a short delay so nearly constantly recharging at a slow rate, much like armor repair? Or should it be a suit that needs to avoid damage for longer, but once that recharge starts, the...
- by Pokey Dravon - at 2014.06.30 23:11:00
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2762. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
I assume you're referring to the magazine capacity bonus? Yeah that one is pretty sweet. The support bonuses should really offset the biggest downside of the gun, in my opinion. Minmatar have small magazines in regards to their fire rate, so the...
- by Pokey Dravon - at 2014.06.30 22:58:00
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2763. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
Well then I won't lie that I'm a little surprised but so far people seem to unanimously agree than 2 and 3 are the best choices. So with that said, few thoughts on regeneration Caldari & Minmatar: Caldari obviously need the most shields out...
- by Pokey Dravon - at 2014.06.30 22:46:00
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2764. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I don't really see why it was split tbh. To me, it should just be two bonuses: 1. Racial weapon bonus. 2. Regeneration bonus. You know honestly you raise a pretty good point, I think I was trying to avoid giving Ass...
- by Pokey Dravon - at 2014.06.30 22:18:00
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2765. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: for me the answer to all our problems is to make it a racial medium suit bonus with a seperate role bonus specific to assault effectiveness. make the racial medium suit bonus specific to the weapon type damage and range of t...
- by Pokey Dravon - at 2014.06.30 22:07:00
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2766. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: 2 and 3. 2 doesn't necessarily have to be something as awful as a reload bonus or recoil reduction bonus, I see no reason why it couldn't be a small damage bonus. The Amarr and Minmatar assaults have solid main bonuses (...
- by Pokey Dravon - at 2014.06.30 21:49:00
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2767. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
I'm just working on another conceptual design for Dust and I'm at a bit of a crossroads on reworking Assaults, and I thought I'd ask you guys for some feedback to keep my train of thought rolling. Assuming you could only pick 2 of these 3 Racial...
- by Pokey Dravon - at 2014.06.30 21:36:00
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2768. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
DeathwindRising wrote: THE-PIMP-NAMED-SLICKBACK wrote: Yeah they need a better bonus but more range isn't it. That'll just bring back the OP complaining when caldari assaults start wrecking people at 120m+ with militia rail rifles, and creat...
- by Pokey Dravon - at 2014.06.30 21:27:00
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2769. Tanks - Large Blasters - in Feedback/Requests [original thread]
As someone who has specced rather heavily into vehicles since closed Beta, I have to say the changes to the turrets feel very appropriate. Blasters being a short range weapon had FAR too much accuracy, and while you can still get infantry kills, y...
- by Pokey Dravon - at 2014.06.30 18:24:00
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2770. Heavies overpopulating? stay tuned - in Feedback/Requests [original thread]
The primary issue is that there is really no solid counter to Sentinels, aside from Scouts in some situations, which leads to the issue we have of entire teams of Heavies and Scouts. First bring up the Mediums before we start talk about nerfing Se...
- by Pokey Dravon - at 2014.06.30 18:00:00
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2771. Pro-heavy nerf mercs can you please just... - in Feedback/Requests [original thread]
You do realize that they're talking about the clone tech and not the suits themselves, right? At that stage the Caldari had not gotten their hands on the Dust clone technology. You should pick up Templar One and give it a read, pretty cheap on A...
- by Pokey Dravon - at 2014.06.30 14:58:00
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2772. CCP RATTATI... - in Feedback/Requests [original thread]
6m radius would make them completely pointless. Don't like..remotes have a large radius than that?
- by Pokey Dravon - at 2014.06.28 00:04:00
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2773. Ambush and Ambush OMS - in Feedback/Requests [original thread]
updated original post.
- by Pokey Dravon - at 2014.06.28 00:01:00
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2774. Ambush and Ambush OMS - in Feedback/Requests [original thread]
I'm curious how the other team can get 50 kills when the 16 players on your team can only die once
- by Pokey Dravon - at 2014.06.27 23:55:00
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2775. [SUGGESTION] Remove the ability for heavy frames to drive vehicles - in Feedback/Requests [original thread]
*sigh* such crude solutions to problems only lead to game design that is both bad and illogical. So you want to remove a heavy's ability to pop out, kill you, get back into a LAV and drive off? Ok, that's reasonable. So you're going to remove th...
- by Pokey Dravon - at 2014.06.27 23:54:00
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2776. Give me the option to trade already!!! - in Feedback/Requests [original thread]
Its the way the items are hard coded in the system. Dust players often lose a sense of location since location in the EVE universe is irrelevant to use. However, our items have location data attached to them, just like every item on the EVE server...
- by Pokey Dravon - at 2014.06.27 23:26:00
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2777. [Rant] Vehicle Armor Composition Skill (or Why Does CCP Hate Shields... - in Feedback/Requests [original thread]
First of all (unless they ninja changed it on me) the shield recharge skill for vehicles only reduces the delay for shield depletion, which is completely idiotic since most shield vehicles are dead if their shields are depleted and it actually fav...
- by Pokey Dravon - at 2014.06.25 15:28:00
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2778. [Suggestion Hotfix Charlie] Suit optimization and balance - in Feedback/Requests [original thread]
I think there are a couple of goals I think we should try to meet here. Make SP spent on Frame Suits mean more than just unlocking the specialty suit
Make Frame suits feel like they are a more generalized suit
Make Frame Suits more use...
- by Pokey Dravon - at 2014.06.23 05:49:00
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2779. CCP is a respec possible? - in Feedback/Requests [original thread]
PLAYSTTION wrote: Not because of badly spent sp or nerds and buffs but because the players are bored and want to try new things before the game ends? It can't hurt the game cause its dead and the FOTM chasers already have the FOTM. Why ca...
- by Pokey Dravon - at 2014.06.14 19:12:00
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2780. [Request] Need numbers on vehicle armor repairers - in Feedback/Requests [original thread]
I-Shayz-I wrote: Um...you might be doing it wrong: https://www.youtube.com/watch?v=JS8LAlWrKEE&feature=youtu.be The first tank I kill in the beginning of the video doesn't have reps...you can see how hard it is to kill an armor tank with...
- by Pokey Dravon - at 2014.06.07 22:29:00
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