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41. Changing Swarms to Heavy Weapons, making Mass Drivers Light AV - in Feedback/Requests [original thread]
As the title says, what are your thoughts about making swarms heavy weapons, and increasing the Mass Driver's efficiency against vehicles to 100% (or thereabouts) and giving the breach MD a small buff? The impetus for this idea was a complaint th...
- by Piercing Serenity - at 2015.09.02 20:57:00
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42. Current Legends vs Beta Legends - in General Discussions [original thread]
@CCP Ratatti: What do you think?
- by Piercing Serenity - at 2015.08.25 11:59:00
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43. Rebuilding Dust 514 For The Future - in General Discussions [original thread]
KEROSIINI-TERO wrote: I also came to a conclusion that skill books are unnecessary. Their function as isk sink for the economy can be done by each level of skills costing 1/5 of the original book cost (in addition to normal SP cost, d'oh) I...
- by Piercing Serenity - at 2015.08.24 22:00:00
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44. The game looks like its dying - in General Discussions [original thread]
General Mosquito wrote: hails8n wrote: I'm a capitalist/ Christian/ conservative white male. Thats the equivalent of H1tler and Mao to leftists. No, it just means you are triply crazy. I bet you yell at people about states rights, and ...
- by Piercing Serenity - at 2015.08.23 18:20:00
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45. Scanners should have Falloff ranges - in Feedback/Requests [original thread]
Just as the title says, I think that the scanner should be tweaked to follow the current EWAR system. It doesn't make sense that every other form of scanning has level of fail ability designed into it, and scanners are still binary. Off of the t...
- by Piercing Serenity - at 2015.08.23 00:58:00
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46. THE OFFICER STOMP IS REAL. - in General Discussions [original thread]
While it's certainly your prerogative to run whatever gear you'd like, I don't think it's fair to say that "the player base lacks a competitive spirit" while you are running gear that is designed to be overpowered while using the most powerful tac...
- by Piercing Serenity - at 2015.08.23 00:54:00
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47. sorry knifers.... - in General Discussions [original thread]
Alena Ventrallis wrote: I fail to see how bringing a knife to a gunfight is unfair. The only complaint I have is how knifers never do anything without a full squad backing them up, but that's not a problem with the knives themselves. The on...
- by Piercing Serenity - at 2015.08.22 23:03:00
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48. Improving Balance Proposal: Increase CPU of Sheld mods, PG of Armor ... - in Feedback/Requests [original thread]
I started thinking about this idea after making a post on the fact that armor mods are over represented in low slots. If you look at the the fitting requirements of shield extenders, you'll find the following: Complex Shield Extender: 54 CPU /...
- by Piercing Serenity - at 2015.08.22 23:01:00
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49. [Feedback] Simple way to buff shields - in Feedback/Requests [original thread]
Adipem Nothi wrote: Afterthought: Assume Shields were going to be buffed to perform on par with Armor. Wouldn't increasing fitting requirements of plates be an excellent (if not, the only) way to prevent dual tanking? Shouldn't best in-class mo...
- by Piercing Serenity - at 2015.08.22 22:55:00
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50. sorry knifers.... - in General Discussions [original thread]
axis alpha wrote: Shinobi MumyoSakanagare ZaShigurui wrote: I can take getting knifed because I do it sometimes but what I hate is the rail bug , that's some straight bullish . I'm taking all my rails off my fits and using AR's instead , at ...
- by Piercing Serenity - at 2015.08.22 22:44:00
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51. CAUTION: (Speculation) TRIGGER WARNING - in General Discussions [original thread]
*Dons tinfoil hat* The reason Rattati has taken so long to get back to us... *tightens tinfoil tie* Is because he spent all of this time... *Steps into tinfoil Hugo loafers" Is because he has been negotiating the port of DUST with Himlar
- by Piercing Serenity - at 2015.08.19 01:09:00
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52. The "Said no one ever" thread. - in General Discussions [original thread]
"You know, I think I've complained enough on the forums. I should play some more and get better instead".
- by Piercing Serenity - at 2015.08.18 00:50:00
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53. Mid-range Heavy Weapons - in Feedback/Requests [original thread]
To respond to Breakin's point about heavy weapons being more than just "light weapons plus", what if heavy weapons were designed with taxing the user (heavy suit) more. For example: Min Heavy weapons are the hardest to move with (carrying, firin...
- by Piercing Serenity - at 2015.08.15 01:05:00
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54. Operation: Go check out the Warroom. - in General Discussions [original thread]
Wow. That's weird
- by Piercing Serenity - at 2015.08.12 20:33:00
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55. Meta locked matches - in General Discussions [original thread]
Shadowed Cola wrote: This argument would make more sense if that mic squad wasn't normally always in proto or at least using proto weapons. lol Having a squad makes the entire match easier. That makes the risk involved with running proto or...
- by Piercing Serenity - at 2015.08.08 02:51:00
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56. Meta locked matches - in General Discussions [original thread]
Meta locking is not the way to go. People are not getting stomped because the opposition is using proto gear. People are getting stomped because the opposition is using their mics. If you don't believe me, go ask a solo player how much proto hel...
- by Piercing Serenity - at 2015.08.07 19:31:00
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57. [Suggestion] Dynamic Win Conditions - in Feedback/Requests [original thread]
Megaman Trigger wrote: Kensai Dragon wrote: Megaman Trigger wrote: What happens if a player uses all of their brought clones? Do they start using the 40 provided? What happens when thise run out? Do they use another players or are they lo...
- by Piercing Serenity - at 2015.08.06 20:27:00
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58. [Suggestion] Dynamic Win Conditions - in Feedback/Requests [original thread]
Assign a fixed number of clones that each player "brings" to a battle (10 clones, for example)
Modulate clone counts based on the number of players on each side
Modulate victory conditions based on the number of players on each side
...
- by Piercing Serenity - at 2015.08.06 15:10:00
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59. Stop trying to make PvP something it shouldn't be - in General Discussions [original thread]
TL:DR - Stop trying to make Pubs work for everyone, and make different game modes that appeal to other demographics instead Sorry for the provocative title, I couldn't think of a better one to describe what I wanted to write about. I think tha...
- by Piercing Serenity - at 2015.08.06 14:53:00
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60. So Gunjack was developed by a small Shanghai team ? - in General Discussions [original thread]
Soraya Xel wrote: Also, Piercing, you can literally always get a hold of me at [email protected] or on Skype by searching for "Soraya Xel". You don't need to wait for me to happen to be here. ;) Thanks for the contact info. I'll be sure...
- by Piercing Serenity - at 2015.08.04 02:52:00
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