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241. (Request) Fixing Forge Guns. - in Feedback/Requests [original thread]
I did a quick stint as a forge gunner, so I'll speak from a little experience. Unless you spec into shield, FG's will eat through your tank. No question. Armor has no love as it is, so if the OP is an armor tanker, then there's your problem. Secon...
- by Piercing Serenity - at 2012.12.05 03:24:00
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242. A new idea for "Armor Love" - in Feedback/Requests [original thread]
Thanks you guys. I hadn't considered Garret' point until this morning. My 'hotfix' didn't consider the fact that logis will eventually be rewarded for repairing people again. The GD topic has a few more new ideas on how to work with the idea I p...
- by Piercing Serenity - at 2012.11.27 13:58:00
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243. A new idea for "Armor Love" - in Feedback/Requests [original thread]
*EDIT* TL:DR - Percent armor recharge will give armor more love and still keep things balanced I am arguing that armor is so unused because of its slow recharge rate and increased aggro when compared to shields. Additionally, the current system h...
- by Piercing Serenity - at 2012.11.27 05:46:00
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244. [Request] Change the Redline for hisec/lowsec - in Feedback/Requests [original thread]
Mavado V Noriega wrote: So the infamous redzone its a problem 1. u find alot of missile tankers just sit up on their redzone and spam missiles across the map and pickup free kills free kills = bad for gameplay 2. Snipers also do the said abov...
- by Piercing Serenity - at 2012.11.12 21:44:00
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245. Matchmaking Options - in Feedback/Requests [original thread]
Can we sort our matches by different criteria? I know that skill level will eventually factor into the game, but for now can we sort by map, game type, tracked vehicles, ground vehicles, air vehicles or none at all? If I play Manus Peak with a t...
- by Piercing Serenity - at 2012.11.06 01:58:00
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246. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
Necrodermis wrote: Noc Tempre wrote: All the maps are >90% exposed, hence the huge balance complaints. Unfortunately, nerfing stuff to hell just removes options and depth without fixing the problem. it seems people don't want depth. ei...
- by Piercing Serenity - at 2012.11.02 13:23:00
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247. New Leaderboard Stat - in Feedback/Requests [original thread]
+1
- by Piercing Serenity - at 2012.11.02 13:09:00
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248. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
Srry dude but I have personally taken down Nocs ship on several occasions with my proto swarmer, its all about position and cover. Sure I died a couple times before its down but that's totally fair when a dropship cost 40 times my suits cost. My s...
- by Piercing Serenity - at 2012.11.02 04:55:00
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249. [Request] Complex Gamemode alteration "Skirmish" - in Feedback/Requests [original thread]
This is a good idea. We could always steal from Starwars Battlefront 2. You go inside the Mcc and hack different terminals which make the MCC less effective at what it does. Hack the targeting system? No more OB. Destroy the weapon cooling system?...
- by Piercing Serenity - at 2012.11.01 10:06:00
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250. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
Brush Master wrote: I'm sure ccp got the picture by now that swarms are broken. As far as high kill streaks, a pilot has to survive with ship at least 4-5 games to even pay for our protoships. 95% of swarms I see are militia, so even if they in...
- by Piercing Serenity - at 2012.11.01 07:13:00
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251. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
Cyn Bruin wrote: Piercing Serenity wrote: I don't blame you guys for abusing a broken system, but you defeat the whole purpose of the beta by doing it. We can't test if we can't play. Everyone who plays the game didn't pay $20 for a beta t...
- by Piercing Serenity - at 2012.10.31 21:01:00
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252. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
I don't blame you guys for abusing a broken system, but you defeat the whole purpose of the beta by doing it. We can't test if we can't play. Everyone who plays the game didn't pay $20 for a beta that we can't be a part of...
- by Piercing Serenity - at 2012.10.31 20:44:00
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253. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
Just hopped in another match with the same three guys. No one on the team can even be a part of the double SP weekend because Caeli, Tiel and Noc take literally all of the kills. This is probably the first time I've ever wanted to betray a team ...
- by Piercing Serenity - at 2012.10.31 20:24:00
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254. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
I'm actually writing in the middle of the match because there is nothing to do. The fact that anyone could determine the match because of one vehicle is absurd. There was no room for the "use a forge and get good argument". The enemy was getting s...
- by Piercing Serenity - at 2012.10.31 20:16:00
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255. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
I'm actually writing in the middle of the match because there is nothing to do. The fact that anyone could determine the match because of one vehicle is absurd. There was no room for the "use a forge and get good argument". The enemy was getting s...
- by Piercing Serenity - at 2012.10.31 20:15:00
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256. Uplink Camping - in Feedback/Requests [original thread]
Droplink camping is only possible because of cheap drop uplinks. Basic drop uplinks have a 10 second timer to respawn. So you have players 'trickling in" to the battle field only to be attacked by three players. Higher level uplinks can reduce the...
- by Piercing Serenity - at 2012.10.22 14:55:00
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257. A special tester weapon for us when the real game comes out - in Feedback/Requests [original thread]
I know we're not supposed to get a special reward, but how much fun would it be if CCP introduced all of the bugs that we had to deal with into the game. Maybe around April fools. Monday would be RE's, Tuesday might by Dropships.... I'd think tha...
- by Piercing Serenity - at 2012.10.20 13:55:00
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258. Fixing Swarms vs Dropship. - in Feedback/Requests [original thread]
Leither Yiltron wrote: The problem isn't just the swarms, it's the entire design of the dropship. We're trying to have our cake and eat it too with the current design of the dropship. There are four primary factors which contribute to the dro...
- by Piercing Serenity - at 2012.10.17 04:38:00
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259. Additional Commands for Squad Leaders - in Feedback/Requests [original thread]
- Multiple Active Commands: Can squad leader have the option of setting more than one objective. My suggestion is to allow squad leaders to set a maximum of three objectives that are ranked. The first objective set is the highest priority, followe...
- by Piercing Serenity - at 2012.10.15 19:45:00
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260. New Idea for Logistics role - in Feedback/Requests [original thread]
I love Logibros a much as the next guy, but they're useless now. They don't have a role yet. Assaults are king of the hill right now. Their EHP to Speed to Slots ratio is by far the best. Scouts are a useful hit and run class be it with swarms or ...
- by Piercing Serenity - at 2012.10.13 01:24:00
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