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61. Change Armor & Extenders to % rather than fixed value - in Feedback/Requests [original thread]
Creedair Talor wrote: Eve has different sized extenders mainly limiting it into the cpu and pg available to the ship. When it comes to drop suits its all one size unlike vehicles with light medium, and heavy So... yea, proto sheild that a s...
- by Patoman Radiant - at 2013.03.29 03:53:00
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62. {{FEEDBACK}} CCP honest opinion of DUST514 and small corps.PLEASE READ CCP - in Feedback/Requests [original thread]
what the hell you talking about, no SP from closed beta was transfered add to that things continously change, and are not like it was durring closed beta and at the present if you have it mastered basics of geting a good gun and damage mods you win.
- by Patoman Radiant - at 2013.03.16 17:27:00
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63. [suggestion] AFK "fix" - in Feedback/Requests [original thread]
winning or losing shouldn't change experience gain, but isk gain, and salvage.
- by Patoman Radiant - at 2013.03.16 17:06:00
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64. Tanks [feedback] - in Feedback/Requests [original thread]
skill points? besttank mods require level 3 sheild and armor mod levels, suit mods require level 5 of same skill Also one weapon system worth training large hybrid, certainly not the ten or so suits can use. The isk invested is much higher, but ...
- by Patoman Radiant - at 2013.03.16 06:57:00
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65. TROLLSROYCE Fix to Snipers - in Feedback/Requests [original thread]
thale is a officer weapon, you can't buy it, its rare, and in whatever glass cannon suit you are using dies, its gone.
- by Patoman Radiant - at 2013.03.08 06:02:00
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66. [Request] Rise of the (proto) heavy - in Feedback/Requests [original thread]
Or.... have the slot number same for all classes, just different in what they are. As it is it is stupid to go proto for heavy for no real difference and massive price increase. Slots are the power of a suit, each one can give more tank speed ...
- by Patoman Radiant - at 2013.03.08 05:59:00
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67. [Request] Balance Officer weapons - in Feedback/Requests [original thread]
Jathniel wrote: As it stands now. I have a strongly held viewpoint that ARs need to be nerfed. I find it ridiculous that the Officer ARs get 72 and 90 round clips. Clip size as big as an SMG? I've never used the Thale's, but it's a beast we...
- by Patoman Radiant - at 2013.03.07 21:39:00
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68. {{Request}} Game Mode with No Tanks or Vehicles !!! - in Feedback/Requests [original thread]
the restriction should be imposed not because of a 'rule' but because of a physical limitation, the map should be inside of a large facility, instalation, mabey even a space station or ship. Tieing this in with a purpose taking over the area coul...
- by Patoman Radiant - at 2013.03.07 21:29:00
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69. slay was a terrible terrible game and was time in my life i will never get back.... - in Feedback/Requests [original thread]
its a low graphic mini game inside of a mini-promo world on playstation home, care?
- by Patoman Radiant - at 2013.03.02 03:30:00
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70. [Request] caldari anti-sniper weapon - in Feedback/Requests [original thread]
It sounds basically like a sniper rifle with missiles Long range, bad at close range....... missing anything to have this not be a sniper weapon?
- by Patoman Radiant - at 2013.03.02 03:24:00
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71. Feedback: Heavy suits - in Feedback/Requests [original thread]
They all need to gain the same number of slots, slots are power. If all other protp suits are 4/4 heavy needs to be the same. lack of equipment can be the same, but got to have the slots of extra damage or tank. possiably have the base number ...
- by Patoman Radiant - at 2013.03.01 05:52:00
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72. [Request]Make Sagaris 4% bonus for railguns instead - in Feedback/Requests [original thread]
They realy need two tanks for each race, one hybrid gallente platform, and a different weapon system, and one hybrid caldari platform, and one caldari missile platform. The bonus needs to be for a general weapon system, not just one spesific gun (...
- by Patoman Radiant - at 2013.03.01 05:46:00
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73. change spawning in Ambush - in Feedback/Requests [original thread]
But what about the name ambush? Mabey keep ambush with haphazard spawning, and have a new gametype that is a bigger version of ambush, 150 clones 20-30 mins. Big maps of skimerish, simmilar rewwards SP and WP wise, but bigger proportional to addi...
- by Patoman Radiant - at 2013.02.24 23:15:00
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74. [Request] Fire Range - in Feedback/Requests [original thread]
Or have ranges included on the weapons, along with useful stats like DPS (with actual bonuses against vehicles or infantry listed)
- by Patoman Radiant - at 2013.02.24 08:21:00
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75. [Suggestion] How to remake snipers - in Feedback/Requests [original thread]
No issue They can get kills, but are useless in getting objectives. What is the issue, you can be good at one thing but not all things.
- by Patoman Radiant - at 2013.02.24 06:11:00
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76. Clearing the K/D leaderboards? - in Feedback/Requests [original thread]
it should refresh every month It would give a better gauge of current skill, I am pretty sure when I started the game I was much worse than I am now. Though some players got their bad period done during closed beta. A better power level system s...
- by Patoman Radiant - at 2013.02.24 06:06:00
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77. I maxed my weekly SP Cap and logged off... - in Feedback/Requests [original thread]
If you are that crazy about getting stuff in dust, go ambush and try and get 1000 WP a match. I am not sure what you are suggesting. Not everyone is made of infinite free time. I played the majority of one day, a good deal yesterday but still ha...
- by Patoman Radiant - at 2013.02.24 05:52:00
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78. Tank driver seat lock - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Quit being selfish, DS need it more. everyone needs it
- by Patoman Radiant - at 2013.02.24 05:47:00
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79. [Request] Can CCP add soldiers instead of every being mercenaries? - in Feedback/Requests [original thread]
the mechanics could be improved to allow players to better doit
- by Patoman Radiant - at 2013.02.22 04:31:00
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80. When IS CCP fixing the controller and KB/M gap. - in Feedback/Requests [original thread]
slap26 wrote: Caeli SineDeo wrote: Right now KB/M has a huge advantage in both vehicle game play and ground game play. Because movement speeds are faster. Armor tanks can out run my caldari have with KB/M set ups. Straff speeds and change fr...
- by Patoman Radiant - at 2013.02.22 04:07:00
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