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101. Vehicle seat lock - in Feedback/Requests [original thread]
It should be a option, the contracts are done by formal empires anyway. Vehicles should be locked unless otherwise specified. Also the options should be separate for side guns and driving, driving being the most important, likely is the olny on...
- by Patoman Radiant - at 2013.02.12 04:51:00
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102. SP refund when racial dropsuits and vehicles arrive? - in Feedback/Requests [original thread]
with training HAV it it takes 150 k to get the base vehicle skill to level 5, and much less to train to level 1. To max out, it would take a week or more, but beyond that core skills remain the same. It takes a day at most to train a new racial ...
- by Patoman Radiant - at 2013.02.12 04:37:00
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103. Request, remove the redline completely - in Feedback/Requests [original thread]
make all maps larger, but have the spawning done somewhere where the current maps are. and all objectives near the 'real' portion of the map, same with spawning. Have the redline somewhere beyond that, but instead of the current mechanic of death...
- by Patoman Radiant - at 2013.02.11 03:57:00
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104. Ideas for Future Mercenary Packs - in Feedback/Requests [original thread]
People are already buying multiple ones because it is such a good deal, but....... it would be great to have ones with different equipment, I am not much a fan of scout suits, and shotguns...... so anything else would be great.
- by Patoman Radiant - at 2013.02.11 03:46:00
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105. [Request] More AUR Things to Buy - in Feedback/Requests [original thread]
Firestorm Zulu wrote: I refuse to buy disposable weapons with actual cash/aur. I prefer to spend my money on things that won't dissapear and are long lasting. I request more market additions like colors, BPO items, and other creative ways to sp...
- by Patoman Radiant - at 2013.02.11 03:44:00
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106. gunship - in Feedback/Requests [original thread]
Get people to gun, or wait till a fighter comes out (what people might want anyway). Or ccp make variant of the drop-ship that has no troop bays, one main gun, and two side guns. Though with flying mechanics, it is possible to manage a turret an...
- by Patoman Radiant - at 2013.02.11 03:41:00
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107. I have sent in money tho I dont expect to play much untill snipers and dropships... - in Feedback/Requests [original thread]
Overpowered snipers, why people using so much of everything else? And anyway, don't use dropships in pub games, just because a tool exists doesn't mean you use it all the time. Realy need some kind of light aircraft that can shoot and fly that i...
- by Patoman Radiant - at 2013.02.11 03:37:00
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108. [suggestion] Mass Drivers - in Feedback/Requests [original thread]
don't stand still It takes insane skill to plant those shots across the map, you think it would be possible to do that to a moving target.
- by Patoman Radiant - at 2013.02.11 03:34:00
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109. [Request] Remove the Skill Cap - in Feedback/Requests [original thread]
Keep the cap but allow for matches after the cap at half SP But please by all that is holy, don't lower SP per match to keep skill progression at a sane level only if you play 24-7
- by Patoman Radiant - at 2013.02.11 03:31:00
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110. [Request] The return of the original skirmish mode as a new Gametype called &quo... - in Feedback/Requests [original thread]
why not both gametypes?
- by Patoman Radiant - at 2013.02.07 06:49:00
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111. Brink style revives - in Feedback/Requests [original thread]
If you don't want a res, respawn immediately, generally its better to revive at first opportunity, or you will bleed out and die over time.
- by Patoman Radiant - at 2013.02.07 04:44:00
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112. FIX THIS GAME NOW! OR LOSE TO MORE POPULAR FPS AND FUTURE GAMES - in Feedback/Requests [original thread]
more caps I suggested some ideas, maybe if I used caps they will be implemented faster.
- by Patoman Radiant - at 2013.02.06 06:21:00
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113. [Request] [Feedback] Large Missile Turret Rework - in Feedback/Requests [original thread]
double the damage half the firerate
- by Patoman Radiant - at 2013.02.06 06:17:00
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114. Why is there no Dual Weild? - in Feedback/Requests [original thread]
Bzeer Ra wrote: I rarely comment on a thread anymore, but I had to chime in on this one. I'm all for dual wielding sidearms so long as the following requirements are met because I like the sidearms in the game. However, I don't have to be a ...
- by Patoman Radiant - at 2013.02.06 06:13:00
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115. Clock - in Feedback/Requests [original thread]
of course has to be eve (iceland) time Ideally also a option to have a personal time clock side by side (like centeral time)
- by Patoman Radiant - at 2013.02.05 04:58:00
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116. (Request) Planetary Exploration Content - in Feedback/Requests [original thread]
all the above supported. It would defiantly add exploration and massive into the MMO (which others MMO's have standard) currently it is a high graphics and futuristic version of World of tanks, every match is a fixed number, and all battles are ...
- by Patoman Radiant - at 2013.02.05 04:56:00
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117. Please install ejector seats in all vehicles as standard equipment. - in Feedback/Requests [original thread]
Do people realy line up to take the turret seats often I am the only one in the tank, or just one turret filled, can't say I will be picky about free help, plus it is ****** side guns, I still command the tank where it goes, and what I shot the m...
- by Patoman Radiant - at 2013.02.05 04:50:00
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118. [REQUEST] Assaults should get 2 light weapon slots. - in Feedback/Requests [original thread]
not supported
- by Patoman Radiant - at 2013.02.05 04:46:00
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119. [Request] New type of vehicle - Hoverbike - in Feedback/Requests [original thread]
would it be a ghost?
- by Patoman Radiant - at 2013.02.04 06:01:00
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120. [Request] Company HUBS? - in Feedback/Requests [original thread]
A corp lobby, this is a social game after all, why the solo. A option to trigger and disable it Mabey in future have rooms where anyone can join Have the channel be linked to a location, right click it to set to default. It is already in the...
- by Patoman Radiant - at 2013.02.04 06:00:00
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