Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 [80] |
1581. Swarm Rifle, Baleful Launcher, Flash Cannon, and Photon Rifle ( New Breed of Wea... - in Feedback/Requests [original thread]
Earlier in the month I posted some equipment ideas that would benefit the scout https://forums.dust514.com/default.aspx?g=posts&m=923841#post923841 Now I am interested in weapons while anyone could use, would really benefit the scout suit. ...
- by Oswald Rehnquist - at 2013.07.01 01:57:00
|
1582. [request] Nova Bow - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: Oswald Rehnquist wrote: Lightning Bolt2 wrote: Its made from the same blades Nova knives are so its real sharp and can can charge after finishing pulling the bow to deal even more dmg, do you see a Nova knife scout ...
- by Oswald Rehnquist - at 2013.06.30 06:26:00
|
1583. How to give the scout suit some love. - in General Discussions [original thread]
Banning Hammer wrote: - Lower the price of the advanced suits ( Scouts die far to often when fulfilling their role ) - Binoculars to "Spot" units for Orbital Strikes - Vehicle sabotage ( Disable LAV's and tanks for a short period, EG; Engine ov...
- by Oswald Rehnquist - at 2013.06.29 13:14:00
|
1584. [request] Nova Bow - in Feedback/Requests [original thread]
pegasis prime wrote: medomai grey wrote: Lightning Bolt2 wrote: mabye make it low PG and CPU? That way on tight suits you can have an extra weapon (I'm good at a Bow & arrow ) you can charge it and pull the string back to deal more ...
- by Oswald Rehnquist - at 2013.06.29 12:41:00
|
1585. [request] Nova Bow - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: Its made from the same blades Nova knives are so its real sharp and can can charge after finishing pulling the bow to deal even more dmg, do you see a Nova knife scout struggling to penetrate the DUST 514 Armor? any1 kno...
- by Oswald Rehnquist - at 2013.06.29 12:38:00
|
1586. [request] Nova Bow - in Feedback/Requests [original thread]
Vell0cet wrote: It's amazing how just adding the word "Nova" and a glow-effect can turn any stone-age weapon into a futuristic sci-fi one. Other suggestions: the "Nova big rock" requires a heavy suit and both hands to lift. You drop it on enemi...
- by Oswald Rehnquist - at 2013.06.29 03:11:00
|
1587. Is there a point in going Proto Scout? - in Rookie Training Grounds [original thread]
Coleman Gray wrote: problem is people play scouts and go at it like an assault, yeah in some cases it works but people moaning that scouts are weak generally play them wrong, it's not a combat suit really. There is nothing outside of combat ...
- by Oswald Rehnquist - at 2013.06.28 04:33:00
|
1588. Making Dropsuit classes contrast more from each other without tweaking upon the ... - in Feedback/Requests [original thread]
When you realize that the drop suits are just combinations of A B and C with a number rating for each letter, then dropsuits can essentially break into another dropsuit through mods. Logis are the best example due to their total amount of low/high...
- by Oswald Rehnquist - at 2013.06.27 06:14:00
|
1589. heavy weapon ideas - in Feedback/Requests [original thread]
Your addressing something that is less than 15% of the population. The reason all assault/logis suits have been released and why all the AR variants will be the next set of released items and why the heavy assault (commando) is the next talked abo...
- by Oswald Rehnquist - at 2013.06.26 06:34:00
|
1590. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
D3LTA Blitzkrieg II wrote: hahah its the nature of the game, rezing is not a necessity therefore slowing down the logi's y about .6 to lower their tactical versitily compared to assaults is a reasonable suggestion I know that reducing the l...
- by Oswald Rehnquist - at 2013.06.26 06:13:00
|
1591. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
Psychologically people are less likely to give up something, even if everything is relative to each other in this game, meaning a loss is no different than a gain. Logis are showing the same in regards to to not giving up their unmatched versatili...
- by Oswald Rehnquist - at 2013.06.26 06:06:00
|
1592. Scouts are 2 slots away from perfection - in Feedback/Requests [original thread]
Your proposition is more geared towards the scout assault hybrid. They need at least 2 scouts with 2 equipment slots to seperate themselves from paper assaults.
- by Oswald Rehnquist - at 2013.06.14 13:16:00
|
1593. Best tactic to earn plenty of ISK per match? - in General Discussions [original thread]
Oswald Rehnquist wrote: Sonicshadow006 wrote: [quote=Oswald Rehnquist]1) run bpos or standard equipment 2) Play as logi as heal the team BPOS? What's that? And another thing I've been meaning to ask: How do you heal people? Do you get ...
- by Oswald Rehnquist - at 2013.06.12 04:02:00
|
1594. Best tactic to earn plenty of ISK per match? - in General Discussions [original thread]
Sonicshadow006 wrote: Oswald Rehnquist wrote: 1) run bpos or standard equipment 2) Play as logi as heal the team BPOS? What's that? And another thing I've been meaning to ask: How do you heal people? Do you get points for it as you wou...
- by Oswald Rehnquist - at 2013.06.12 04:01:00
|
1595. Best tactic to earn plenty of ISK per match? - in General Discussions [original thread]
1) run bpos or standard equipment 2) Play as logi as heal the team
- by Oswald Rehnquist - at 2013.06.11 12:49:00
|
1596. Looking for your Scout centered Equipment ideas - in Feedback/Requests [original thread]
I am very much interested in what you guys could generate in equipment that would be more scout oriented. Current equipment options for scout are limited considering the vast majority of the equipment is logistics oriented which benefits most by ...
- by Oswald Rehnquist - at 2013.06.10 01:50:00
|
1597. [REQUEST] I want a race & avatar change for AUR - in Feedback/Requests [original thread]
Its an easy way for CCP to make money, it doesn't effect gameplay and would cater to any RPers out there, +1
- by Oswald Rehnquist - at 2013.06.09 23:52:00
|
1598. ECM tool (electronic counter measures) - in Feedback/Requests [original thread]
I'm hoping there will be more than one ECM equipment item, so I frown upon the name which suggests this would be the only one. Otherwise, I like the idea of its function
- by Oswald Rehnquist - at 2013.06.05 13:19:00
|
1599. The 3 Real classes of Dust.... and its effect on suit frame popularity - in General Discussions [original thread]
Big miku wrote: Oswald Rehnquist wrote: Also installations and vehicles are not something that a heavy can take in a face off. I one shot those weak sauce Blaster and Rail turrets all day and 2 or 3 shots max most average joe Tanks. For...
- by Oswald Rehnquist - at 2013.06.02 01:05:00
|
1600. The 3 Real classes of Dust.... and its effect on suit frame popularity - in General Discussions [original thread]
Cross Atu wrote: [ Cheers, Cross Nice reply. In regards to logis and speed with 1 to 3 extra low slots over scouts, they do really have the potential to really bump up their speed potential to serve as quasi scouts with more durability a...
- by Oswald Rehnquist - at 2013.06.02 00:58:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 [80] |
First page | Previous page | Next page | Last page |