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1521. 1.3 = Super lag? - in General Discussions [original thread]
Anyone else experiencing this? Or are you experiencing something different?
- by Oswald Rehnquist - at 2013.07.31 05:28:00
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1522. suggestion for cloaking device - in Feedback/Requests [original thread]
Smooth Assassin wrote: Terry Webber wrote: Or you can make only scouts be able to use it. Thats a bit too OP. Scouts are fast the fastest dropsuit in the game and for them to be cloaked as well as fast is OP Scouts are grossly under pow...
- by Oswald Rehnquist - at 2013.07.28 23:51:00
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1523. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
Hopefully 1.6 we'll get attention (1.5 to work on tacnet and HUD information), tackling vehicles in 1.4 is a pretty big task We all agree with more cpu/pg and equipment, along with more dependency between medium suits and scouts in regards to st...
- by Oswald Rehnquist - at 2013.07.28 23:38:00
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1524. Played an AR using Medium Assault suit for the first time.... and about the so c... - in General Discussions [original thread]
Got my friend into Dust, while he technically started his character before chromosome or during (somewhere around there, it was before they created the academy because I was able to play ambush from the get go), he didn't play and had about 6.5k i...
- by Oswald Rehnquist - at 2013.07.26 03:14:00
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1525. Taking a pass at AR reblancing - in Feedback/Requests [original thread]
well thought out, and I agree with you with removing all the variations and that the racial variants should replace them.
- by Oswald Rehnquist - at 2013.07.26 02:17:00
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1526. Why Do People Complain About Assault Rifles? - in General Discussions [original thread]
CrotchGrab 360 wrote: Spademan wrote: The reason (I suspect) is the fact that the AR is the most common weapon. The most used generally gets the most hate. Now personally I do think it could do with some small tweaks to recoil and perhaps da...
- by Oswald Rehnquist - at 2013.07.26 02:06:00
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1527. Question: Minmitar Assault Loadout? - in Rookie Training Grounds [original thread]
I would suggest better weapon coverage http://dust514.com/news/blog/2013/07/weapon-ranges-in-uprising-1.2-and-beyond/ I would trade your scram pistol for an smg. Your ar strips shields and if need be your smg can finish off armor. Your set up...
- by Oswald Rehnquist - at 2013.07.21 02:47:00
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1528. Getting Basic Role Concepts Down, Agree or Disagree with the layout? What should... - in General Discussions [original thread]
Aizen Intiki wrote: I don't know about some of the things the Sentinel gets, like the speed and the Cloaking. Those would be things that say EMP's and stasis webs jobs. Also, I think the only way to scan down a cloaked person is through the act...
- by Oswald Rehnquist - at 2013.07.20 17:37:00
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1529. Getting Basic Role Concepts Down, Agree or Disagree with the layout? What should... - in General Discussions [original thread]
Michael Arck wrote: Oswald Rehnquist wrote: Michael Arck wrote: Nice that you took the time to analyze. It's not bad what you compiled. I think the Assaults should be the flankers IMO due to their good offense, defense and general speed. ...
- by Oswald Rehnquist - at 2013.07.20 17:05:00
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1530. Getting Basic Role Concepts Down, Agree or Disagree with the layout? What should... - in General Discussions [original thread]
Michael Arck wrote: Nice that you took the time to analyze. It's not bad what you compiled. I think the Assaults should be the flankers IMO due to their good offense, defense and general speed. Scouts, IMO, are just good for relaying informatio...
- by Oswald Rehnquist - at 2013.07.20 06:53:00
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1531. Getting Basic Role Concepts Down, Agree or Disagree with the layout? What should... - in General Discussions [original thread]
Michael Arck wrote: The entire squad should move according to the heavies. In the wake of all the changes, people ignore and don't respect the heavy. Heavies should lead the way, even though they are slow in movement speed. There be too many ...
- by Oswald Rehnquist - at 2013.07.20 06:49:00
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1532. Getting Basic Role Concepts Down, Agree or Disagree with the layout? What should... - in General Discussions [original thread]
I think it would be more beneficial if we discussed and bounced off general roles to create variety before we go deep into racials which would be based off on roles. I think that each suit class should be broken up into 2 sub roles, ex. the scout ...
- by Oswald Rehnquist - at 2013.07.20 06:38:00
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1533. Weapon size idea - in Feedback/Requests [original thread]
I like the idea, as this has great balancing potential for both scout and logi balancing in here.
- by Oswald Rehnquist - at 2013.07.19 08:35:00
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1534. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
Zekain Kade wrote: Sgt Kirk wrote: Himiko Kuronaga wrote: Shields are supposed to give you a larger signature radius, which means you are easier to detect and hit. I imagine because the "field" itself is being "extended", your hitbox shou...
- by Oswald Rehnquist - at 2013.07.19 05:09:00
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1535. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
someone beat me to my comment, but I agree shields should increase your hit box
- by Oswald Rehnquist - at 2013.07.19 04:09:00
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1536. Amarr Scout Suit concept - in Feedback/Requests [original thread]
Aero Yassavi wrote: Daxxis KANNAH wrote: Why so much more CPU/PG if you are getting less slots and featuring a reduction in droplinks? I would also go lower on the HP - 110/120 and stamina should be standardized. You could give them a sligh...
- by Oswald Rehnquist - at 2013.07.19 00:43:00
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1537. Amarr Scout Suit concept - in Feedback/Requests [original thread]
Aeon Amadi wrote: Oswald Rehnquist wrote: Having the bonus to literally be for one item is pretty crippling The reasthy I think theaCaldari and Amarr scouts have not yet been released is because EWAR has not been released yet and they might...
- by Oswald Rehnquist - at 2013.07.17 20:16:00
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1538. Amarr Scout Suit concept - in Feedback/Requests [original thread]
Having the bonus to literally be for one item is pretty crippling The reason why I think the Caldari and Amarr scouts have not yet been released is because EWAR has not been released yet and they might be tied in with those. Another balance I se...
- by Oswald Rehnquist - at 2013.07.17 14:24:00
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1539. Another racial bonus post. - in Feedback/Requests [original thread]
This is a very dangerous direction to go for two reasons 1) Severely limited roles, any diversity would have to be through major suit slot layout, which would also fix our current issue as well. 2) Bias towards high or low slots, your scouts for...
- by Oswald Rehnquist - at 2013.07.17 05:11:00
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1540. New Light dropsuit Idea - Grenadier - in Feedback/Requests [original thread]
People are so inclined to create 100 different light/scout suits for every little thing a they can do, are we not allowed to have any versatility ourselves within a single suit? No one else seems to suggest this ridiculous pegged and severely conf...
- by Oswald Rehnquist - at 2013.07.16 03:14:00
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