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1321. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
bamboo x wrote: There's no excuse for an advanced scrambler rifle OHKOing and advanced logi suit with advanced shields and armor. Here I am, I've invested just as much SP as they have, and it makes my GEK look like a piece of trash. Facts ...
- by Oswald Rehnquist - at 2013.10.09 04:16:00
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1322. Do not delete dust. - in General Discussions [original thread]
Void Echo wrote: in order to solve my mic problem, I did what I usually do, I deleted the app and reinstalled it... in the process of updating the game, 5 times in a row it refused to update and instead showed me the error message saying there...
- by Oswald Rehnquist - at 2013.10.09 02:58:00
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1323. Caldari FW Registry, Channel Name: Hierarchy - in General Discussions [original thread]
I'll also be monitoring axowing and ringers and update the registry with current standing. itsmellslikefish wrote: Can I haz? I'm a Minnie but caldari suits look so dam good on me. You can have Caldari suits without FWing for Caldari, if yo...
- by Oswald Rehnquist - at 2013.10.09 02:20:00
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1324. Caldari FW Registry, Channel Name: Hierarchy - in General Discussions [original thread]
Bojo The Mighty wrote: I just thought I'd stop by, take a pee on your floor and walk away See you in War! Haha, we have that effect on the Gallente when they see us, so I understand. Here is to good scout v scout action in future battles.
- by Oswald Rehnquist - at 2013.10.09 01:46:00
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1325. Caldari FW Registry, Channel Name: Hierarchy - in General Discussions [original thread]
True Adamance wrote: Good idea. As one of the core Amarrian FW player I endorse this and will join the channel if I am off duty. As always, your help with Caldari Moral has been most appreciated
- by Oswald Rehnquist - at 2013.10.09 01:37:00
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1326. Caldari FW Registry, Channel Name: Hierarchy - in General Discussions [original thread]
Michael Arck wrote: Storm winds guide you!!! Ok, do me a favor, send me an in game mail as a reminder. Earlier today, I just came home, walked the doggies, downloaded the patch, played a few FW matches and fell asleep. This slipped my mind......
- by Oswald Rehnquist - at 2013.10.09 01:34:00
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1327. Caldari FW Registry, Channel Name: Hierarchy - in General Discussions [original thread]
Due to inspiration of the recent event challenge, it has come to my attention that we need a location to congregate our talents. I went with all the known caldari channels because it is better to build off of something already started than to d...
- by Oswald Rehnquist - at 2013.10.09 01:02:00
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1328. Caldari FW - in General Discussions [original thread]
I think we are going to need to create a new thread with a registry, and really help each other out here. (short term) By that I mean keep count of personal wins or losses so we can coordinate to help members who are having difficulty reaching th...
- by Oswald Rehnquist - at 2013.10.08 06:59:00
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1329. Caldari FW - in General Discussions [original thread]
True Adamance wrote: Dont forget to invite Dead Six, they do Caldari FW. Michael Arck wrote: Hey, you make the channel and I will join... For the State If there is something already established that is always better (no need to di...
- by Oswald Rehnquist - at 2013.10.08 05:47:00
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1330. A Future Vision: Skilltree Revamp [Dropsuit Command Tree] - in Feedback/Requests [original thread]
A few things that need correction 1) Your Racials on your light suits, the whole reason why the scouts speed was destroyed to near medium frame levels was because we were too fast. Your speed bonus on the lights would mean that scouts would have ...
- by Oswald Rehnquist - at 2013.10.08 05:35:00
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1331. Caldari FW - in General Discussions [original thread]
I've explored this one as well, I've gone as far as looked for all the old Eve channels which host such and sadly to say, they are all dead and gone as well. I think we are going to have to create new ones, the difficulty is hearing them into one...
- by Oswald Rehnquist - at 2013.10.08 02:41:00
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1332. [REQUEST/FEEDBACK] New Game Mode: Control Room - in Feedback/Requests [original thread]
Environments: -Inside and Closed off Areas ---Underwater bases/corridors ---Underground facilities ---Ships Restrictions (due to being inside): ---No vehicles ---No orbitals Teams: --3 Squads --6v6v6 Losing Conditions ---Clone Clone Count hits ...
- by Oswald Rehnquist - at 2013.09.21 16:30:00
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1333. Feedback: Active Scanner (Don't hate me) "Sweep" - in Feedback/Requests [original thread]
CommanderBolt wrote: So what about the scanners with the longer scan duration? They must obviously be made to do swirls with? Why else you they give you a higher amount of scan time to look about? (I mean the amount of time the scanner is acti...
- by Oswald Rehnquist - at 2013.09.21 01:14:00
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1334. Shotguns have aim assist !? - in General Discussions [original thread]
KBM easily had superiority prior to 1.4, while it felt clunky compared to other kbm shooters, it was still better than the ds3 in almost every aspect expect vehicle controls. I still use a duel control setup of kbm and ds3, but the ds3 has made up...
- by Oswald Rehnquist - at 2013.09.20 19:57:00
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1335. Module tiers - in Feedback/Requests [original thread]
Sure... as long as you also scale the cpu/pg/isk cost of those tiers to match their hp increase, which would effectively block out beginners from shields anyways because you just turned everything to near proto. Also 200 hp in this game is a .5 s...
- by Oswald Rehnquist - at 2013.09.20 13:31:00
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1336. Feedback: Active Scanner (Don't hate me) "Sweep" - in Feedback/Requests [original thread]
I am more in favor of having to stay still to complete the scan because otherwise different scanner degrees are pointless when all scanners have a 360 range, making the flux or quantum the only two usable ones. I also like this because it would ma...
- by Oswald Rehnquist - at 2013.09.20 13:16:00
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1337. Community: Scout buff and Scrambler Rifle change? - in General Discussions [original thread]
KING CHECKMATE wrote: SgtDoughnut wrote: Considering white is higher on the temp scale than red why would a charged shot be weaker? Because he Scramble rifle Turns RED when overheated and not white.......? Because your rifle has more h...
- by Oswald Rehnquist - at 2013.09.20 04:42:00
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1338. [Request] Tired of getting snuck up on? - in Feedback/Requests [original thread]
Thurak1 wrote: would be nice if the passive radar wasnt so useless. 10 meters is so close range its insane and the most it can be increased via skills is 15 meters wooooooo. passive scans work just fine, you just choose not to invest sp and ...
- by Oswald Rehnquist - at 2013.09.20 00:25:00
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1339. Observations on passive vs active scanning - in General Discussions [original thread]
I am intrigue by this thick object aspect you brought up. In the gallente research facility map, I am able to be on the second floor from point Charlie and see the hostiles through several walls on the bottom floor. So we are talking about severa...
- by Oswald Rehnquist - at 2013.09.19 03:27:00
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1340. The Caldari Scout - in General Discussions [original thread]
Yan Darn wrote: TranquilBiscuit ofVaLoR wrote: Yan Darn wrote: Bojo The Mighty wrote: I can only see the Scout as a faster lesser Assault. Fixed... Seriously though, I alway figured Caldari would have ewar bonuses - but there isn...
- by Oswald Rehnquist - at 2013.09.19 00:04:00
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