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        1301. Will do anything for boatloads of ISK - in General Discussions [original thread] 
            Atiim wrote:    Oswald Rehnquist wrote:    Atiim wrote:    8213 wrote:  How can someone need so much ISK in this game?  One match in a starter fit, and you'll be able to buy almost a fit of anything (Except maybe an HAV, that's 2 matches in a st... 
          - by Oswald Rehnquist - at 2013.10.13 03:02:00 
          
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        1302. Dev tag Needed: Scouts - in General Discussions [original thread] 
          Scouts do in fact need help, and as one I have good days with ratios of 1.5-3 and bad days of .8-1.2 ratios, its essentially a very unstable class and is entirely dependent on the fact that the enemy is not used to dealing with scouts but medium f... 
          - by Oswald Rehnquist - at 2013.10.13 02:51:00 
          
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        1303. Will do anything for boatloads of ISK - in General Discussions [original thread] 
            Atiim wrote:    8213 wrote:  How can someone need so much ISK in this game?  One match in a starter fit, and you'll be able to buy almost a fit of anything (Except maybe an HAV, that's 2 matches in a starter fit.)   Gonna try to make a 16 man co... 
          - by Oswald Rehnquist - at 2013.10.13 02:44:00 
          
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        1304. Pistol Function and Balance (all four pistols) - in Feedback/Requests [original thread] 
            Godin Thekiller wrote:    Oswald Rehnquist wrote:    Godin Thekiller wrote:    Pretty sure Gallente does nanite tech, and the bolt pistol could have a scope, and a precision mode in which it has an even lower ROF, but has a higher damage output.... 
          - by Oswald Rehnquist - at 2013.10.13 02:39:00 
          
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        1305. this is a little far fetched butt.... - in General Discussions [original thread] 
          They are adding a lunge function to nova knives so I think there are a few feasible movement options that they can think of.  More options become available based on your speed/frame  A running slide by holding X would be interesting, also allow ai... 
          - by Oswald Rehnquist - at 2013.10.13 02:21:00 
          
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        1306. Pistol Function and Balance (all four pistols) - in Feedback/Requests [original thread] 
            Godin Thekiller wrote:    Oswald Rehnquist wrote:  Essentially how I believe the pistols should function   Scrambler - Pretty good spot right now, its unique feature is a 400% headshot dmg increase, making it an amazing skill shot weapon, though... 
          - by Oswald Rehnquist - at 2013.10.13 02:18:00 
          
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        1307. Pistol Function and Balance (all four pistols) - in Feedback/Requests [original thread] 
            Magpie Raven wrote:  I like the ideas. Not sure about the ion though. As long as it can be fired without being charged im cool with it.    It would have a quick fire option as well, perhaps the fastest rate of fire of all weapons, but relatively... 
          - by Oswald Rehnquist - at 2013.10.13 02:17:00 
          
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        1308. Pistol Function and Balance (all four pistols) - in Feedback/Requests [original thread] 
          Essentially how I believe the pistols should function   Scrambler - Pretty good spot right now, its unique feature is a 400% headshot dmg increase, making it an amazing skill shot weapon, though I'd say it its optimal range needs to be extended a ... 
          - by Oswald Rehnquist - at 2013.10.13 01:57:00 
          
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        1309. New Dropship WP Is Ineffective - A "Must Read" for CCP (Copied from ge... - in Feedback/Requests [original thread] 
            Alpha 443-6732 wrote:  Ran a 6 man squad today. We had played skirmish.  Our strategy was to use the dropship as a squad and raid/blitz objectives. We would drop in to an empty hostile objective, attempt to destroy uplinks and hack everything be... 
          - by Oswald Rehnquist - at 2013.10.13 01:02:00 
          
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        1310. Caldari FW Registry, Channel Name: Hierarchy - in General Discussions [original thread] 
            True Adamance wrote:    Oswald Rehnquist wrote:  Played well today, going 21/9, 16/7, 27/8 as my highlights, 14/12 was the norm,, won 8 more matches and had enough players to qsynch 2 full squads together.  The channel is growing and thus deserv... 
          - by Oswald Rehnquist - at 2013.10.12 21:37:00 
          
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        1311. What weapon require a extreme amount of skill to use properly. (vehicles too) - in General Discussions [original thread] 
            CaveCav wrote:  Scrambler Pistol, Plasma Cannon, Nova Knives, Dropships     this!  The ScramP is also my main   
          - by Oswald Rehnquist - at 2013.10.12 21:35:00 
          
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        1312. Caldari FW Registry, Channel Name: Hierarchy - in General Discussions [original thread] 
          Played well today, going 21/9, 16/7, 27/8 as my highlights, 14/12 was the norm,, won 8 more matches and had enough players to qsynch 2 full squads together.  The channel is growing and thus deserves a bump because they they didn't respond to the f... 
          - by Oswald Rehnquist - at 2013.10.12 21:24:00 
          
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        1313. Balancing the Combat Rifle and the Assault Rifle (Plasma Rifle) - in General Discussions [original thread] 
          I think this is a well thought out, +1 
          - by Oswald Rehnquist - at 2013.10.11 13:26:00 
          
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        1314. Amarr R&D Scouts... - in General Discussions [original thread] 
          As a scout myself I have proposed several things and have seen many things.   Since Amarr are high ehp duel tankers and scouts are regen focused, the Amarr scout should get a bonus to shield and armor regen, to the point that if the AmScout manage... 
          - by Oswald Rehnquist - at 2013.10.11 08:41:00 
          
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        1315. New dropship camera is BAD. and you should feel bad. - in Feedback/Requests [original thread] 
          I always seem to be on the wrong end of this, but I actually like the new camera angle more, it is definitely more suited to a non combat role, as the downside of forward targeting/aiming is tougher, but the distance adds a lot more spatial awaren... 
          - by Oswald Rehnquist - at 2013.10.11 04:46:00 
          
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        1316. Caldari FW Registry, Channel Name: Hierarchy - in General Discussions [original thread] 
            KGB Sleep wrote:  Caldari and Amarr are smashing FW.    I was steam rolling them hard yesterday, played with a few in CH Channel as well. I played decent early in the evening and bad towards the end of the night today, got to play with Michael A... 
          - by Oswald Rehnquist - at 2013.10.11 03:57:00 
          
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        1317. Caldari FW Registry, Channel Name: Hierarchy - in General Discussions [original thread] 
            True Adamance wrote:  Major Victories in the FW zone for you I heard. 50% control of some districts.    yes we have been doing just that, though I am tied with 2/2 so far. 
          - by Oswald Rehnquist - at 2013.10.10 01:45:00 
          
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        1318. Caldari FW Registry, Channel Name: Hierarchy - in General Discussions [original thread] 
            gbh08 wrote:    Oswald Rehnquist wrote:    gbh08 wrote:  "you are not permitted to join this channel"  Thats what i get when try to join, whats up with that?    "Caldari Hierarchy"  Should be the name  I see someone else in the channel, so I bel... 
          - by Oswald Rehnquist - at 2013.10.10 01:44:00 
          
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        1319. Caldari FW Registry, Channel Name: Hierarchy - in General Discussions [original thread] 
          Starting off is hard, so giving the thread a bump 
          - by Oswald Rehnquist - at 2013.10.10 00:23:00 
          
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        1320. Caldari FW Registry, Channel Name: Hierarchy - in General Discussions [original thread] 
            gbh08 wrote:  "you are not permitted to join this channel"  Thats what i get when try to join, whats up with that?    "Caldari Hierarchy"  Should be the name  I see someone else in the channel, so I believe it is working 
          - by Oswald Rehnquist - at 2013.10.09 13:17:00 
          
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