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1281. Caldari - in General Discussions [original thread]
Vegetation Monster wrote: The most hated race in the game? That brings a tear to my eye, I was a little jealous of how much attention our Amarr allies were getting from the player base (I was actually debating Amarr years ago simply due to t...
- by Oswald Rehnquist - at 2013.10.20 18:56:00
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1282. Solutions for Team Killed (TKd) Suicide Abusers - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: There shouldn't be friendly fire at all. If you want to get rid of the people who just run around in circles or just moving to spot after spot not killing anyone or anything else like , running into tea...
- by Oswald Rehnquist - at 2013.10.20 18:49:00
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1283. Dynamic victory/ failure state conditions and null cannon supply chains. - in Feedback/Requests [original thread]
This should replace domination with a more complex system like this, and of course this would be on Dusts back burner for the time being but a bump is deserved for the well though out system here.
- by Oswald Rehnquist - at 2013.10.20 16:35:00
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1284. Solutions for Team Killed (TKd) Suicide Abusers - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Person team killed being kicked after a number of TK deaths at least this issue: Example: I am in a squad of six. We all have some standing. On the blue team is person we don't like, called "Bieber". We all down "Bieber...
- by Oswald Rehnquist - at 2013.10.20 16:33:00
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1285. The loyalty store and rewards will spearhead the player market - in General Discussions [original thread]
I don't understand why it needs to come before, We could theoretically sit on our LP until it does open up, something similar to a certificate of deposit opening up, and as someone already mentioned before, it would reduce pubstombing because the...
- by Oswald Rehnquist - at 2013.10.20 12:17:00
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1286. Solutions for Team Killed (TKd) Suicide Abusers - in Feedback/Requests [original thread]
Solution #1 Currently ranking up FW will allow you to TK more often and the allies jumping at one individual player more than 10 times is difficult by accident. But as you you know this leaves open the abuse of people who want to get killed by yo...
- by Oswald Rehnquist - at 2013.10.20 12:00:00
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1287. Request: Have gunners pay 25% of vehicle fitting cost killed while inside. - in Feedback/Requests [original thread]
I actually like this idea, it would mean tankers would only get dedicated gunners who can actually gun and for those who are just sitting in to abuse your free ride, would be helping even if they did nothing by offsetting the cost +1
- by Oswald Rehnquist - at 2013.10.19 23:45:00
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1288. More buffing less nerfing - in General Discussions [original thread]
Borne Velvalor wrote: Oswald Rehnquist wrote: Borne Velvalor wrote: Oswald Rehnquist wrote: I've always wondered about the intelligence of people who make this claim. Since everything is relative, nerfing or buffing have the exact sam...
- by Oswald Rehnquist - at 2013.10.19 23:27:00
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1289. More buffing less nerfing - in General Discussions [original thread]
Borne Velvalor wrote: Oswald Rehnquist wrote: I've always wondered about the intelligence of people who make this claim. Since everything is relative, nerfing or buffing have the exact same effect with relative gameplay. It is easier to ma...
- by Oswald Rehnquist - at 2013.10.19 22:39:00
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1290. More buffing less nerfing - in General Discussions [original thread]
I've always wondered about the intelligence of people who make this claim. Since everything is relative, nerfing or buffing have the exact same effect with relative gameplay. It is easier to make less changes than more So if one weapon is much ...
- by Oswald Rehnquist - at 2013.10.19 14:07:00
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1291. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
800+ matches are fine, if FW took only a month or two to cap that would be boring, you don't want the ceiling too low. Currently mass suicides are already a form of sabotage for teams, and there is no protection against that currently or planned ...
- by Oswald Rehnquist - at 2013.10.19 13:45:00
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1292. reduce scan range of scanner - in Feedback/Requests [original thread]
range is not an issue, the spinning mechanic is, and yes I am a spinner there are a few ways to stop this, you can make it that the fidelity of the scan decrease if the user is moving so it won't catch as many people, or you can simple slow down...
- by Oswald Rehnquist - at 2013.10.19 12:06:00
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1293. Why do scouts need a buff? - in General Discussions [original thread]
Tectonic Fusion wrote: Cyrius Li-Moody wrote: My Minmatar scout is often out sprinted by caldari assaults, minmatar assaults, and just about any logi with kin cats. Problem 1. In order to beat a proto scanner my minmatar scout has to give u...
- by Oswald Rehnquist - at 2013.10.19 11:55:00
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1294. Is anyone saving their sp? - in General Discussions [original thread]
Same, waiting for the Caldari Scout and currently run the dragonfly Also I am waiting for more weapons as well, I"m looking at you magsec smg / bolt pistol,, you have me beat though, I only have 2.5 mill saved up
- by Oswald Rehnquist - at 2013.10.18 03:52:00
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1295. REQUEST --- New player survivability. - in Feedback/Requests [original thread]
TempesTVX9 wrote: I invited a friend of mine and created a new "toon" but every time I jump into a match I get nothing but killed by constant proto gear with no luck at killing. its like the game is made for people who have been playing way lon...
- by Oswald Rehnquist - at 2013.10.18 01:45:00
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1296. Why is it easier for me dodge any other weapons beside the AR - in General Discussions [original thread]
I scout and have the same experience We die in .3 seconds no matter what is shooting us, so the weapon with the high range, high rate of fire, and no effective recoil just has to scan swipe over us and we die, if one of those is lacking we can do...
- by Oswald Rehnquist - at 2013.10.17 13:05:00
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1297. Caldari FW Registry, Channel Name: Hierarchy - in General Discussions [original thread]
itsmellslikefish wrote: I regret to inform you that I no long beleive in the power of the state, no ammount of expensive operations can make me a caldari believer. Winmatar shut. I appreciated the contribution to the event, also thanks for u...
- by Oswald Rehnquist - at 2013.10.17 04:34:00
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1298. Dev tag Needed: Scouts - in General Discussions [original thread]
hgghyujh wrote: actually while I do agree with you scouts kinda made a come back this last build. Since 1.4 every thing dies quick now but scouts can dodge enough to be wicked dangerous. If you notice there are more scouts on the field now then...
- by Oswald Rehnquist - at 2013.10.15 23:47:00
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1299. Best trolling moment ever? (story time) - in General Discussions [original thread]
The legend345 wrote: Check out this Trolltage !!! Its not the best in the world but its a good time . Tell me some of your funniest moments or trolls. Enjoy guys i don't normally troll but hey once some fun here and there. I was in t...
- by Oswald Rehnquist - at 2013.10.13 21:14:00
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1300. Why weren't skill points reset at "full release"? - in General Discussions [original thread]
kripter MAC wrote: I have been playing for almost 5 months now and it has been one hell of a grind to become competitive. My one question is why didn't sp get reset at release? If a game is released and advertised as new why did new players run...
- by Oswald Rehnquist - at 2013.10.13 03:14:00
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