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pseudosnipre
DUST University Ivy League
270
|
Posted - 2013.10.13 22:31:00 -
[31] - Quote
BLACKSTAR AND TSUBAKI wrote: bah useless op go back to D-UNI
Interesting choice of insult... |
Knight Soiaire
Rent-A-Taxi
2572
|
Posted - 2013.10.14 15:43:00 -
[32] - Quote
I was waiting to bump this for Monday, because I know thats when the Devs are about.
*Lays out sacrificial lamb*
C'mon Wolfman, dont be shy!
|
Knight Soiaire
Rent-A-Taxi
2572
|
Posted - 2013.10.14 15:45:00 -
[33] - Quote
pseudosnipre wrote:BLACKSTAR AND TSUBAKI wrote: bah useless op go back to D-UNI
Interesting choice of insult...
Dont be insulted.
I know a few Dust Uni, or ex Dust Uni Scouts that would embarrass him on the field. |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
434
|
Posted - 2013.10.14 15:58:00 -
[34] - Quote
Scouts need a buff
I know people really want what they want in "scout fix"
but I would really love to have 1: way better passive scanning range 2: an extra module slot for both races 3: cpu/pg buff 4: dampening to help with both avoiding scanners and LOS |
negative49er
Krusual Covert Operators Minmatar Republic
264
|
Posted - 2013.10.14 21:03:00 -
[35] - Quote
BLACKSTAR AND TSUBAKI wrote:Knight Soiaire wrote:The most worthless role in DUST right now.
You may say that title belong to Dropships, but dropships have uses that no other class can match, like getting to high grounds.
What have Scouts got? Besides a fancy name.
We may strafe faster, but its minimal, and its useless in gunfights.
We may be able to speed tank, but, we trade a lot of HP to do so, whereas med frames can almost match our sprint, with twice, to three times our eHP.
We cant even Scout our Scan radius is the same as every other suit in the game.
Every thing we can do, it can be matched by almost every single other class in the game.
Making Scouts, the most useless role in DUST, hands down.
Dropships are in a bad position, but at least they've got some idea of where they're heading.
I know you've acknowledged that Scouts need some love, but we need to know what you plan on doing, and when you plan on doing it. i think the op needs to go read some scouting how to's on these forums and also read up on scan presicion vs scan radius and i dont kno bout useless ... hardmode yes useless hell no i went 33/11 with 2150 wp earlier and you call that useless and all with std mini light frame and sg/ kn bah useless op go back to D-UNI
Haha 44-4 in adv minnie scout with shotgun with 3100 wp |
Ghost Kaisar
Pradox One
575
|
Posted - 2013.10.14 21:11:00 -
[36] - Quote
Michael Arck wrote:Here's the thing...
When some scouts mention their HPs, I laugh. I look at like this, a sniper and his spotter are deployed on the battlefield in a undisclosed location. They are the most vulnerable but yet the most deadly. They can demoralize the enemy for they can take out key personnel without their location spotted. Hiding in shadows, they create hysteria while providing significant intel to their allies. Scouts are to play the background, never the forefront.
Their effectiveness comes in that they are able to move at incredible speeds. Their defense is that shotty which protects them from hair raising situations.
Yes, everybody can use a scanner. But not everybody can traverse the battlefield as well as scouts.
It just seems like some scouts are trying to make the scout into something akin to a Assault/Scout class. That goes against the format of the scout. The scout is weak in general, but his power comes from lurking in shadows, communicating intel, preventing hacks, sneak and kill maneuvers and his low visibility on radar.
I don't know, I ran across some scouts that do that perfectly. I'm hacking and they drop me quickly. If I see one, they know to run for the hills for they are not equipped to take on any other classes dead on. He's looking to find cover and return to its obscurity. A scout's movements should be outside the battlefield while when it infiltrates, it shouldn't be anywhere near the reds. That's a death warrant.
So when I hear scouts complain about the roles, I often hear HP arguments, what other classes can do and such. You are defeating the purpose of the scout by your playstyle. If you wanted more HP, then you would be heavier, thus making you slower. Why else do Scout suits look like a little kid can fit into the dropsuit? You sacrifice HP for speed.
I agree with this 100%
However, we get jack crap for points doing this.
If they fix the scout the way I want, this is what will happen.
The gallente scout will use his passive scan to get behind enemy lines and to avoid contact. They are made to quickly hack objectives, and to cause havoc by eliminating lone wolves and sabotaging equipment.
The Minmatar scout will be a hit and run assassin. He will use his speed and dampening to get right behind the enemy, take out 2-3 targets QUICKLY and GTFO. They will harass the enemy by taking down lone wolves, and by causing squads to waste time by constantly watching their own backs.
Just my opinion. |
Vyuru
Bojo's School of the Trades
12
|
Posted - 2013.10.15 02:34:00 -
[37] - Quote
Ghost Kaisar wrote:Michael Arck wrote:Here's the thing...
When some scouts mention their HPs, I laugh. I look at like this, a sniper and his spotter are deployed on the battlefield in a undisclosed location. They are the most vulnerable but yet the most deadly. They can demoralize the enemy for they can take out key personnel without their location spotted. Hiding in shadows, they create hysteria while providing significant intel to their allies. Scouts are to play the background, never the forefront.
Their effectiveness comes in that they are able to move at incredible speeds. Their defense is that shotty which protects them from hair raising situations.
Yes, everybody can use a scanner. But not everybody can traverse the battlefield as well as scouts.
It just seems like some scouts are trying to make the scout into something akin to a Assault/Scout class. That goes against the format of the scout. The scout is weak in general, but his power comes from lurking in shadows, communicating intel, preventing hacks, sneak and kill maneuvers and his low visibility on radar.
I don't know, I ran across some scouts that do that perfectly. I'm hacking and they drop me quickly. If I see one, they know to run for the hills for they are not equipped to take on any other classes dead on. He's looking to find cover and return to its obscurity. A scout's movements should be outside the battlefield while when it infiltrates, it shouldn't be anywhere near the reds. That's a death warrant.
So when I hear scouts complain about the roles, I often hear HP arguments, what other classes can do and such. You are defeating the purpose of the scout by your playstyle. If you wanted more HP, then you would be heavier, thus making you slower. Why else do Scout suits look like a little kid can fit into the dropsuit? You sacrifice HP for speed. I agree with this 100% However, we get jack crap for points doing this. If they fix the scout the way I want, this is what will happen. The gallente scout will use his passive scan to get behind enemy lines and to avoid contact. They are made to quickly hack objectives, and to cause havoc by eliminating lone wolves and sabotaging equipment. The Minmatar scout will be a hit and run assassin. He will use his speed and dampening to get right behind the enemy, take out 2-3 targets QUICKLY and GTFO. They will harass the enemy by taking down lone wolves, and by causing squads to waste time by constantly watching their own backs. Just my opinion.
This is something I agree and disagree with.
I agree scouts shouldn't be assault wannabes, but when I bring up the lack of HP, it's in comparison to what our functions are. We are supposed to be lighter, faster, scan better, and be more into the EWAR aspect of things.
We are lighter and faster, but honestly, the speed isn't THAT big of a difference unless you are a minmatar scout with max biotics vs another race's assault/logi/heavy. The speed difference there does allow you to get around corners or chase people down easier.
In open areas no amount of speed will save you if you get spotted by a AR user unless they are new to the game.
But really, we scan the same as other people, and EWAR needs to be fleshed out a lot more than it currently is. That is one of the things that really gets to me to be honest. We are a scout, and yet, why do we scan just as well as a heavy does?
I don't expect to be on the front lines going toe to toe with assaults and the likes, but I do expect more compensation for the lack of health.
Honestly, scouts are almost to where they should be IMO. Much like vehicles, there are still some tweaks still to be made to scouts and then they'll be where they should be IMO.
Things I think should happen? Flesh out EWAR. Add a second equipment slot to either ADV or Proto suits and adjust CPU/PG accordingly. Give us the other racial scouts so that we can make comparisons and get this all down. IMO it's harder to make adjustments with only half of the suits in the game.
I do think CCP will get to us, and from what I've been seeing lately I think they'll probably do a good job with us too. I'd just like to have a rough guesstimate as to when and what they're thinking of. Been playing Dust since about March of this year, shortly before Uprising went into effect, and scouts are kind of my passion. |
Shotty GoBang
Pro Hic Immortalis
1557
|
Posted - 2013.10.15 12:07:00 -
[38] - Quote
Vyuru wrote: intelligent things.
1) Great recap. Agree 100%. 2) What's your take on assassin vs recon? 3) What do you suspect dev hugs will be? 4) Bojo is retiring. Will you be our new Bojo??
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Knight Soiaire
Rent-A-Taxi
2582
|
Posted - 2013.10.15 15:45:00 -
[39] - Quote
Well.....
A reply would be nice Wolfman.
I hate having to go about it like this, but Scouts have kept their mouths shut for so long, last post I remember was a dev saying that new features would be added to buff Scouts, but that could've been a CPM post.
Its been so long I dont even remember.
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Pickle Sniffer
Storm Wind Strikeforce Caldari State
8
|
Posted - 2013.10.15 20:35:00 -
[40] - Quote
As a mainly solo player, I like the scout suits a lot. The low scan profile makes a huge difference when I'm sneaking in to fast hack an objective. It was tough at first, but I made sure to put my sp where I wanted it, and I can hold my own pretty well in a pub match - I'm not real helpful to a disorganized squad, but if my other five know what they're doing, you'll be damn glad to see those charged nova knives over the shoulder of the heavy holding you off with an HMG, or when their nanohive suddenly goes up in smoke! Sneaky and ruthless is the ****... |
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
769
|
Posted - 2013.10.15 20:49:00 -
[41] - Quote
I have some scout experiece, despite never speccing into it. I ran with a dragonfly scout and toxin half the time during Chrome, now I run with it half the time with a Dren shotgun. I find it very effective, and I run it completely with BPOs. With two stamina mods I can be in and out of where I need to be before anyone can retaliate. I usually avoid fights, but when the opportunity arises or it becomes a necessity I can hold my own. I can run circles around almost every suit. Yes I have low EHP, I have no mods other than the passive suit bonuses. I also have 0 SP in both the shogun and Gal Scout.
I usually only die when I don't get the jump on people, and using passive scanning and my speed effectively I can survive a 1v1 and I almost always go positive in a match. The only times I don't are when I intentialy make suicide runs to disprupt lightly guarded enemy positions in hopes to either take a letter at least pull attention and resources away from the rest of the battlefield.
Now I know this is one "playstyle" and not everyone wants play that way. So I ask what "playstyle" do you want the scout suit to run? Because most of the whiners want it to be a faster assault, so why won't they just run assault, add some catalyzers and stamina boosters? It's like choosing a heavy because you want more EHP and then complaining that it's too slow and doesn't have enough equipment slots. The scout is great if you know what you are doing and play it to its strengths.
There is more to stealth than cloaking.
Note: If this thread is about the scout being the "most useless" than someone would have to take that spot, but I'd say it's far from useless. |
Bojo The Mighty
Zanzibar Concept
2210
|
Posted - 2013.10.15 20:55:00 -
[42] - Quote
I know I've stopped Dust but I'm still reading a little forum activity so should bandwidth come to me in a lost gale I can return, although there's not really a whole lot in Dust to make you want to return....
Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player.
This guy made me sign in on the forums.
The fact of the matter is; what is there to do besides shoot?. Absolutely nothing. The scout is like a hemophiliac thrown into the boxing ring. The scout can't take much damage at all and it's intended role does not exist. There is nothing to recon in this game, nothing that can't be done by a medium frame that a scout does better. Not enough "shadows to lurk in", besides the fact that profile has no effect on LOS. There are no WarPoints awarded to scouts for evading detection or recon.
We can't fit scouts without weapons, and this game is so about Squads that it's rare to find stragglers. If you know so much about scouts please enlighten me with infinite tales of wisdom on what exactly a scout can do in this game that proves more effective and useful than a medium frame.
EDIT: Nowhere did I say that scouts aren't killing machines... it's just that the **** I quoted literally has no idea. |
hgghyujh
expert intervention Caldari State
125
|
Posted - 2013.10.15 21:32:00 -
[43] - Quote
actually while I do agree with you scouts kinda made a come back this last build. Since 1.4 every thing dies quick now but scouts can dodge enough to be wicked dangerous. If you notice there are more scouts on the field now then anything else. Unfortunately that's cause every thing else is broken not because the scout is fixed. |
Crash Monster
Snipers Anonymous
1677
|
Posted - 2013.10.15 22:34:00 -
[44] - Quote
hgghyujh wrote:actually while I do agree with you scouts kinda made a come back this last build. Since 1.4 every thing dies quick now but scouts can dodge enough to be wicked dangerous. If you notice there are more scouts on the field now then anything else. Unfortunately that's cause every thing else is broken not because the scout is fixed.
Scouts made a comeback? |
Lightning Bolt2
SVER True Blood Public Disorder.
261
|
Posted - 2013.10.15 23:26:00 -
[45] - Quote
to those that think scouts are fine are wrong- enough details are in this thread I'm not going to repeat them all.
but I will point out a few things.
- - in PC I have to fit profile dampeners (by sacrificing speed, and ALOT OF IT!!!) and STILL get scanned by proto focused
- as other posts point out, an assault can do the same job with over twice as much HP with only slightly less speed
- the EWAR parts are STILL better on a logi!
- and finally, there's no EWAR that we can really use
- oops, nearly 4got those who say scouts great either base it off the great scouts in pubs, only use cheap gear and have no idea how little improvement upgrades there are, or think we should specialize in EWAR that doesn't exist!
that ended up longer than I expected!
well... switching to a better game, time to plug in my PS2! |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
306
|
Posted - 2013.10.15 23:47:00 -
[46] - Quote
hgghyujh wrote:actually while I do agree with you scouts kinda made a come back this last build. Since 1.4 every thing dies quick now but scouts can dodge enough to be wicked dangerous. If you notice there are more scouts on the field now then anything else. Unfortunately that's cause every thing else is broken not because the scout is fixed.
Your are right and wrong at the same time, scouts did get a boost in 1.4, and its not because they can dodge, in fact it is the opposite, its because hp means less as the TTK went down due to better accuracy across the board (less dodging).
Lower TTK favors scouts as it works to trivialize hp differences. |
Mossellia Delt
Militaires Sans Jeux
486
|
Posted - 2013.10.16 00:22:00 -
[47] - Quote
Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player.
Just want to point out that you're a dumbass. If scouts aint ment to fight then why does the god dam minni scout have melee and knife bonus. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
408
|
Posted - 2013.10.16 00:25:00 -
[48] - Quote
@Tallen Ellecon - you could do that in a medium suit with more built in HP.
The passive scan radius is so appalling that any one can sneak if they want to.
The suit needs a real role or a clear advantage. Right now I would say that advantage is profile dampening but the reason so many want cloak is that LOS will easily reveal a scout.
I would say to increase both scouts passive scan radius but the Minmatar's base radius more, the Gallente will exceed the Minnie's at Lv3. This would allow them to traverse the battlefield easier and not have to waste slots on range extenders or active scanners (which alert the enemy) unless they want to.
That way you dont need to increase the base or sprint speed if CCP doesnt want to as slots are open for that and you dont have to give a secondary equipment slot so Scouts can do what they need to instead of using a scanner to see if an area is safe and put the enemy on alert. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
583
|
Posted - 2013.10.16 04:30:00 -
[49] - Quote
Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player.
Lawls, gotta love that random dude who never played as a scout giving a pro scout advise like a boss and telling ppl that got 10 month + experience as a scout 'they are doing it wrong'. Every scout thread needs a dude like that and every one got one too! So, it's just about perfect if you ask me. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
583
|
Posted - 2013.10.16 04:32:00 -
[50] - Quote
Bojo The Mighty wrote:I know I've stopped Dust but I'm still reading a little forum activity so should bandwidth come to me in a lost gale I can return, although there's not really a whole lot in Dust to make you want to return.... Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player. This guy made me sign in on the forums. The fact of the matter is; what is there to do besides shoot?. Absolutely nothing. The scout is like a hemophiliac thrown into the boxing ring. The scout can't take much damage at all and it's intended role does not exist. There is nothing to recon in this game, nothing that can't be done by a medium frame that a scout does better. Not enough "shadows to lurk in", besides the fact that profile has no effect on LOS. There are no WarPoints awarded to scouts for evading detection or recon. We can't fit scouts without weapons, and this game is so about Squads that it's rare to find stragglers. If you know so much about scouts please enlighten me with infinite tales of wisdom on what exactly a scout can do in this game that proves more effective and useful than a medium frame. EDIT: Nowhere did I say that scouts aren't killing machines... it's just that the **** I quoted literally has no idea.
lol + 1 because that guy also made me sign in. |
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Niuvo
The Phoenix Federation Ascension Alliance
610
|
Posted - 2013.10.16 05:24:00 -
[51] - Quote
Michael Arck wrote:LOL you're already doing it wrong. What the heck is a scout doing in a gunfight? That isn't its role on the battlefield. That's why scouts have low HP because they are...scouts. Scouts are deployed with the minimal for their own effectiveness.
A good scout lurks in the shadows and never go head on in confrontation. If you want that, you should be playing as an Assault player. the scout has no role. Scouts need to defend themselves and survive small skirmishes. The scout can be used as an assault and the scout should be able to get into gunfights. If I lurk in the shadows I may just as well not play?
We need feedback from the Devs. What should the scout do? and be good at it. The devs have been dodging us for a long time! |
XxWarlordxX97
Ancient Exiles
4718
|
Posted - 2013.10.16 05:26:00 -
[52] - Quote
Knight Soiaire wrote:The most worthless role in DUST right now.
You may say that title belong to Dropships, but dropships have uses that no other class can match, like getting to high grounds.
What have Scouts got? Besides a fancy name.
We may strafe faster, but its minimal, and its useless in gunfights.
We may be able to speed tank, but, we trade a lot of HP to do so, whereas med frames can almost match our sprint, with twice, to three times our eHP.
We cant even Scout our Scan radius is the same as every other suit in the game.
Every thing we can do, it can be matched by almost every single other class in the game.
Making Scouts, the most useless role in DUST, hands down.
Dropships are in a bad position, but at least they've got some idea of where they're heading.
I know you've acknowledged that Scouts need some love, but we need to know what you plan on doing, and when you plan on doing it. The scout and the heavy |
m twiggz
Hollowed Kings
93
|
Posted - 2013.10.16 05:32:00 -
[53] - Quote
Shotty GoBang wrote:NB4: Gal scouts are competitive with triple plates and 600+ HP.
^Personally, I hate that I have to bastardize my stealthy assassin fits with armor. But its the only way to compete at the moment. Would be nice to have other options.
Personally I'd like to see a Caldari scout. 4H 1L instead of the 1H 4L of the Scout gk.0. Scouts should be fast to navigate around enemies quicker, which shields can provide, without increasing the total EHP by ridiculous amounts.
I'd like to know when the rest of the racial scout suits will be release. Perhaps then I'd venture into scouts. Until then I feel awful for players that have already sunk millions of skill points into them.
PS; Occasionally I'll run into some scouts who are absolute beasts. Kudos to you guys. |
Niuvo
The Phoenix Federation Ascension Alliance
610
|
Posted - 2013.10.16 05:36:00 -
[54] - Quote
Tallen Ellecon wrote:I have some scout experiece, despite never speccing into it. I ran with a dragonfly scout and toxin half the time during Chrome, now I run with it half the time with a Dren shotgun. I find it very effective, and I run it completely with BPOs. With two stamina mods I can be in and out of where I need to be before anyone can retaliate. I usually avoid fights, but when the opportunity arises or it becomes a necessity I can hold my own. I can run circles around almost every suit. Yes I have low EHP, I have no mods other than the passive suit bonuses. I also have 0 SP in both the shogun and Gal Scout.
I usually only die when I don't get the jump on people, and using passive scanning and my speed effectively I can survive a 1v1 and I almost always go positive in a match. The only times I don't are when I intentialy make suicide runs to disprupt lightly guarded enemy positions in hopes to either take a letter at least pull attention and resources away from the rest of the battlefield.
Now I know this is one "playstyle" and not everyone wants play that way. So I ask what "playstyle" do you want the scout suit to run? Because most of the whiners want it to be a faster assault, so why won't they just run assault, add some catalyzers and stamina boosters? It's like choosing a heavy because you want more EHP and then complaining that it's too slow and doesn't have enough equipment slots. The scout is great if you know what you are doing and play it to its strengths.
There is more to stealth than cloaking.
Note: If this thread is about the scout being the "most useless" than someone would have to take that spot, but I'd say it's far from useless. the scout has its uses alright but they aren't as strong. They aren't optimum yet. who knows when they will. I would love to be sneaky, not get highlighted by a cru or a null cannon. I want my complex range amps to do their job. I would like to run behind cover and not have those bullets go through damn cover! cloaking is necessary. |
Niuvo
The Phoenix Federation Ascension Alliance
610
|
Posted - 2013.10.16 05:51:00 -
[55] - Quote
Pickle Sniffer wrote:As a mainly solo player, I like the scout suits a lot. The low scan profile makes a huge difference when I'm sneaking in to fast hack an objective. It was tough at first, but I made sure to put my sp where I wanted it, and I can hold my own pretty well in a pub match - I'm not real helpful to a disorganized squad, but if my other five know what they're doing, you'll be damn glad to see those charged nova knives over the shoulder of the heavy holding you off with an HMG, or when their nanohive suddenly goes up in smoke! Sneaky and ruthless is the ****... right on fellow scout. Join our corp? Any fulltime scout is welcomed at Scouts United channel. If someone wrongly enters, who can kick him out?? |
Kasote Denzara
A Vulture
448
|
Posted - 2013.10.16 06:12:00 -
[56] - Quote
I looked at the title of this thread and scoffed.
I personally ran a shotgun scout through 1.2-1.4, despite people saying it was impossible. It wasn't. People were being jackasses and were attempting to run like an Assault.
It's not health scouts need. It's speed. Speed is superior to health in the hands of a scout. With speed, a scout remains out of the fight. With speed, a scout won't need health. Health is for those that get shot. Scouts that stay in view get shot.
Is it clearer now?
Added note: I have said this time after time, but it's the DS pilots that have it bad. I'm betting their shaking their heads at the rivers that the tankers are making right now. I'll take a DS over a tank any day. Only one of these takes skill to use. The other's a tank. |
IVIaster LUKE
Shadow Company HQ
44
|
Posted - 2013.10.16 06:13:00 -
[57] - Quote
Target practice. That's the scouts roll now. Which is BS. Before the PC build the Proto scout had 2 equipment slots. After the PC build only 1. Right then and there I knew the "JIG WAS UP". I have not used them since. |
Ghost Kaisar
Pradox One
614
|
Posted - 2013.10.16 06:21:00 -
[58] - Quote
IVIaster LUKE wrote:Target practice.
And all scouts try their hardest to make practice tough for you guys.
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IVIaster LUKE
Shadow Company HQ
44
|
Posted - 2013.10.16 06:30:00 -
[59] - Quote
Ghost Kaisar wrote:IVIaster LUKE wrote:Target practice. And all scouts try their hardest to make practice tough for you guys.
Unfortunately, the powers that BE decided to have the scouts fight in "WET PAPER BAG" dropsuits .
Much respect to the scouts still running it! |
OZAROW
WarRavens League of Infamy
826
|
Posted - 2013.10.16 11:28:00 -
[60] - Quote
We NEED A BETTER BASE SCAN RANGE! I've realized that this would be a huge improvement, |
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