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401. Doubt - in General Discussions [original thread]
The rules were more enforced back in beta when we had more dev moderation on the forums, even repeated threads of legitimate topics were blocked if there was already one visible. Obviously not the case anymore, I think Mintchip used to be a "comm...
- by Oswald Rehnquist - at 2014.01.24 03:38:00
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402. How much isk you need to run proto? - in General Discussions [original thread]
Seigfried Warheit wrote: Honest question How big of a isk cushion you need before you can run proto? Can you make a profit from running only proto or it is a isk sink? Unless you can run matches with low death counts (with whatever kills)...
- by Oswald Rehnquist - at 2014.01.23 22:50:00
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403. Need CCP resonse on Bolt Pistol. - in General Discussions [original thread]
Pokey Dravon wrote: I seem to remember working out that the bolt pistol has insane DPS...I think a short charge before the first shot fires is reasonable. it has low dps, along with the flaylock, the armor pistols will be finisher pistols. I...
- by Oswald Rehnquist - at 2014.01.23 22:49:00
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404. FOTM, Respecs, COMPETITIVE GAME - in General Discussions [original thread]
Tebu Gan wrote: Naw, not pushing that FotM has no negatives, it's that the fault does not lay in FotM users. There are legitimate issues, that FotM users bring to light, yes. Is it maybe a little cheap and unfair to other players, totally. ...
- by Oswald Rehnquist - at 2014.01.23 21:59:00
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405. FOTM, Respecs, COMPETITIVE GAME - in General Discussions [original thread]
FotM Chasers Pros get to perform exponentially better within the given time for correctly spotting the imbalance Cons benefits are short term (months) Spending Sp as fast as you get it (vs Saving it) Pro You get receive your benefi...
- by Oswald Rehnquist - at 2014.01.23 21:47:00
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406. Scout Registry / Killboard - in General Discussions [original thread]
Driftward wrote: You jumped in in the middle of an impassioned argument. My point is that the cloak dampening bonus is OP. Cyrius' point is that he wants his cake and eat it too (sorry couldn't resist). ie he dislikes that caldari scouts get ...
- by Oswald Rehnquist - at 2014.01.23 20:47:00
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407. Scout Registry / Killboard - in General Discussions [original thread]
Cyrius Li-Moody wrote: Requiring a scout to use 2 dampeners full time is a BAD decision. 1) The cloak dampens you as well, which will allow one to forgo a damp on a low if you can manage your cool downs effectively, which I image will be a...
- by Oswald Rehnquist - at 2014.01.23 19:56:00
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408. The dreaded Injector Trap - in General Discussions [original thread]
LT SHANKS wrote: The most I've been sniped and revived in one sitting was 16 times... Ouch, I'm guessing he ran out of bullets Lonewolf Heavy wrote: Its like, they should give us an option to say yes or no to being revived, i actually ha...
- by Oswald Rehnquist - at 2014.01.23 08:19:00
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409. The dreaded Injector Trap - in General Discussions [original thread]
Recently went through tag team revive/kill cycle, so yeah plenty of QQ here lol, I think they were using it to boost for the sp event. Their timing and coordination was impeccable, they did slip up after quite a few cycles which I was able to esc...
- by Oswald Rehnquist - at 2014.01.23 07:55:00
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410. Ehh.. So where can I see the Logistics class changes? - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=134173 edit: this is the Test sever info anyways
- by Oswald Rehnquist - at 2014.01.23 06:41:00
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411. Racial equipment imbalance. - in General Discussions [original thread]
Beren Hurin wrote: Reav Hannari wrote: Aren't stasis webifiers Gallente technology? Those would be good for making vehicle traps. Gallente also use sensor dampening but our passive sensors are already extremely short. Since we lack capacit...
- by Oswald Rehnquist - at 2014.01.22 21:07:00
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412. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: I know I've not commented on most of the discussion so far but how would people feel about Amarr scouts getting a natural ammo repletion on laser weapons for their skill? Nothing too drastic but maybe like 1% total ammo every...
- by Oswald Rehnquist - at 2014.01.22 19:01:00
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413. Why a respec is gonna drive away new players - in General Discussions [original thread]
Which is true, many FotM chasers would rejoice Also I think its flawed to give a respect when 1) we still don't have all the vehicles, 2) we don't know the changes that will need to occur to balance the game I can image 1.9 being nerfs/buffs and...
- by Oswald Rehnquist - at 2014.01.22 18:25:00
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414. Scout Registry / Killboard - in General Discussions [original thread]
Aero Yassavi wrote: Also I'm sure this has been brought up, but since it sounds like shooting automatically ends your cloak, doesn't that make the complex cloaks bad? Because every time you shoot, you have to wait 40 seconds to recloak opposed ...
- by Oswald Rehnquist - at 2014.01.22 18:02:00
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415. Scout Registry / Killboard - in General Discussions [original thread]
This is going to sound so backwards, considering 1.8 is going to really close the gap while getting so much of the content that I wanted, but I think I am going to miss being in a slightly under powered suit and the challenge that went with it, I'...
- by Oswald Rehnquist - at 2014.01.22 04:48:00
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416. how does everyone feel about the current flaylock? What do you think about the n... - in General Discussions [original thread]
MrShooter01 wrote: i'm betting the ion pistol charge attack + aim assist is going to make the uprising 1.0 flaylock look like the plasma cannon on an unrelated note i am skilling into adv ion pistols for my cloaky scout I don't actually thi...
- by Oswald Rehnquist - at 2014.01.21 06:24:00
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417. how does everyone feel about the current flaylock? What do you think about the n... - in General Discussions [original thread]
fawkuima juggalo wrote: D legendary hero wrote: ^^this. community post your opinions here. i would like a flaylock buff. maybe a .2-.5m increase to splash? it would make a great suppression weapon for a scout which is kinda the point to 1...
- by Oswald Rehnquist - at 2014.01.21 06:18:00
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418. @ Marauder - The Amarr Scouts Need a Leader - in General Discussions [original thread]
If you guys remember when we were first theory crafting the amarr scout, the idea of a stamina scout was to have an equipment runner and before we knew of a second equipment slot for all scouts we thought +1 equipment for the amarr scout over othe...
- by Oswald Rehnquist - at 2014.01.21 05:46:00
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419. 1.8 Sentinel Damage Efficiency Calculations - in General Discussions [original thread]
HowDidThatTaste wrote: Great post Now what is the difference in TTk per suit based on a prorto combat rifle? My guess 1 maybe one and a half seconds? These differences will matter much more once we get the ttk balnced until then You know...
- by Oswald Rehnquist - at 2014.01.21 01:01:00
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420. New Blog: Keeping the Sniper Relevant - in General Discussions [original thread]
Arkena Wyrnspire wrote: Himiko Kuronaga wrote: Rails do not have bullet drop. If they did, they would not be rails. The sniper rifle is a rail. Bullet drop on the PRECISION RIFLE would make sense. Eh? A railgun uses electromagnetic fie...
- by Oswald Rehnquist - at 2014.01.20 23:25:00
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