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221. Cloaking Balance - in Feedback/Requests [original thread]
Maken Tosch wrote: Or the cloak could rely on millions of tiny cameras surrounding the suit and transmitting the images to the opposite side to simulate a cloak similar to that seen on Ghost in the Shell (thermal optic camouflage). Light ben...
- by Oswald Rehnquist - at 2013.08.25 03:55:00
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222. Cloaking Balance - in Feedback/Requests [original thread]
Scouts have been confirmed that they will receive attention in 1.5 and 1.6 that they are working on giving them stealth and flexibility (and not speed). Flexibility is just extra slots and cpu/pg, stealth is what I have translated to cloaking, and...
- by Oswald Rehnquist - at 2013.08.25 02:56:00
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223. [REQUEST] Uplink Limit? - in Feedback/Requests [original thread]
There are several ways to balance it 1) Only Squad Shared and Reduced WP ---While they will still be spammed, they will be much less useful because the wps totals for them will be lowered and as it stands they are too high. I have Uplinks to leve...
- by Oswald Rehnquist - at 2013.08.25 01:12:00
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224. Do any of the Devs main scouts? - in Feedback/Requests [original thread]
I was wondering if there was a dev that dons the scout suit because if there is not, I would say that it would benefit CCP if they actually had the devs experiencing the joys and frustrations that come with such. But I suspect none of them play sc...
- by Oswald Rehnquist - at 2013.08.25 01:02:00
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225. Make scouts fly. - in Feedback/Requests [original thread]
If only we are allowed to bring back big nova boulder with this, Death from above, tank destroyed.
- by Oswald Rehnquist - at 2013.08.24 18:57:00
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226. New Taxes has corps devided, Why tax dusties and eve players on the same rate? - in Feedback/Requests [original thread]
joe29140 wrote: I agree Oswald, but then it also raises the question...why should I pay more in taxes in the long run if I do better than most and end up paying more. In turn then some how shouldn't I receive more back from the corp? If you...
- by Oswald Rehnquist - at 2013.08.24 15:47:00
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227. New Taxes has corps devided, Why tax dusties and eve players on the same rate? - in Feedback/Requests [original thread]
I"m in favor of it, I"d just say don't proto/stomp so hard as you used to, which is not a huge deal. Go standard or advance and you will still turn a profit even with a 10% income tax rate.
- by Oswald Rehnquist - at 2013.08.24 15:32:00
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228. [Suggestion] Assault Rifle Revamp - in Feedback/Requests [original thread]
I agree with everything here, as this was well thought out. AR variants need redressing to increase the utility of the AR to increase the utility of other ranges. The ammo restriction would lead to greater tactical play and less spray and pray. Wi...
- by Oswald Rehnquist - at 2013.08.18 11:20:00
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229. [IDEA] Commando Scout - in Feedback/Requests [original thread]
Canari Elphus wrote: So its quite obvious that the scouts out there need some love. Both in suits and what their role should be on the battlefield. Whenever I think of scouts, I think of flanking and harassment. Being able to keep the enemy on ...
- by Oswald Rehnquist - at 2013.08.18 02:25:00
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230. Friendly Fire, TKers, and Bounties? - in Feedback/Requests [original thread]
Ren Ratner wrote: I'm in favor of a game type where FF is active. I'm not in favor of this just becoming a FF game. That's a pretty huge mechanic to alter. It would change too much about how this game is played. Every weapon with splash damage...
- by Oswald Rehnquist - at 2013.08.18 02:19:00
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231. Friendly Fire, TKers, and Bounties? - in Feedback/Requests [original thread]
I want FF and I think this will balance it. TKers contract isk will be transferred to victims up to the cost lost by the victim, after the isk pool is drained a severe penalty goes into effect. The Tker gets black listed and loses the ability t...
- by Oswald Rehnquist - at 2013.08.18 00:06:00
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232. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
The forge gun is in a perfect place right now, it is in fact a very large scopeless sniper rifle, same technology, some long range strategy that the Caldari utilize, just a bigger bullet. We have very few good weapons in the game AR, ScrR, SR, MD...
- by Oswald Rehnquist - at 2013.08.17 20:53:00
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233. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
nice replies, and good to note, does anyone know how well that compares to the Tar?
- by Oswald Rehnquist - at 2013.08.16 05:15:00
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234. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
gargantuise aaron wrote: Oswald Rehnquist wrote: The problem I see with the AR is this Shotgun beat AR in the 0-5 meter range (50% of the time due to hit detection, so its equal footing) Snipers and Forges beat AR at 90+ range (100% of the...
- by Oswald Rehnquist - at 2013.08.16 05:03:00
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235. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
The problem I see with the AR is this Shotgun beat AR in the 0-5 meter range (50% of the time due to hit detection, so its equal footing) Snipers and Forges beat AR at 90+ range (100% of the time) Mass Drivers and explosives can own ARs around ...
- by Oswald Rehnquist - at 2013.08.16 04:51:00
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236. Heavy Class - in Feedback/Requests [original thread]
Considering that Sentinels don't get equipment, I think they should get some sort of active hardeners, meaning an unprepared heavy will go down in 4 seconds, but a prepared heavy can charge out in the open for whatever given length of time to cros...
- by Oswald Rehnquist - at 2013.08.04 19:41:00
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237. CCP nerfing scouts for every single update they do? - in Feedback/Requests [original thread]
Sinboto Simmons wrote: I just don't know what to do at this point in their efforts to make the larger assault community happy they are shafting the scout,vehicles, and heavy frames making them easier to kill to have them become less of a threat...
- by Oswald Rehnquist - at 2013.08.04 19:22:00
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238. CCP nerfing scouts for every single update they do? - in Feedback/Requests [original thread]
Maken Tosch wrote: Actually, from what folks who did their homework told me, the sprint only expands the collision box, not the hit box. What's the difference, you ask? The hit box is what's used to register hits whenever a bullet or AoE weap...
- by Oswald Rehnquist - at 2013.08.04 02:39:00
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239. CCP nerfing scouts for every single update they do? - in Feedback/Requests [original thread]
Cosgar wrote: Sinboto Simmons wrote: Cosgar wrote: They've been nerfing scouts since Replication. pretty damn much heavys are not untouched either A lot of the scout's issues come from the constant speed nerf. When overall movement s...
- by Oswald Rehnquist - at 2013.08.04 02:38:00
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240. CCP nerfing scouts for every single update they do? - in Feedback/Requests [original thread]
Shotty GoBang wrote: Oswald Rehnquist wrote: I don't think the light suits are on the radar in the next few patches... So we're getting a stealth buff? No longer on the radar? Well I don't think anybody is going to be on the radar ba...
- by Oswald Rehnquist - at 2013.08.04 02:31:00
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