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41. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
I-Shayz-I wrote: I see all these posts about certain scouts being better at slaying than other scouts. My question is...why are scouts slaying in the first place? Why are they better than assaults, or commandos? Oh wait, it's because CCP can'...
- by Oswald Rehnquist - at 2014.05.22 06:26:00
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42. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Cat Merc wrote: Oswald Rehnquist wrote: Cat Merc wrote: Xx-VxF-xX wrote: give gallente scout a cloak duration buff in place of the dampening bonus. then they still have to sacrifice a slot to remain invisible from tac-net. im sad for n...
- by Oswald Rehnquist - at 2014.05.22 06:10:00
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43. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Cat Merc wrote: Xx-VxF-xX wrote: give gallente scout a cloak duration buff in place of the dampening bonus. then they still have to sacrifice a slot to remain invisible from tac-net. im sad for non-gallente scouts but hey i have run gallente...
- by Oswald Rehnquist - at 2014.05.22 06:07:00
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44. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Not every single scout (mouse) is meant to be the mouse, the stealth oriented scout is the Gallente. The detector (cat) is the Caldari The speed hacker is the Minmatar I don't see why every single scout need be e...
- by Oswald Rehnquist - at 2014.05.22 06:06:00
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45. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: While Cal and Min scouts have less low slots, they still have low slots. Might mean you may have to sacrifice a kinkat. Kincats have nothing to play into this equation (I never used them either), its the precis...
- by Oswald Rehnquist - at 2014.05.22 05:45:00
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46. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
double post
- by Oswald Rehnquist - at 2014.05.22 05:41:00
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47. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I am generally in favor of most of this, especially the removal of dampening from cloaks; players should not be able to tank ridiculous amounts of HP and still be so protected from scans, yet currently the cloak all...
- by Oswald Rehnquist - at 2014.05.22 05:33:00
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48. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
First bravo on the input-action of this thread CCP Rattati wrote: GÇóWe are removing the dampening effect of the cloak. If you want to to be truly invisible, both to the eye and scanners, you must specialize and sacrifice slots to do so. W...
- by Oswald Rehnquist - at 2014.05.22 05:18:00
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49. Shield extenders - in Feedback/Requests [original thread]
DeathwindRising wrote: what if shields recharged constantly without the delay, like armor does? shield tanks would have low over all hp but their high recharge rates help them survive drawn out battles, but weak in fights where there's no co...
- by Oswald Rehnquist - at 2014.05.21 21:16:00
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50. Shield extenders - in Feedback/Requests [original thread]
Shield tanking currently survive based on 3 things, 1) Duel tanking- Because shield tanking alone is not enough of a buffer to survive alpha 2) Cloaks- getting hit isn't a problem is your not seen, also time to regen is given 3) Distance- Stay...
- by Oswald Rehnquist - at 2014.05.21 04:22:00
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51. [Suggestion] On Tweaking Cloak - in Feedback/Requests [original thread]
lithkul devant wrote: [ Unfortunetly your #3 is not currently possible, do remember that shotgun is a light weapon still, which is why many people are talking about adding an M slot so that we have 4 types of weapons, side arm, light, medium, ...
- by Oswald Rehnquist - at 2014.05.18 06:15:00
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52. [Suggestion] On Tweaking Cloak - in Feedback/Requests [original thread]
One Eyed King wrote: Taking away the dampening doesn't fix the problem. It will only force Minmatar scouts to go Gallente so they can dampen their profile enough. It is the tanking that is the problem that needs fixing, not the dampening of th...
- by Oswald Rehnquist - at 2014.05.18 01:11:00
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53. [Suggestion] On Tweaking Cloak - in Feedback/Requests [original thread]
CCP Rattati wrote: Can we get more feedback on the cloak? And maybe specifically on the racial roles. Right now the meta is bricktanked or undetectable Gallente Scouts which is a little concerning. There is going to be a thousand opinions on...
- by Oswald Rehnquist - at 2014.05.18 00:50:00
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54. [Feedback] High slot modules in general are lacking - in Feedback/Requests [original thread]
The simplest solution would be to collapse modules then combine Myofibril + KinCats combine regulators and rechargers (make it a high)
- by Oswald Rehnquist - at 2014.05.16 16:48:00
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55. [Feedback] High slot modules in general are lacking - in Feedback/Requests [original thread]
Hard to get creative in Dust when most of the advance work is going towards legion. If this is legion brain storming then I'd could come up with quite a few, but here is one just to keep it simple and to keep it in line with CCP's tweaking of armo...
- by Oswald Rehnquist - at 2014.05.16 16:41:00
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56. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
1) Fixing Armor plates Armor plates -> % based Other plates-> Raw EHP + Utility Heavier or armor based suits would use % based plates, while lighter or shield based suits would use raw + utility. As long as the % is higher than the raw...
- by Oswald Rehnquist - at 2014.05.16 16:22:00
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57. [Suggestion] On Tweaking Cloak - in Feedback/Requests [original thread]
The delay before shooting is good in whatever form, I personally favor the time delay more so than a manual deactivate delay but this works too. This should also be done before any changes to see how this works in conjunction with a much needed as...
- by Oswald Rehnquist - at 2014.05.16 16:03:00
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58. balancing shield with armor(its time to give shields tankers a chanc... - in Feedback/Requests [original thread]
Shields are under powered for a few reasons "shield tanking is a different play style, its hit and run", which is a no brainier. 1/2 the hp, medium passive rep that can be interrupted (to make hiding/running necessary) vs 2x the ehp with fast ac...
- by Oswald Rehnquist - at 2014.04.17 03:24:00
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59. URGENT!!! Medium Frames Broken=DUST broken - in Feedback/Requests [original thread]
On proto fits it seems on a MK.0 You can fit 4 complex shield extenders, 3 complex damps, 1 complex cpu, a prototype repair tool, a prototype nanohive, and an advance cloak, while running an advance combat rifle. With the cloak you get a signatur...
- by Oswald Rehnquist - at 2014.04.06 08:06:00
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60. Sniper Rifle -> Magnet Rifle - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Oswald Rehnquist wrote: 3) Pre Fire Lock On Time The weapon has a .75 Spool up time (can be increased to 1.25 if needed), the spool up doesn't start unless it had a target its its cross hair and only fires the shot i...
- by Oswald Rehnquist - at 2014.04.05 15:09:00
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