Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ops Fox
ZionTCD Legacy Rising
197
|
Posted - 2012.11.07 03:36:00 -
[1] - Quote
Was always pretty let down in terms of cool scifi guns dust has, yea woo! we got these plasma guns that A. have that stupid gallente look to them, B sound worse than a air soft in terms of SFX and C. Crappy game physics. So I didn't get some awesome yet practical weapon to rub in Halo fans face I get missiles that act like rockets, space age AR and SG that sound god awful and look stupid, projectile drivin SMG and HMG that don't have proper trajectory paths. So I was pretty let down. yea laser are cool and work pretty well but I fell in love with railguns but the gallente are the hybrid weapon users so obviously they don't need a railgun based AR.
Then I heard the lovely words "caldari use missiles and railguns over gallente blasters"-enet person I drooled could I possibly be getting railgun based ARs less tak-tak, pew-pew, dakka-dakka and more zoom-zoom?
Well this is my official request give me some badass caldari Railgun rifles to not melt your face off but to rip it off with the titular "speed kills" you see above. Also you know working on SFX wouldn't kill you either space may be silent but the battlefield aint. |
Ops Fox
ZionTCD Legacy Rising
197
|
Posted - 2012.11.07 04:35:00 -
[2] - Quote
Speaking of which can we get projectile weapons with better trajectorys rather than hard ranges ill accept that plasma looses its killing power and thus has a hard range but bullets should travel until they hit something, it just bothers me same for the sniper it is a railgun it should not have a hard range.
Also can we have projectile, laser, rail and blaster versions of most weapons within reason? railguns and combustion could both fill any weapon type lasers could be any slow firing weapon and blasters could be any weapon were varible range doesnt matter aka not snipers or battlerifles or anything were considerable range is needed to be effective.
Maybe there could be a other reason to choose different weapons like how EMP effects them, I read empyrean and the caldari used EMP weapons do disable some space age gallente gun while they use mimitar guns which wouldnt be effected by emps. |
Ops Fox
ZionTCD Legacy Rising
197
|
Posted - 2012.11.07 04:41:00 -
[3] - Quote
Speaking on the above can we get different ammo types that we select in fitting each woth different damage, reciol, clip size, range and effects? I can understand the plasma weapons not having any varition but ammo and even focusing crystals for lasers to choose different options would be cool
Note: on the above post im not saying diaable weapon from EMP pulses maybe making the temporarily shut down or loose damage would be cool |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.11.07 08:53:00 -
[4] - Quote
I think rail/gauss caldari ar is planned, and some form of light automatic projectile for minmatar. Minmatar shotguns and snipers would be nice, as would plasma pistols. Caldari gyrojet rifle and/or sidearm would be awesome.
Heavies will get more heavy weapons, arc cannon from templar one sounds nice. May resemble one from killzone?
I get excited everytime I see a new weapon added, but I think we need ewar and market added more. They will be more game breaking if not right then a unbalanced weapon added. So we need to get the market and ewar at least mostly balanced/bugs found before the open beta, so the crowds don't see broken things(possibly much worse then any current broken things) as first impression. |
Ops Fox
ZionTCD Legacy Rising
197
|
Posted - 2012.11.07 14:46:00 -
[5] - Quote
I agree Ewar needs to be brought in for there to be any proper balancing doesn't change the fact that having a large variety of weapons that feel different so players can choose between them on cod there's 16 or so guns I dust there should be 3 or 4 firing methods and 4 kinds of rifles that means there should be about 16 guns each one needs to feel and operate different just enough so players can choose other weapons. |
Ops Fox
ZionTCD Legacy Rising
197
|
Posted - 2012.11.07 23:40:00 -
[6] - Quote
I know I ramble on a bit but these are some pretty good ideas |
Governor Odius
Doomheim
177
|
Posted - 2012.11.07 23:58:00 -
[7] - Quote
Pretty sure the sniper rifle is a rail gun. Certainly looks Caldari. |
Ops Fox
ZionTCD Legacy Rising
197
|
Posted - 2012.11.08 04:55:00 -
[8] - Quote
Yeah it is but the games gun mechanics are to unrefined for proper gun control for me to aim im to used to other games having the crosshairs go where I want for some reason, to use it to much.
|
Nova Knife
Seituoda Taskforce Command Caldari State
789
|
Posted - 2012.11.08 08:05:00 -
[9] - Quote
http://www.youtube.com/watch?v=NpJQjwKs6Kg&list=SPFC7B99173F4DC31F&index=6&feature=plpp_video |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |