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1941. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
I disagree with almost all Takahiro says but I have no desire for tanks to be crew served. This would mean that mostly coordinated teams working together would run tanks . This isn't fair to tankers and it would make tanks even more deadly than th...
- by Nothing Certain - at 2014.01.30 17:00:00
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1942. AV - in General Discussions [original thread]
You spent how much for this new character? 2.5 million or about two months playing time and for that you got a character that can kill a few tanks, if you have LAV skills and a partner using a similar build. You have only the forge as a primary, n...
- by Nothing Certain - at 2014.01.30 16:25:00
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1943. So I made a new character - in General Discussions [original thread]
Sorry posted above in wrong thread.
- by Nothing Certain - at 2014.01.30 16:12:00
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1944. So I made a new character - in General Discussions [original thread]
How much did you invest in this new character? 3.5 million, or about 2 months playing time and for that you got a guy who can kill a few tanks, if he also has LAV skills and runs with a partner. Congratulations, post your videos showing us how you...
- by Nothing Certain - at 2014.01.30 16:11:00
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1945. Mythbusters: Minimap Info Makes a Difference - in General Discussions [original thread]
I'm not sure I understand what you are asking for, it seems like you are just asking for a map wide scanner. I don't think you should get intel that easily.
- by Nothing Certain - at 2014.01.30 16:03:00
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1946. So I made a new character - in General Discussions [original thread]
There shouldn't be vehicles but that isn't the problem, the probl is experienced players playing in the Academy matches.
- by Nothing Certain - at 2014.01.30 15:56:00
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1947. So I made a new character - in General Discussions [original thread]
Yes, there is a cap, which is way too low, but nothing that stops players from creating alts and playing there, in fact I don't think you can bypass it. Douchebags take advantage of this and mow down brand new players.
- by Nothing Certain - at 2014.01.30 15:55:00
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1948. Tried playing on an Alt and OMG CCP fix matchmaking - in General Discussions [original thread]
There isn't much benefit to randomly squadding up if no one is using mics. There is no special teamwork that comes about because they now are green dots. There are some WP advantages, but that is about it. I have hit the 5 million SP mark and I am...
- by Nothing Certain - at 2014.01.30 15:50:00
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1949. Why tanks are OP (real reason) - in General Discussions [original thread]
Anoko Destrolock wrote: Similarly, noobs with mlt ARs and installations can't kill the MCC by shoot at it. Buffing mlt AR Dmg by 100000x and increasing range to 1000m is not the solution. The solution is to find a different way to kill it! In ...
- by Nothing Certain - at 2014.01.29 18:45:00
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1950. Taking Turns Hacking With Opponent Scout - in General Discussions [original thread]
Also if you do this you should do it where there is also a CRU, turret and supply depot so you can just follow each other around in a loop.
- by Nothing Certain - at 2014.01.28 20:46:00
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1951. Taking Turns Hacking With Opponent Scout - in General Discussions [original thread]
Why do that when you can play FW and shoot your teammates then rep them or place nano hives and fire wildly into the air, if you pair with some opposing players you can really add those points up. I was in a match where the top two players on both...
- by Nothing Certain - at 2014.01.28 20:44:00
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1952. Tanks Solution - in General Discussions [original thread]
My opinion though is that there is not a massive imbalance, mostly it is just little incentive to pursue AV, I get 100 points for hacking an unmanned objective but only get 150 for capping a tank and since it usually takes more than one, I probabl...
- by Nothing Certain - at 2014.01.28 19:53:00
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1953. Tanks Solution - in General Discussions [original thread]
The Attorney General wrote: AV can take out tanks, and good AV can do it solo with relative ease. However the forge needs its charge times reduced to 1.6 levels. Swarms were always for scrubs, so they can stay that way. So since AV does w...
- by Nothing Certain - at 2014.01.28 19:44:00
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1954. That was me. - in General Discussions [original thread]
Onesimus Tarsus wrote: If you were wondering who the guy was who had run his guts out to the nearest NULL when you cut him off in your LAV and stole his hack, so he took your LAV and ran it out past the red line and left it to blow up... Yeah,...
- by Nothing Certain - at 2014.01.28 19:32:00
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1955. Game is unbalanced - in General Discussions [original thread]
Leonid Tybalt wrote: Atiim wrote: Patrick57 wrote: Tau Lai wrote: It doesn't make sense you need 3 or 4 people to bring down a tank (one player, >1<) . 1.7 ruined this game. And that is It. Yes, let's make it where one person ...
- by Nothing Certain - at 2014.01.28 17:07:00
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1956. ... - in General Discussions [original thread]
I only have a standard suit, I try to run support logi but I don't have a regular squad so soften end up doing other things. I have an AV build proxy/RE and a demo build RE's. I also like to run uplinks in a light suit to get them where they need ...
- by Nothing Certain - at 2014.01.28 16:45:00
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1957. [Bug] Remote Explosives dont kill enemies at consoles - in Technical Support/Bugs [original thread]
I would guess the OP saw the explosion or he wouldn't have said they exploded. The blast radius is 5 meters, I believe, crouching shouldn't help and since the specs say"radius" then they are not directional.
- by Nothing Certain - at 2014.01.27 19:53:00
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1958. A Question of Tactics - in Rookie Training Grounds [original thread]
I got killed twice by a guy in FW and I just now figured out why. I thought he was being a dbag but I was setting RE's in a area where our team was occupying. I seldom play FW and didn't think about that until I just read someone say you can kill...
- by Nothing Certain - at 2014.01.27 18:11:00
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1959. Can we please get f***in smart deploy fixed? - in General Discussions [original thread]
I like the idea of stealth uplinks though, scanners see them way too easily.
- by Nothing Certain - at 2014.01.27 17:18:00
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1960. Can we please get f***in smart deploy fixed? - in General Discussions [original thread]
I am not sure why there even is a smart deploy. All the problems mentioned about uplinks are true, but that is why they are strategic equipment. What I have seen in Ambush is much running around and purely aggressive tactics with little thought to...
- by Nothing Certain - at 2014.01.27 17:15:00
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