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ER-Bullitt
Molon Labe. Public Disorder.
849
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Posted - 2014.01.27 16:25:00 -
[31] - Quote
Baal Roo wrote:
The mechanics used to be that spawning was completely random, people whined and they implented this "smart deploy" nonsense. Playing smart and using the tools provided to you as a team is not "fighting the game mechanics," you're expected to use and defend your spawn points as a squad. If you can't do that, you've lost the match, better luck next time, get good scrub, HTFU, etc, etc.
The old mechanics were pretty broken, but by your logic, once the first set of uplinks are compromised.. then GG game over as long as the reds don't destroy the links allowing spawning to take place elsewhere on the map? What if the only uplink left is a 20 spawn count, and the reds camp it, using "smart deploy" the game will not let you spawn anywhere else.. forcing you to spawn in a camped uplink to get ass raped. And with only 50 clones in most games, those 20 clones that can and WILL get spawn camped will certainly end the game for you.
Quote: Again, the people who are mopping you up have learned how to play the game. they set an uplink, work as a squad, and protect their spawns (while taking advantage of poor play from the enemy when they don't do the same), when they move locations or advance on a position they move their spawn point. It's pointless to whine that the "spawn of last resort" doesn't spawn you perfectly. If it did, what would be the point of having logis with uplinks in your squad? in Dust 514 you're expected to play smart, and play as a squad.
Your posts always reek of douchebag. And I think you misspelled tank spam. So again by your logic the game is won or lost in the first minute of setting up spawn locations. That's it, game over.. if you didn't get that part right, or maybe one of your uplinks landed in a glitched part of terrain, or the game spawned you next to red dots (this still happens), or any other scenario where you simply got pushed back and all uplinks fluxed.. then your answer is just wait 10 minutes and "it will all be over soon". typical elitist attitude.
Nobody here is crying or whining or asking for handouts... but when the "smart deploy" button simply picks some spawn point on the map that you could easily pick yourself, its not really adding a dynamic to the game. Deathmatch style game modes in FPS history have always had a somewhat "random" spawn ability, in addition to spawning on set positions setup by either players or fixed around the map. Dust does not... and that's bad. |
Darken-Soul
Tal-Romon Legion Amarr Empire
181
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Posted - 2014.01.27 16:49:00 -
[32] - Quote
jinn ko82 wrote:Darken-Soul wrote:jinn ko82 wrote:Darken-Soul wrote:Why would you use smart deploy?
look at where those blues are winking out of existence. That is where you will deploy. How smart is it to deploy there?
I recommend bringing your own uplinks to ambush. Break away and set a fall back location. If you can't be bothered to watch your own ass, don't come crying here. If its too bad just don't deploy, it will all be over soon. holy **** what a great idea!!!!! oh wait if all the beacons are used up/destroyed and you cant spawn to place more how the hell is your "suggestion" going to help...... you are such a crybaby. I can't wait to roll you in an ambush for being a moron. In fact if you see me you had better just leave cause I will drop a stream of tanks for my team just to kill you. lol ok kiddo
you are the one crying. If you didn't have a problem getting rolled I doubt you would be posting here. As for me being a kid yeah am a 32 year old kid. That's why I still play vids.
I am the real Darken
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jinn ko82
Deep Space Dangerous Logistics
1
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Posted - 2014.01.27 16:51:00 -
[33] - Quote
Darken-Soul wrote:jinn ko82 wrote:Darken-Soul wrote:jinn ko82 wrote:Darken-Soul wrote:Why would you use smart deploy?
look at where those blues are winking out of existence. That is where you will deploy. How smart is it to deploy there?
I recommend bringing your own uplinks to ambush. Break away and set a fall back location. If you can't be bothered to watch your own ass, don't come crying here. If its too bad just don't deploy, it will all be over soon. holy **** what a great idea!!!!! oh wait if all the beacons are used up/destroyed and you cant spawn to place more how the hell is your "suggestion" going to help...... you are such a crybaby. I can't wait to roll you in an ambush for being a moron. In fact if you see me you had better just leave cause I will drop a stream of tanks for my team just to kill you. lol ok kiddo you are the one crying. If you didn't have a problem getting rolled I doubt you would be posting here. As for me being a kid yeah am a 32 year old kid. That's why I still play vids.
i never said anyone was cryingand you are 32 years old and play games? damn......no life |
ER-Bullitt
Molon Labe. Public Disorder.
849
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Posted - 2014.01.27 17:01:00 -
[34] - Quote
younger than me = lolkid older than me = lolnolife same age as me = perfect... lets get married |
Thumb Green
Titans of Phoenix Legacy Rising
701
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Posted - 2014.01.27 17:01:00 -
[35] - Quote
The Baby Shaker wrote:Last I checked uplinks cause you to lose ambushes. They are big markers that light up on scans and show those 4 enemy tanks where your entire team will spawn. You might as well put a neon sign up that says spawn camp us here. It seems every time someone starts throwing uplinks around the smart spawn has a brain fart and the team gets demolished before they can spawn in and move.
Yeah, I fcking hate when people drop uplinks in ambush because they always end up being camped and the so called smart deploy has a hard on for spawning you on them. What we need for spawning is the same interface we have for OB's; move the circle around, pick an area, then be spawned somewhere inside that area.
CCP: Is it the most asinine way possible to do this? Yes. Then that's how we're doing it.
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Darken-Soul
Tal-Romon Legion Amarr Empire
182
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Posted - 2014.01.27 17:08:00 -
[36] - Quote
Quote:i never said anyone was cryingand you are 32 years old and play games? damn......no life
what do you want me to be doing at 32?
I am the real Darken
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Nothing Certain
Villore Sec Ops Gallente Federation
102
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Posted - 2014.01.27 17:15:00 -
[37] - Quote
I am not sure why there even is a smart deploy. All the problems mentioned about uplinks are true, but that is why they are strategic equipment. What I have seen in Ambush is much running around and purely aggressive tactics with little thought to defending positions. Isn't this just part of the strategy that people just don't like dealing with? The real problem seems, again, to be in the fact that lopsided teams make even good strategies impossible for one te to implement. If you have equal teams, one team should not be able to roll over another and camp all their spawns, if they do it was poor uplink strategy, but now one team is usually so dominant that even the best strategies fail. |
Nothing Certain
Villore Sec Ops Gallente Federation
102
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Posted - 2014.01.27 17:18:00 -
[38] - Quote
I like the idea of stealth uplinks though, scanners see them way too easily. |
Lv2spd2
Slow And Old
182
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Posted - 2014.01.27 17:26:00 -
[39] - Quote
Thumb Green wrote:The Baby Shaker wrote:Last I checked uplinks cause you to lose ambushes. They are big markers that light up on scans and show those 4 enemy tanks where your entire team will spawn. You might as well put a neon sign up that says spawn camp us here. It seems every time someone starts throwing uplinks around the smart spawn has a brain fart and the team gets demolished before they can spawn in and move. Yeah, I fcking hate when people drop uplinks in ambush because they always end up being camped and the so called smart deploy has a hard on for spawning you on them. What we need for spawning is the same interface we have for OB's; move the circle around, pick an area, then be spawned somewhere inside that area.
I think what you really hate is when links are poorly placed in ambush.
Like anytime someone throws a link down immediately on the initial spawn. THAT link is an invitation to spawn camp, but a wise player can break out and place links in protected spots with good fields of fire and widely seperated. That insures your team always has somewhere to spawn in cover and without being camped, unless the enemy team can find and split up effectively to cover 6 links. IF they do that you stand a decent chance of destroying them piecemeal anyway. |
Delta 749
Kestrel Reconnaissance
2455
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Posted - 2014.01.27 17:33:00 -
[40] - Quote
What do you want this to be COD514 Psh talking about smart deploy, welcome to new eden HTFU
/sarcasm
Im not drunk, the planet just happens to be especially wobbly today.
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ER-Bullitt
Molon Labe. Public Disorder.
858
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Posted - 2014.01.27 17:49:00 -
[41] - Quote
Lv2spd2 wrote:[quote=Thumb Green] Like anytime someone throws a link down immediately on the initial spawn. THAT link is an invitation to spawn camp, but a wise player can break out and place links in protected spots with good fields of fire and widely seperated.
That is the crux of the problem. Once that first link is dropped, any "smart deploy" after that point will place you on that link.. Then it is up to the "smart players" to survive and find a new place to drop a link. Then you can choose which one you want.. or again smart deploy will pick one of the links (or CRU) for you. It still pidgeon holes you into choosing a fixed location, as opposed to a random one like most deathmatch modes currently in existence across the FPS genre.
This is the problem that I think the OP is attempting to address... yet the typical answer seems to be 'get gud" or something like that. strange |
Andris Kronis
Science For Death
29
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Posted - 2014.01.28 03:45:00 -
[42] - Quote
As long as you bring enough uplinks and sprinkle them around the map you can succeed with Ambush uplinks.
It does mean you will be pretty much just dropping links for most of the match and dieing when a red finds you so it's not for those that like keeping their K/D.
Advanced logi suit, R-9 + N-11 drop links + Advanced or Proto Nano hive. -> leave little depots around the map for your bluberries to fight from. A suit that is viable but not super expensive, try a rail rifle or combat rifle for a little DPS to keep the reds at bay for long enough to run away.
Bonus points if you can get the links somewhere out of the way of camping such as on top of an inaccessible building or piece of terrain. But good luck getting a dropship up in an ambush match unless you have first vehicle deploy for the match :) - don't get too attached to that dropship.
If two team members in a match deploy 4 uplinks each, well apart from each other, you have a chance of surviving a spawn in as opposed to the "smart" deploy just dropping you in the cluster of your dieing allies. (or that single camped link)
Obviously you have to read your map and work out if the tactic could work, big open fields don't do well with this and maps with little cover make it extra hard to survive the zerg attack coming your way. |
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