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601. Uplinks are this game's biggest problem - in Feedback/Requests [original thread]
No, uplinks are not a problem. It is kind of contradictory to say that putting uplinks on a high location negates tactical play because it IS tactical play, what you mean is it is not tactical play you like, probably because you are a heavy or sco...
- by Nothing Certain - at 2014.11.01 23:38:00
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602. So I realise something about AV - in General Discussions [original thread]
Lloyd Orfay wrote: The swarm launchers had been buffed so ridiculously that armour tanking HAV's were pushed to almost virtual uselessness if anyone has anything advanced and up, even the basics are ridiculous. I got a Myron dropship, and the s...
- by Nothing Certain - at 2014.10.31 23:48:00
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603. Finally going to do it - in General Discussions [original thread]
I have a couple alts that I created to test things out, now I made them lesser versions of my main and I will make one a pilot. I don't know what I'll do with the other. This alt is used mainly to run free suits on and I think I'll stick with that.
- by Nothing Certain - at 2014.10.31 03:33:00
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604. x3 sp events plus omega boosters stacked - in General Discussions [original thread]
Porkchop Samitches wrote: I am honestly blown away by how many people are circle jerking about how this a good thing. I'm not so worried about the raised cap (which would require over 25 hours on average to cap rather than the current 12, great...
- by Nothing Certain - at 2014.10.31 03:28:00
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605. 750K Cap: It's not about Vets wanting to be better than everyone... - in General Discussions [original thread]
DarthPlagueis TheWise wrote: You're idiots because the vast majority of the people who don't come on this forum, yet have heard a lot about it, don't bother logging on because of the overwhelming amount of CCP fanboys - that's you people - and ...
- by Nothing Certain - at 2014.10.30 21:03:00
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606. So how many people are happy with the new SP cap? - in General Discussions [original thread]
Most of that SP will go to vets, they will top the leaderboards and get the lion's share of each match. Since it gains you less advantage at higher levels though it should end up leveling the player field a bit, which is a good thing.
- by Nothing Certain - at 2014.10.30 20:56:00
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607. Pay Judge ! - in General Discussions [original thread]
Soraya Xel wrote: Given Judge said had an average KDR with assault dropships of like 50, I think he should be doing fine. ;) I don't think that is what he said. I believe he was talking about the KDR needed compared to swarms on a SP basis, ...
- by Nothing Certain - at 2014.10.30 20:51:00
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608. "Latino" - in General Discussions [original thread]
CharacterNameWasTaken wrote: jhon hartigan wrote: CharacterNameWasTaken wrote: Ima make an all jew corp and call it Kikes unitded and it will have 99% tax. That's racist! Jewish people follow a religion its not a race therefore im no ...
- by Nothing Certain - at 2014.10.29 23:58:00
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609. CCP and the CPM failed hard - in General Discussions [original thread]
Judge Rhadamanthus wrote: Soraya Xel wrote: Nothing in this game should ever "maintain" a KDR of 43. Ever. Interesting point. how many kills per game then, for a dropship over 20 games is a 43 KDR? And how does that compare based on kills...
- by Nothing Certain - at 2014.10.29 20:52:00
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610. Asking the important questions first - in General Discussions [original thread]
CCP Rattati wrote: Kaze Eyrou wrote: "A New Agent is available for purchase for Aurum. The Agent is displayed in the Mercenary Quarters, providing better selling offers from Vendors." So is it a chick, and is she sexy to look at? She is ...
- by Nothing Certain - at 2014.10.29 20:35:00
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611. CCP and the CPM failed hard - in General Discussions [original thread]
[quote=Judge Rhadamanthus]If you think A good job was done with the Tank, the ADS and the AV then speak up. I think It sucks. Show me why it does not.[/quote Show me why it does. What does balance look like to you? What kdr or spawn/kill ratio sh...
- by Nothing Certain - at 2014.10.28 12:48:00
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612. I was told the min assault was awesome - in General Discussions [original thread]
I like rhe MinAssault because it is pretty versatile. I use it for swarms, sniper and as a straight Assault, even with the MD in close quarters.
- by Nothing Certain - at 2014.10.22 20:26:00
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613. AV Advice requested... - in General Discussions [original thread]
I use an Amarr Sentinel with a red and green bottle and a repper with a forge usually but I've switched to a MinAssault with swarms lately. It is just funner and I have more success against dropships. I tried the Minmando with swarms but it just d...
- by Nothing Certain - at 2014.10.22 03:22:00
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614. ADS Data - in General Discussions [original thread]
I find this an interesting thread. I almost never get credit for a kill on a dropship and I assumed everyone bailed. If they are dying from suicide or road kill then not only don't get points for the kill the data is screwed and skewed.
- by Nothing Certain - at 2014.10.20 21:50:00
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615. I made a ForgeGun Montage video. - in General Discussions [original thread]
I've had some pretty good ragdolls but that one on the bridge must take a record for distance.
- by Nothing Certain - at 2014.10.20 20:16:00
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616. Hotfix Delta: STOP unskilled invisible BOMBERS [VIDEO] - in Feedback/Requests [original thread]
John Psi wrote: Nothing Certain wrote: I agree with the OP's first two suggestions. RE's should never have become super grenades, but they should not make any sound because their purpose should be as sneaky guardians. m8, i mean RE must h...
- by Nothing Certain - at 2014.10.20 04:29:00
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617. [Feedback] Adv Swarm dealing over 3k damage. - in Feedback/Requests [original thread]
I have shot at hundreds of ADS and have never had that happen.
- by Nothing Certain - at 2014.10.20 04:19:00
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618. Hotfix Delta: STOP unskilled invisible BOMBERS [VIDEO] - in Feedback/Requests [original thread]
I agree with the OP's first two suggestions. RE's should never have become super grenades, but they should not make any sound because their purpose should be as sneaky guardians.
- by Nothing Certain - at 2014.10.19 19:45:00
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619. Hotfix Delta: STOP unskilled invisible BOMBERS [VIDEO] - in Feedback/Requests [original thread]
Dexter307 wrote: Solution: move to the right or left No changes needed here, move along everyone. No, You can see the RE and begin running and still not be able to move out of the blast radius.
- by Nothing Certain - at 2014.10.19 19:33:00
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620. @Rattati: Redesigning the Swarm Launcher - Anti air role only - in Feedback/Requests [original thread]
My only reply is that the OP is not worth a reply.
- by Nothing Certain - at 2014.10.19 14:53:00
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