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Nothing Certain
Bioshock Rejects
1247
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Posted - 2014.10.30 20:56:00 -
[31] - Quote
Most of that SP will go to vets, they will top the leaderboards and get the lion's share of each match. Since it gains you less advantage at higher levels though it should end up leveling the player field a bit, which is a good thing.
Because, that's why.
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zDemoncake
Horizons' Edge Proficiency V.
185
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Posted - 2014.10.30 20:58:00 -
[32] - Quote
I don't have a problem with it.
It helps new players catch up, but for those of us who already have 30mil SP + we can use it to pull away farther, etc.
CEO of Horizons' Edge's mercenary division
My soul, your beats!
Enemy to many; equal to none.
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DEZKA DIABLO
THE FOOTCLAN
734
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Posted - 2014.10.30 21:11:00 -
[33] - Quote
750 is too much, 350 maybe but 750 no.
Then what 3x sp events and active omega booster sales and two prototype suits in a week???!!!
Na fak that, too noobalicious if you ask me!
DONT EVER COMPLAIN, USE CAPS LOCK OR POINT OUT WHAT BROKEN WITH OUR GAME OR WE WILL DEFINITELY BAN YOUR ASS FOR 6 MONTHS
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XxGhazbaranxX
Eternal Beings Dark Taboo
1786
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Posted - 2014.10.30 21:21:00 -
[34] - Quote
TBH I don't mind the new cap at all. If Newbies can reach me at a certain rate that Also Means I can outrun them At the same pace effectively keeping the gap as large as I want to keep it. When I am satisfied with the amount of SP I have I will stop buying boosters, If I want a new proto I'll buy some more and done.
It would have been better if they did this years ago but hey, it's going to be here now and we might as well take advantage of it.
Plasma Cannon Advocate
Dust 514 Survivor
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Immortal John Ripper
25401
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Posted - 2014.10.30 21:24:00 -
[35] - Quote
I vote yes.
/thread.
I have been diagnosed with "TED" - Taco Eating Disorder.
I can't stop eating tacos.
Best Disorder Ever
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6217
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Posted - 2014.10.30 21:56:00 -
[36] - Quote
Yes, very happy.
I am GJR's Renfield lol
My favourite BAND '14 days till Maine'
Their album - 28 days till maine.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6217
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Posted - 2014.10.30 21:57:00 -
[37] - Quote
XxGhazbaranxX wrote:TBH I don't mind the new cap at all. If Newbies can reach me at a certain rate that Also Means I can outrun them At the same pace effectively keeping the gap as large as I want to keep it. When I am satisfied with the amount of SP I have I will stop buying boosters, If I want a new proto I'll buy some more and done.
It would have been better if they did this years ago but hey, it's going to be here now and we might as well take advantage of it.
That gap is finite, so no you can't.
I am GJR's Renfield lol
My favourite BAND '14 days till Maine'
Their album - 28 days till maine.
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KEROSIINI-TERO
The Rainbow Effect
1452
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Posted - 2014.10.30 21:58:00 -
[38] - Quote
NO
Hmm was I the rambler I wonder...
People would enjoy Dust a lot more if they accepted the fact that EVERYTHING is subject to change
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6217
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Posted - 2014.10.30 21:58:00 -
[39] - Quote
Vell0cet wrote:Derpty Derp wrote:Cyzad4 wrote:Vell0cet wrote:I'm happy new players can catch up more quickly. I do worry though about how this is compatible with a 10+ year plan for DUST & Legion. There is going to be a lot of rage if SP doesn't carry over to Legion. SP not carrying over would be a pretty valid rage point I disagree, Legion should have a fresh start. Or at least dump all the Dust players into a separate server... Who wants more new player farming? I completely disagree with this argument. It's totally shortsighted thinking. So let's go with your suggestion for a minute and wipe the slate clean. What happens in 2 years after Legion's launch when once again there is a huge SP disparity between new and old players? Are you going to do another SP reset to 0? It's not a viable long term plan. The real problem is how to integrate low SP players and high sp players. The way to do this is with an optional academy mode for players under 5 mill SP. Combine this with a larger player population and better matchmaking and you've got a long term solution that doesn't involve pissing off the most dedicated supporters of the game.
Easily done with Eves security level space.
That way, people will only experience what they want, when they want.
I am GJR's Renfield lol
My favourite BAND '14 days till Maine'
Their album - 28 days till maine.
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waistr
DEAD-MEN-WALKING
224
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Posted - 2014.10.30 22:49:00 -
[40] - Quote
zDemoncake wrote:I don't have a problem with it.
It helps new players catch up, but for those of us who already have 30mil SP + we can use it to pull away farther, etc.
And for those of us with 50/60/70 mil+ there is nowhere to go to |
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Green Living
SHAKING BABIES FACTION WARFARE ALLIANCE
1253
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Posted - 2014.10.30 22:52:00 -
[41] - Quote
I'm sitting on 55 mil SP, count me as indifferent. |
501st Headstrong
G0DS AM0NG MEN General Tso's Alliance
678
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Posted - 2014.10.30 23:19:00 -
[42] - Quote
Very thouroughly yes. It sucks when you cap, have the hardest match of your life, and get 1000 SP. Now it'll take longer
"You insulted my boat. No one insults my boat. It no doubt cost more then the entire village you came from." - Roman83
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13ear
262
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Posted - 2014.10.30 23:20:00 -
[43] - Quote
An increase to the current weekly cap was definitely needed, almost quadrupling it however, was a little excessive.
I'd say 380k SP would be better, especially considering those willing to buy AUR can now triple stack active + passive boosters. There's just not enough skills in the game to warrant a cap this high.
I'm by no means against the average player catching up to those of us who have an abundance of SP; The disparity between new players & vets needs to be lessened or the game will never move forward.
I just fear that a few months from now, those of us who already have most the skill trees we want maxed out will have nothing left to look forward to. (Which goes against everything that makes Dust great.)
So in conclusion, be careful what you wish for.
One original thought is worth a thousand mindless quotings - Diogenes
Winner of EU Squad Cup
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1193
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Posted - 2014.10.30 23:22:00 -
[44] - Quote
Meeeeeee i love it
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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Viktor Hadah Jr
Negative-Impact Gentlemen's.Club
5712
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Posted - 2014.10.30 23:27:00 -
[45] - Quote
Against new skill cap, but mainly for selfish reasons :D
EVE 21 Day Trial
Selling Templar BPO's
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Blueprint For Murder
Immortal Guides
196
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Posted - 2014.10.30 23:39:00 -
[46] - Quote
I am I might actually play more and spend less time on the forums lol. Let us rejoice...
The miracle food of high-energy plankton gathered from the oceans of the world.Wizard Talk
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6224
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Posted - 2014.10.31 00:06:00 -
[47] - Quote
Viktor Hadah Jr wrote:Against new skill cap, but mainly for selfish reasons :D
Got to much work/school barely cap as is, no way i will cap after new SP cap.
Ah but look at it this way.
You'll be able to earn more than the pre 1.9's cap much quicker.
I am GJR's Renfield lol
My favourite BAND '14 days till Maine'
Their album - 28 days till maine.
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Thokk Nightshade
KNIGHTZ OF THE ROUND
636
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Posted - 2014.10.31 01:28:00 -
[48] - Quote
So I rarely buy boosters *EDIT* (I bought one, and that was for the Million Clone challenge, so I don't now how they work in "normal" weeks), so my answer to this thread is based on 1 question. To those people who are triple stacking boosters, does that mean they will simply reach the 750k cap 3 times faster, or does it mean they will get 3x the total SP for the week?
If it is simply reaching the cap quicker, I can handle 750k. I won't ever reach it but it isn't totally extreme. However, if someone can triple stack and pull in 2.25 MILLION SP a week? Nope, too much. WAY too much.
Thokk Kill. Thokk Crush. Thokk Smash.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6226
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Posted - 2014.10.31 01:29:00 -
[49] - Quote
Thokk Nightshade wrote:So I rarely buy boosters, so my answer to this thread is based on 1 question. To those people who are triple stacking boosters, does that mean they will simply reach the 750k cap 3 times faster, or does it mean they will get 3x the total SP for the week?
If it is simply reaching the cap quicker, I can handle 750k. I won't ever reach it but it isn't totally extreme. However, if someone can triple stack and pull in 2.25 MILLION SP a week? Nope, too much. WAY too much.
Why is that way too much though?.
By what standards is that actually too much?.
I am GJR's Renfield lol
1.9 ftw!.
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Thokk Nightshade
KNIGHTZ OF THE ROUND
636
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Posted - 2014.10.31 01:36:00 -
[50] - Quote
TechMechMeds wrote:Thokk Nightshade wrote:So I rarely buy boosters, so my answer to this thread is based on 1 question. To those people who are triple stacking boosters, does that mean they will simply reach the 750k cap 3 times faster, or does it mean they will get 3x the total SP for the week?
If it is simply reaching the cap quicker, I can handle 750k. I won't ever reach it but it isn't totally extreme. However, if someone can triple stack and pull in 2.25 MILLION SP a week? Nope, too much. WAY too much. Why is that way too much though?. By what standards is that actually too much?.
Seriously? 2.2 Million a week? People are going to going from 0-proto every other week in a new suit. I don't ever come close to capping out now. With this formula, a brand new, fresh merc out of the academy, if s/he is willing to pay some money, will catch and surpass me in total SP in under 3 months (I'm at about 21 million SP right now). This is the definition of pay to win. I've had to grind for a year and a 1/2 (I did take a hiatus in the middle and I have other obligations outside this game) to get to that point. Someone can walk in, throw some cash around, and surpass me in total SP in 1/6th the time simply because they are willing to pay? If this is the case, why have a cap at all? Let people stack 5 Omega Boosters with no cap and let people hit 10 million a week. Or 20 Million a week. At what point WILL it be too much for you?
Thokk Kill. Thokk Crush. Thokk Smash.
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Sequal Rise
Les Desanusseurs
143
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Posted - 2014.10.31 01:42:00 -
[51] - Quote
This new cap is gonna ruin all the purpose of Dust. We play Dust because we know it's hard, but when we finally succeed, it's rewarding. We waited 1 month and a half to get this proto suit we cherish, then spent months to get some passives that changes everything, and worked hard to have good weapons.
Now what? You'll stack 3 omegas and you'll go for 3M SP per week : 1 full proto suit from lvl 0 basic to 5 racial. 1 DAMN WEEK !?
And all of these scrubs are happy because they'll finally have what they dont deserve.
Why would anyone play a game with 0 challenge constantly screwed up -update after update - by the dev team?
Sorry for my bad english.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6226
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Posted - 2014.10.31 01:43:00 -
[52] - Quote
Thokk Nightshade wrote:TechMechMeds wrote:Thokk Nightshade wrote:So I rarely buy boosters, so my answer to this thread is based on 1 question. To those people who are triple stacking boosters, does that mean they will simply reach the 750k cap 3 times faster, or does it mean they will get 3x the total SP for the week?
If it is simply reaching the cap quicker, I can handle 750k. I won't ever reach it but it isn't totally extreme. However, if someone can triple stack and pull in 2.25 MILLION SP a week? Nope, too much. WAY too much. Why is that way too much though?. By what standards is that actually too much?. Seriously? 2.2 Million a week? People are going to going from 0-proto every other week in a new suit. I don't ever come close to capping out now. With this formula, a brand new, fresh merc out of the academy, if s/he is willing to pay some money, will catch and surpass me in total SP in under 3 months (I'm at about 21 million SP right now). This is the definition of pay to win. I've had to grind for a year and a 1/2 (I did take a hiatus in the middle and I have other obligations outside this game) to get to that point. Someone can walk in, throw some cash around, and surpass me in total SP in 1/6th the time simply because they are willing to pay? If this is the case, why have a cap at all? Let people stack 5 Omega Boosters with no cap and let people hit 10 million a week. Or 20 Million a week. At what point WILL it be too much for you?
Let's see.
This char has 39 mil sp
My alt has 24 mil sp
My tanker has 18 mil sp
Iv spent -ú1000+ to hoard isk and run isk less proto fits for over the almost 2 years now.
Im not mad that players can catch up. They won't reach anything I can't do or gain anything unobtainable. They can pay to skip the grind for all I care. They cannot reach some magical op level and we can also earn more than the cap at something like x3 the rate. You yourself can earn the pre 1.9 cap x3 faster as well.
Anyway, you didn't actually state why its too much, you just gave me your selfish opinion.
I am GJR's Renfield lol
1.9 ftw!.
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SirManBoy
Molon Labe. General Tso's Alliance
668
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Posted - 2014.10.31 01:47:00 -
[53] - Quote
OP,
I think the new cap is a fantastic development. I'm excited for all the new bros who will become competitive far more quickly and all the vets who will get to enjoy the pleasures of exploring other roles. Take it from a 70 mil SP vet, we all win with this new cap.
SMB |
Sequal Rise
Les Desanusseurs
143
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Posted - 2014.10.31 01:53:00 -
[54] - Quote
TechMechMeds wrote:Thokk Nightshade wrote:TechMechMeds wrote:Thokk Nightshade wrote:So I rarely buy boosters, so my answer to this thread is based on 1 question. To those people who are triple stacking boosters, does that mean they will simply reach the 750k cap 3 times faster, or does it mean they will get 3x the total SP for the week?
If it is simply reaching the cap quicker, I can handle 750k. I won't ever reach it but it isn't totally extreme. However, if someone can triple stack and pull in 2.25 MILLION SP a week? Nope, too much. WAY too much. Why is that way too much though?. By what standards is that actually too much?. Seriously? 2.2 Million a week? People are going to going from 0-proto every other week in a new suit. I don't ever come close to capping out now. With this formula, a brand new, fresh merc out of the academy, if s/he is willing to pay some money, will catch and surpass me in total SP in under 3 months (I'm at about 21 million SP right now). This is the definition of pay to win. I've had to grind for a year and a 1/2 (I did take a hiatus in the middle and I have other obligations outside this game) to get to that point. Someone can walk in, throw some cash around, and surpass me in total SP in 1/6th the time simply because they are willing to pay? If this is the case, why have a cap at all? Let people stack 5 Omega Boosters with no cap and let people hit 10 million a week. Or 20 Million a week. At what point WILL it be too much for you? Let's see. This char has 39 mil sp My alt has 24 mil sp My tanker has 18 mil sp Iv spent -ú1000+ to hoard isk and run isk less proto fits for over the almost 2 years now. Im not mad that players can catch up. They won't reach anything I can't do or gain anything unobtainable. They can pay to skip the grind for all I care. They cannot reach some magical op level and we can also earn more than the cap at something like x3 the rate. You yourself can earn the pre 1.9 cap x3 faster as well. Anyway, you didn't actually state why its too much, you just gave me your selfish opinion. Read my post above and you'll see why.
It's not even about money, nor selfishness, it's the entire goal of the game on which they are sh!tting on. A MMORPG (FPS too for Dust) is based on constant grinding. What makes it attractful is the challenge to have everything you want, with 1.9, there will be no challenge.
You can add me in the NO list.
Sorry for my bad english.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6226
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Posted - 2014.10.31 02:02:00 -
[55] - Quote
Sequal Rise wrote:TechMechMeds wrote:Thokk Nightshade wrote:TechMechMeds wrote:Thokk Nightshade wrote:So I rarely buy boosters, so my answer to this thread is based on 1 question. To those people who are triple stacking boosters, does that mean they will simply reach the 750k cap 3 times faster, or does it mean they will get 3x the total SP for the week?
If it is simply reaching the cap quicker, I can handle 750k. I won't ever reach it but it isn't totally extreme. However, if someone can triple stack and pull in 2.25 MILLION SP a week? Nope, too much. WAY too much. Why is that way too much though?. By what standards is that actually too much?. Seriously? 2.2 Million a week? People are going to going from 0-proto every other week in a new suit. I don't ever come close to capping out now. With this formula, a brand new, fresh merc out of the academy, if s/he is willing to pay some money, will catch and surpass me in total SP in under 3 months (I'm at about 21 million SP right now). This is the definition of pay to win. I've had to grind for a year and a 1/2 (I did take a hiatus in the middle and I have other obligations outside this game) to get to that point. Someone can walk in, throw some cash around, and surpass me in total SP in 1/6th the time simply because they are willing to pay? If this is the case, why have a cap at all? Let people stack 5 Omega Boosters with no cap and let people hit 10 million a week. Or 20 Million a week. At what point WILL it be too much for you? Let's see. This char has 39 mil sp My alt has 24 mil sp My tanker has 18 mil sp Iv spent -ú1000+ to hoard isk and run isk less proto fits for over the almost 2 years now. Im not mad that players can catch up. They won't reach anything I can't do or gain anything unobtainable. They can pay to skip the grind for all I care. They cannot reach some magical op level and we can also earn more than the cap at something like x3 the rate. You yourself can earn the pre 1.9 cap x3 faster as well. Anyway, you didn't actually state why its too much, you just gave me your selfish opinion. Read my post above and you'll see why. It's not even about money, nor selfishness, it's the entire goal of the game on which they are sh!tting on. A MMORPG (FPS too for Dust) is based on constant grinding. What makes it attractful is the challenge to have everything you want, with 1.9, there will be no challenge. You can add me in the NO list.
Yeah I read your post.
What you find attractive in a game (grinding for ages) is not what everyone appreciates, its that simple. Dusts stats have also backed that up and the game is nice and stable and we can expect to actually keep players now.
Anyone who has played dust long enough can see this is a good thing provided they aren't short sighted and just mad that they no longer have such a large advantage 90% of the time through sp utility.
You still have all your stuff, your stuff isn't going to magically become obsolete, the new players aren't going to obtain anything you don't already have or can't get, they will have no actual advantage.
They might get ahead sure, but they'll pay out the arse for it and by your own logic, shouldn't you be mad at beta vets?.
Ah also, that's pretty dim of you. There will be no challenge with newbs getting competitive quickly but there is with gaining sp?.
That is so backwards, go play destiny or wow.
I am GJR's Renfield lol
1.9 ftw!.
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JP Acuna
Fatal Absolution General Tso's Alliance
270
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Posted - 2014.10.31 02:04:00 -
[56] - Quote
Good for new players. Not good for balance between casual and hardcore players. I'm never gonna cap out again with my current life state which doesn't make me happy, but then again i just reached 50mill SP so i'm not so worried about big SP investments. It's just sad i won't cap out every week.
I don't know... i guess veterans don't get much more OP after a certain point, so... I don't know how to feel, don't listen to me. |
Russel Mendoza
Klandatu
1
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Posted - 2014.10.31 02:08:00 -
[57] - Quote
freaking hell yes, the more sp the better. |
Blueprint For Murder
Immortal Guides
198
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Posted - 2014.10.31 02:15:00 -
[58] - Quote
Lol this just shows how bad the don't nerf me bro is look at these guys like I will no longer have a huge advantage lmao. This will make isk the dividing factor so you will still have your huge advantage over new players lol relax scrubs.
The miracle food of high-energy plankton gathered from the oceans of the world.Wizard Talk
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Thokk Nightshade
KNIGHTZ OF THE ROUND
637
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Posted - 2014.10.31 02:17:00 -
[59] - Quote
TechMechMeds wrote:Thokk Nightshade wrote:TechMechMeds wrote:Thokk Nightshade wrote:So I rarely buy boosters, so my answer to this thread is based on 1 question. To those people who are triple stacking boosters, does that mean they will simply reach the 750k cap 3 times faster, or does it mean they will get 3x the total SP for the week?
If it is simply reaching the cap quicker, I can handle 750k. I won't ever reach it but it isn't totally extreme. However, if someone can triple stack and pull in 2.25 MILLION SP a week? Nope, too much. WAY too much. Why is that way too much though?. By what standards is that actually too much?. Seriously? 2.2 Million a week? People are going to going from 0-proto every other week in a new suit. I don't ever come close to capping out now. With this formula, a brand new, fresh merc out of the academy, if s/he is willing to pay some money, will catch and surpass me in total SP in under 3 months (I'm at about 21 million SP right now). This is the definition of pay to win. I've had to grind for a year and a 1/2 (I did take a hiatus in the middle and I have other obligations outside this game) to get to that point. Someone can walk in, throw some cash around, and surpass me in total SP in 1/6th the time simply because they are willing to pay? If this is the case, why have a cap at all? Let people stack 5 Omega Boosters with no cap and let people hit 10 million a week. Or 20 Million a week. At what point WILL it be too much for you? Let's see. This char has 39 mil sp My alt has 24 mil sp My tanker has 18 mil sp Iv spent -ú1000+ to hoard isk and run isk less proto fits for over the almost 2 years now. Im not mad that players can catch up. They won't reach anything I can't do or gain anything unobtainable. They can pay to skip the grind for all I care. They cannot reach some magical op level and we can also earn more than the cap at something like x3 the rate. You yourself can earn the pre 1.9 cap x3 faster as well. Anyway, you didn't actually state why its too much, you just gave me your selfish opinion.
And you are absolutely entitled to your opinion and if you feel that way, bravo. I just feel it is going to throw everything even MORE out of balance. Who is usually on top of the boards at the end of the match? Vets. Which means they will get more SP then they used to. Which is going to create an even LARGER gap between the casual and hardcore, new player and veteran. Honestly, no one but Vets have a realistic snowball's chance in hell of coming close to capping out (newer players will rage quit well before they even come close once they are out of the battle academy. I just see this as becoming another case of "the rich get richer"
Thokk Kill. Thokk Crush. Thokk Smash.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6226
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Posted - 2014.10.31 02:32:00 -
[60] - Quote
Thokk Nightshade wrote:TechMechMeds wrote:Thokk Nightshade wrote:TechMechMeds wrote:Thokk Nightshade wrote:So I rarely buy boosters, so my answer to this thread is based on 1 question. To those people who are triple stacking boosters, does that mean they will simply reach the 750k cap 3 times faster, or does it mean they will get 3x the total SP for the week?
If it is simply reaching the cap quicker, I can handle 750k. I won't ever reach it but it isn't totally extreme. However, if someone can triple stack and pull in 2.25 MILLION SP a week? Nope, too much. WAY too much. Why is that way too much though?. By what standards is that actually too much?. Seriously? 2.2 Million a week? People are going to going from 0-proto every other week in a new suit. I don't ever come close to capping out now. With this formula, a brand new, fresh merc out of the academy, if s/he is willing to pay some money, will catch and surpass me in total SP in under 3 months (I'm at about 21 million SP right now). This is the definition of pay to win. I've had to grind for a year and a 1/2 (I did take a hiatus in the middle and I have other obligations outside this game) to get to that point. Someone can walk in, throw some cash around, and surpass me in total SP in 1/6th the time simply because they are willing to pay? If this is the case, why have a cap at all? Let people stack 5 Omega Boosters with no cap and let people hit 10 million a week. Or 20 Million a week. At what point WILL it be too much for you? Let's see. This char has 39 mil sp My alt has 24 mil sp My tanker has 18 mil sp Iv spent -ú1000+ to hoard isk and run isk less proto fits for over the almost 2 years now. Im not mad that players can catch up. They won't reach anything I can't do or gain anything unobtainable. They can pay to skip the grind for all I care. They cannot reach some magical op level and we can also earn more than the cap at something like x3 the rate. You yourself can earn the pre 1.9 cap x3 faster as well. Anyway, you didn't actually state why its too much, you just gave me your selfish opinion. And you are absolutely entitled to your opinion and if you feel that way, bravo. I just feel it is going to throw everything even MORE out of balance. Who is usually on top of the boards at the end of the match? Vets. Which means they will get more SP then they used to. Which is going to create an even LARGER gap between the casual and hardcore, new player and veteran. Honestly, no one but Vets have a realistic snowball's chance in hell of coming close to capping out (newer players will rage quit well before they even come close once they are out of the battle academy. I just see this as becoming another case of "the rich get richer"
Fair play but we didn't seem to have a problem with keeping millions of sp from beta now did we?, oh no.
What is this almost obsession or utmost important attitude with capping out?, I really don't get it.
Why are people behaving like the game is ruined partly because they don't have the time to cap out?. Its really not that important and if you are a vet, then you should care the least about it because you've got sp.
You are aware that you yourself will ve able to earn sp at something like x3 the rate now right?, sp costs aren't going up either. Nothing is actually going to change except that newbs can get up to our Kevel or if they put in the time, then they could get ahead. If they want to pay out the arse and support the game in doing so, then good stuff right?.
If they get ahead, how does that actually have a detrimental effect on you other than less stomping and more challenge?.
I am GJR's Renfield lol
1.9 ftw!.
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