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561. A New Age of WP Farming - in General Discussions [original thread]
demonkiller 12 wrote: as someone pointed out to me, those scanned are only visible to the scanners squad and a 6 man scanning squad would do nothing. Those scanned units need to be killed by a squad mate within X time to get the 15 points or...
- by Nguruthos IX - at 2013.10.03 09:42:00
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562. How many nerf does it take to buff vehicles? - in General Discussions [original thread]
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: #1Posted: 2013.08.27 15:09 | Report | Edited by: Iron Wolf Saber Like 6 And before you argue otherwise check the chart below. Madrugar Standard - 3 High 5 Lows Madrugar Advanced - 4 High 5 Lows Mad...
- by Nguruthos IX - at 2013.10.03 09:39:00
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563. Any dropship pilots or gunners out there? - in General Discussions [original thread]
What good is doing all this work for an entire vehicle where the only two guns on it are going to be broke, and therefore empty and nobody will ever use them. Why?
- by Nguruthos IX - at 2013.10.03 01:06:00
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564. Seriously CCP - in General Discussions [original thread]
It's okay if amarr and min standards come out with vehicle update (as they should for this whole "Square 1 balancing thing." DERP?) And if they logi and assault come out no later than 2 patches after that. Id be alright with that pace
- by Nguruthos IX - at 2013.10.03 01:02:00
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565. After some thought, 3 LOWs isn't SO bad on a Maddy. - in General Discussions [original thread]
DUST Fiend wrote: Maddy has 200 less PG :/ 265 extra CPU though. Maybe they want Gallente to hybrid tank, that's the only way to fly a Prometheus for any length of time. any length of time = time + 2 swarms?
- by Nguruthos IX - at 2013.10.03 00:52:00
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566. Future shield changes - in General Discussions [original thread]
gbghg wrote: Xocoyol Zaraoul wrote: Excuse me while I take a sniper fit and troll the daylights out of a shield tank by keeping him from ever regening if he's hiding in his redline do whatever the hell you like to the bastard. no regen...
- by Nguruthos IX - at 2013.10.03 00:49:00
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567. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
KEROSIINI-TERO wrote: CCP Logibro wrote: The Logistics and Assault Dropships are going to be taken out temporarily, but they should be returning in the future. As was said in the first post, we want to go back to basics and get the core inte...
- by Nguruthos IX - at 2013.10.03 00:46:00
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568. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
ladwar wrote: and no people been ask if small arms will stop it, which would be insane. That's just the kinda CrrAAaaaaZZZZyyyYYyy stuff a CCP might do!
- by Nguruthos IX - at 2013.10.03 00:45:00
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569. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
I hope this does not mean that a vehicle cannot rep up its armor or shields properly if there is some AR or sniper shooting at it... -.0
- by Nguruthos IX - at 2013.10.03 00:01:00
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570. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Skihids wrote: To really test the balance and get rid of the noise AV will lo have to be stripped down to the STD versions just like vehicles. This isn't a nerf whine, but rather a realistic testing requirement unless you are trying to balance...
- by Nguruthos IX - at 2013.10.02 21:17:00
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571. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
CommanderBolt wrote: MINA Longstrike wrote: CCP Logibro wrote: The Logistics and Assault Dropships are going to be taken out temporarily, but they should be returning in the future. As was said in the first post, we want to go back to bas...
- by Nguruthos IX - at 2013.10.02 21:04:00
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572. Are vehicles more or less an SP sink now? - in General Discussions [original thread]
Look like the Sp equivalent of infantry specing into new suits is going to be vehicles specing into a single new module. I didn't run the numbers yet, curious to see how this turns out though. My guess is the same or less up front but as conte...
- by Nguruthos IX - at 2013.10.02 20:48:00
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573. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Bojo The Mighty wrote: OK So..... WHY USE BLASTERS AT ALL As you progress through tiers for some reason the damage and RoF do not change at all but CPU/PG usage increases, no differences in ammunition, nothing. There is no reason to u...
- by Nguruthos IX - at 2013.10.02 20:43:00
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574. Petition for New Vehicle Changes to be Thrown in the Meatgrinder in Favor of Add... - in General Discussions [original thread]
It my even be less complicated.
- by Nguruthos IX - at 2013.10.02 20:38:00
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575. CCP: "You have too much CPU, and too little PG, huh?" - in General Discussions [original thread]
DUST Fiend wrote: Nguruthos IX wrote: On phone. Anyone can post derpship pg, cpu now? New Grimsnes / Old Grimsnes PG 940 / 545 CPU 450 / 165 Shield 800 / 700 Armor 2100 / 1700 New Myron / Old Myron PG 725 / 400 CPU 665 / 255 ...
- by Nguruthos IX - at 2013.10.02 20:16:00
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576. CCP: "You have too much CPU, and too little PG, huh?" - in General Discussions [original thread]
Iron Wolf Saber wrote: Texs Red wrote: Did you actually look at the vehicle base stats? Some vehicles base CPU has almost doubled. Shield tanks are gaining like 300 PG and armor tanks are loosing like 200. The loss of the skill bonus is irre...
- by Nguruthos IX - at 2013.10.02 18:53:00
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577. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
ChromeBreaker wrote: On a first pass... skills that dont have an inherant bonus are back And no given values on the armour Modules... 180mm plates gone? Guess derpships will still be that weird medium vehicle with only enough pg\cpu for sma...
- by Nguruthos IX - at 2013.10.02 18:47:00
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578. Any dropship pilots or gunners out there? - in General Discussions [original thread]
With new vehicle info out it is more important now than ever that you bring this bug to the attention of CCP. They will be removing assault dropships for an indefinite period of time. The only ds available will be standard. You will rely on other...
- by Nguruthos IX - at 2013.10.02 18:26:00
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579. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Im about to read this but keep in mind regarding dropships.. All these changes are for not- if you dont fix the bloody turret aiming bug!! Quit ripping turrets out of my gunners hands because they aimed too close to an arbitrary invisible and poin...
- by Nguruthos IX - at 2013.10.02 18:22:00
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580. Hey Logistics and Assault Dropships Pilots How Do You All Feel About No Respecs! - in General Discussions [original thread]
So it looks like instead of specing racial vehicles, you spec general vehicle types but the larger SP sink will be in unlocking and upgrading the modules for that vehicle, whichever you feel is better. Shields. Armor. Active. Passive. Dps upgrades...
- by Nguruthos IX - at 2013.10.02 18:15:00
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