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1781. I hear people say "The game should not be balanced around ISK" - in General Discussions [original thread]
Takahiro Kashuken wrote: 2 things will happen Either they reduce the prices so we can field more for less or they increase the prices but make the vehicle be able to take more damage I prefer paying more for a better vehicle tbh agreed....
- by Nguruthos IX - at 2013.08.02 11:25:00
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1782. I hear people say "The game should not be balanced around ISK" - in General Discussions [original thread]
Himiko Kuronaga wrote: Guess I'll be that guy, then. I don't think either dropships or tanks should be lower in price. If anything, make them more expensive, but more resilient. I wish heavies were treated in the same manner as well. I'm a fa...
- by Nguruthos IX - at 2013.08.02 11:23:00
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1783. I hear people say "The game should not be balanced around ISK" - in General Discussions [original thread]
but I think ISK should be balanced against ISK a 50,000 forge gun should not 3 shot a 1,500,000 ISK dropship. If it can, then either the price of AV needs to go up, or the price of derpships needs to go down. This is just silly. And don't eve...
- by Nguruthos IX - at 2013.08.02 11:10:00
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1784. Free ISK to All! (Vets) - in General Discussions [original thread]
i fly derpships. have pity on me
- by Nguruthos IX - at 2013.08.02 04:02:00
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1785. What the hell!! - in General Discussions [original thread]
Bomber dropship =/= new content though. It's just rehashing a model and creating a huge additional SP sink. Kind of does sound "No skilly" I just dont see this being necessary or fun. I could be wrong but we'll see....
- by Nguruthos IX - at 2013.08.02 03:17:00
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1786. hellstorm vs fujo update news - in General Discussions [original thread]
when uneducated people drink it turns their posts from slightly incomprehensible to entirely unintelligible
- by Nguruthos IX - at 2013.08.02 03:06:00
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1787. A Drop Ship / ForgeGun solution I think we can all agree on - in General Discussions [original thread]
Azura Sakura wrote: Make the map bigger, so the gap from MCC to the objective is larger and remove MCC. Makes drop ships important and we get bigger maps valid question for CCP would be are we able to get larger maps than this on PS3? Or is ...
- by Nguruthos IX - at 2013.08.02 01:48:00
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1788. A Drop Ship / ForgeGun solution I think we can all agree on - in General Discussions [original thread]
Arx Ardashir wrote: Nguruthos IX wrote: Arx Ardashir wrote: Nguruthos IX wrote: From the moment the first shot hits you out of nowhere you have about a total of 2.5 seconds to react and evade the remaining 3 shots in his clip, of which...
- by Nguruthos IX - at 2013.08.02 01:47:00
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1789. A Drop Ship / ForgeGun solution I think we can all agree on - in General Discussions [original thread]
Cy Clone1 wrote: Nguruthos IX wrote: Cy Clone1 wrote: im confused why some people say the turrets are not working. Aside from rails they are near perfect. I can kill very easily with ads and my gunners can also. and to the guy saying bett...
- by Nguruthos IX - at 2013.08.02 01:07:00
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1790. A Drop Ship / ForgeGun solution I think we can all agree on - in General Discussions [original thread]
Texs Red wrote: Problem is there is a fine line between the dropship being as tough as wet toilet paper and it being practially impossible to kill. The reason why I think they left them out is because with afterburners and the ability to tank a...
- by Nguruthos IX - at 2013.08.02 01:05:00
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1791. A Drop Ship / ForgeGun solution I think we can all agree on - in General Discussions [original thread]
Cy Clone1 wrote: im confused why some people say the turrets are not working. Aside from rails they are near perfect. I can kill very easily with ads and my gunners can also. and to the guy saying better landing gear I say you need better flyin...
- by Nguruthos IX - at 2013.08.02 01:01:00
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1792. A Drop Ship / ForgeGun solution I think we can all agree on - in General Discussions [original thread]
Arx Ardashir wrote: Nguruthos IX wrote: From the moment the first shot hits you out of nowhere you have about a total of 2.5 seconds to react and evade the remaining 3 shots in his clip, of which only 2 are needed to kill you. Base assault...
- by Nguruthos IX - at 2013.08.02 00:36:00
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1793. A Drop Ship / ForgeGun solution I think we can all agree on - in General Discussions [original thread]
EternalRMG wrote: Nguruthos IX wrote: EternalRMG wrote: Nguruthos IX wrote: gbghg wrote: A built on resistance would be nice, but what amount? Too much and a fix to turret aiming could make the ADS slightly overpowered, too little a...
- by Nguruthos IX - at 2013.08.02 00:17:00
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1794. A Drop Ship / ForgeGun solution I think we can all agree on - in General Discussions [original thread]
EternalRMG wrote: Nguruthos IX wrote: gbghg wrote: A built on resistance would be nice, but what amount? Too much and a fix to turret aiming could make the ADS slightly overpowered, too little and well the pile of **** will be slightly sh...
- by Nguruthos IX - at 2013.08.02 00:10:00
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1795. A Drop Ship / ForgeGun solution I think we can all agree on - in General Discussions [original thread]
Adelia Lafayette wrote: Just let passengers shoot out of the passenger seat that way you can obliterate everything with the forge gunners in the derpship Everyone would complain how OP that is. Even if it is only the same thing as FG being on...
- by Nguruthos IX - at 2013.08.02 00:02:00
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1796. A Drop Ship / ForgeGun solution I think we can all agree on - in General Discussions [original thread]
Telleth wrote: +1 I forge and giggle in anticipation of the +75 when I hear a dropship. Well as long as the kill gets credited. What I would really like would be some actual landing gear, can't set a dropship down without it exploding or taking...
- by Nguruthos IX - at 2013.08.01 23:59:00
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1797. A Drop Ship / ForgeGun solution I think we can all agree on - in General Discussions [original thread]
gbghg wrote: A built on resistance would be nice, but what amount? Too much and a fix to turret aiming could make the ADS slightly overpowered, too little and well the pile of **** will be slightly shallower. Enough that every conceivable fi...
- by Nguruthos IX - at 2013.08.01 23:58:00
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1798. A Drop Ship / ForgeGun solution I think we can all agree on - in General Discussions [original thread]
I think pretty much everybody agrees dropships are in a terrible spot right now. And I think most people agree forge guns are (at least intended) to be balanced against HAVs. And so nerfing the forge gun does not necessarily solve the problem wit...
- by Nguruthos IX - at 2013.08.01 23:49:00
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1799. Pilot suits for vehicles?! Really? In that case... - in General Discussions [original thread]
Kekklian Noobatronic wrote: ChromeBreaker wrote: Starshine Etherium wrote: it only makes sense to have an AV suit to counter. Why the hell should a madrugar get a buff? Full vehicle ballance pass for 1.4 / 1.5... including AV Chill ou...
- by Nguruthos IX - at 2013.08.01 10:34:00
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1800. Planetside 2 on the PS4 won't have kb/m support. - in General Discussions [original thread]
I finally tried PS2 and I felt bad for them. (air) Vehicle handling was terrible. The rest of the game is meh.
- by Nguruthos IX - at 2013.08.01 10:24:00
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