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21. This game still has a red line. - in General Discussions [original thread]
Operative 1171 Aajli wrote: Yes, let's end these protostomps quicker. More people must laugh and leave this game. It's not dying fast enough. Couldn't be because CCP is 3-4 years behind in development, stuck on PS3, had no executive produce...
- by Nguruthos IX - at 2014.02.16 08:12:00
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22. This game still has a red line. - in General Discussions [original thread]
That's just silly.
- by Nguruthos IX - at 2014.02.16 06:53:00
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23. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Skihids wrote: Welcome to New Eden, where we coddle you and take care of your every need. Feeling skittish? No problem, we'll give you a safe zone to shoot from where nobody can get to you! That's quite a reputation you have there... LO...
- by Nguruthos IX - at 2014.02.13 21:07:00
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24. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Vell0cet wrote: Judge: I asked this a few pages back. Are there changes to the aerial redline mechanics that could be made that would allow DS pilots the ability to take down glass cannon redline rails and get out without allowing them to spawn...
- by Nguruthos IX - at 2014.02.12 04:24:00
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25. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
This game may never see larger maps lol
- by Nguruthos IX - at 2014.02.11 02:36:00
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26. Dust on PS4 might be interesting - in General Discussions [original thread]
someday
- by Nguruthos IX - at 2014.02.09 23:47:00
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27. I wonder what decision CCP regrets the most, about the design and - in General Discussions [original thread]
implementation of Dust so far.
- by Nguruthos IX - at 2014.02.09 02:47:00
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28. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
DUST Fiend wrote: Spkr4theDead wrote: WUT ANG wrote: Rails should be long range just not 600m (across the map) make it like 400 then they will be forced to come off that hill and CCP PLEASE DO SOMETHING ABOUT HAVS ON TOP OF TOWERS. Oh ca...
- by Nguruthos IX - at 2014.02.08 21:21:00
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29. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Rogue Saint wrote: So what is the counter for derpships? Swarms are pointless, forges are an option but you can't be sure you have a decent forge gunner in the team so whats left? Rail Gun tank! Sure, I'm not a DS pilot, so my comments are inv...
- by Nguruthos IX - at 2014.02.07 09:02:00
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30. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Good video judge. However, I would have preferred just a montage of 100% - 0% dropship HP in under a second. Plus some footage of the futility of attempting to oust a red-line rail tanker from their sniping. Being invincible is bad. Having that...
- by Nguruthos IX - at 2014.02.07 08:43:00
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31. How to tell if someone's bad: - in General Discussions [original thread]
True Adamance wrote: Knight Soiaire wrote: Real men shoot from the enemie's redline! Real men go batshit insane in Lost Izalith right? Not before failing to properly tank S&O
- by Nguruthos IX - at 2014.02.05 21:05:00
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32. How to tell if someone's bad: - in General Discussions [original thread]
bad rails are bad
- by Nguruthos IX - at 2014.02.05 00:20:00
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33. How to tell if someone's bad: - in General Discussions [original thread]
They defend the red-line / red-line rail tanking as a concept. Simple as that really :)
- by Nguruthos IX - at 2014.02.03 13:55:00
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34. In before QQ, LR is OP - in General Discussions [original thread]
next week.
- by Nguruthos IX - at 2014.02.03 05:47:00
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35. @CCP: Reporting bugs feels largely pointless - in General Discussions [original thread]
Arkena Wyrnspire wrote: CCP are on holiday at the moment, but I agree. Generally, there don't seem to be that many responses there. One of the guys, I can't remember his name, something like Delamorui Eddy, responds a lot but overall it's a bit...
- by Nguruthos IX - at 2014.01.30 22:56:00
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36. Thank you CCP and Sony for not letting us players down. - in General Discussions [original thread]
Repe Susi wrote: http://www.youtube.com/watch?v=veK2dXInywU Read the 'about' section of the video. Oh what the heck, I'll just copy/paste it here: Quote: This was NOT a honorable match, although there was a Corporation Squad at the opposi...
- by Nguruthos IX - at 2014.01.30 09:23:00
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37. My favorite bug of 1.8 is if you die in a crashing dropship - in General Discussions [original thread]
Iron Wolf Saber wrote: we're playing 1.8 now? whatever the hell it is, it's not working :) Current version, 1.7? Goes to show how much I pay attention around here anymore. Stuff like this might be why.
- by Nguruthos IX - at 2014.01.30 09:21:00
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38. My favorite bug of 1.8 is if you die in a crashing dropship - in General Discussions [original thread]
obviously no SP for that too. Happens end of skirmish? GG, you wasted 15 minutes. Know when that was the most fun? 3x Sp cap event. lol. That made it so much more tolerable.
- by Nguruthos IX - at 2014.01.30 09:21:00
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39. My favorite bug of 1.8 is if you die in a crashing dropship - in General Discussions [original thread]
it kicks you from the game. ____ has left the battle. But it leaves you in to keep complaining that you're not re spawning (because you can't) And yeah. I've had this happen at least 30 times now. Have any other pilots reported it or did they ...
- by Nguruthos IX - at 2014.01.30 09:17:00
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40. The sp event - in General Discussions [original thread]
Nocturnal Soul wrote: Joel II X wrote: SP events are supposed to be fun? Games are suppose to be fun not one of Hercules 12 labors. Tell That to CCP. Lol deaf ears, etc, etc.
- by Nguruthos IX - at 2014.01.25 04:11:00
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