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Knight Soiaire
Better Hide R Die
2485
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Posted - 2013.10.02 15:30:00 -
[1] - Quote
*Takes away CPU bonus*
- Trollface. |
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Princeps Marcellus
Expert Intervention Caldari State
249
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Posted - 2013.10.02 15:41:00 -
[2] - Quote
Knight Soiaire wrote:*Takes away CPU bonus*
- Trollface. First of all http://www.youtube.com/watch?v=2Z4m4lnjxkY
Second of all, I think that the intention here was to force us to specialize into things that we want (armor resist) and make us make CPU/PG saving skills more important.
*groans*
Well, I think it worked. We're going to have to wait until we actually get into battle but erm... well, yeah. Much as I might troll, I'm not actually looking forward to these changes. |
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Knight Soiaire
Better Hide R Die
2486
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Posted - 2013.10.02 15:44:00 -
[3] - Quote
So, since we have to invest into more skills to reduce the CPU/PG cost of modules, instead of investing into one, to increase the values, this means we get more SP sinks, right?
OH BOY!
I always knew CCP would add some more content someday!
\o/ |
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Maken Tosch
DUST University Ivy League
4363
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Posted - 2013.10.02 16:48:00 -
[4] - Quote
They did say that a lot of this is not yet set in stone so there is a chance to change all that. Besides, with the recent info provided by CCP Logibro, I'm certain a lot of players will be dissecting the stats until there is none left to dissect. |
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Texs Red
SVER True Blood Public Disorder.
54
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Posted - 2013.10.02 17:28:00 -
[5] - Quote
Did you actually look at the vehicle base stats? Some vehicles base CPU has almost doubled. Shield tanks are gaining like 300 PG and armor tanks are loosing like 200. The loss of the skill bonus is irrelevant; read more, complain less. |
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Knight Soiaire
Better Hide R Die
2487
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Posted - 2013.10.02 17:45:00 -
[6] - Quote
Texs Red wrote:Did you actually look at the vehicle base stats? Some vehicles base CPU has almost doubled. Shield tanks are gaining like 300 PG and armor tanks are loosing like 200. The loss of the skill bonus is irrelevant; read more, complain less.
But now Electronics and Engineering have become skills without passives.
Which is ridiculous.
It should grant some bonus to PG/CPU modules if CCP are so set on removing our bonuses. |
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3636
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Posted - 2013.10.02 18:00:00 -
[7] - Quote
You don't need to use small turrets anymore. That should save on fitting. |
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
759
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Posted - 2013.10.02 18:29:00 -
[8] - Quote
Oh vehicles, I thought you meant dropsuits. Scared me for a moment, I just maxed out my engineering. |
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Iron Wolf Saber
Den of Swords
9157
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Posted - 2013.10.02 18:32:00 -
[9] - Quote
Texs Red wrote:Did you actually look at the vehicle base stats? Some vehicles base CPU has almost doubled. Shield tanks are gaining like 300 PG and armor tanks are loosing like 200. The loss of the skill bonus is irrelevant; read more, complain less.
In some cases triple
Methana old CPU 105 Methana new CPU 310
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Nguruthos IX
PEN 15 CLUB
1945
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Posted - 2013.10.02 18:53:00 -
[10] - Quote
Iron Wolf Saber wrote:Texs Red wrote:Did you actually look at the vehicle base stats? Some vehicles base CPU has almost doubled. Shield tanks are gaining like 300 PG and armor tanks are loosing like 200. The loss of the skill bonus is irrelevant; read more, complain less. In some cases triple Methana old CPU 105 Methana new CPU 310 On phone.
Anyone can post derpship pg, cpu now? |
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DUST Fiend
OSG Planetary Operations Covert Intervention
6651
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Posted - 2013.10.02 19:05:00 -
[11] - Quote
Nguruthos IX wrote:On phone.
Anyone can post derpship pg, cpu now? New Gorgon
PG 846 CPU 405
New Viper
PG 653 CPU 599
Signing in now to compare, can't recall of hand but sounds a lot higher. |
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Nguruthos IX
PEN 15 CLUB
1946
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Posted - 2013.10.02 20:16:00 -
[12] - Quote
DUST Fiend wrote:Nguruthos IX wrote:On phone.
Anyone can post derpship pg, cpu now? New Grimsnes / Old GrimsnesPG 940 / 545 CPU 450 / 165 Shield 800 / 700 Armor 2100 / 1700 New Myron / Old MyronPG 725 / 400 CPU 665 / 255 Shield 1375 / 1075 Armor 850 / 770 Dropships are going to be really good, no doubt about it, though limited ammo is going to be weird, and it really sucks for Assault dropship pilots. Us logi pilots are used to having totally useless ships anyways, so turning a Grimsnes into a Prometheus is pretty damn simple. Not so for ADS pilots. Which sucks too, because my favorite dog fights are always against Assault dropships, when my gunners aren't special, anyways.
If they don't fix the turret bug then there won't be much a point to flying.
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