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341. Put the EVE ISK back - in Feedback/Requests [original thread]
you are beta testing, you can't contaminate a study of how the game works if people are running around with unlimited funds now. they are trying to figure out the approperate isk/reward situation and take in data to see if we give them X they star...
- by Necrodermis - at 2012.10.23 17:25:00
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342. ARs need a rebalance - in Feedback/Requests [original thread]
Herpn Derpidus wrote: if they gave it alot more kick it wouldnt be so easy to land rapid hits from afar just look at the amount of recoil most guns have in other games. there the recoil prevents rapid fire at max ranges i don't want them to...
- by Necrodermis - at 2012.10.23 17:16:00
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343. ARs need a rebalance - in Feedback/Requests [original thread]
Herpn Derpidus wrote: yea i have to agree with you on this... i use scrambler pistols so i know i shouldnt really be talking too much about range complaints, but i was getting tore up by ARs when i was up top of this hill and my effectiveness w...
- by Necrodermis - at 2012.10.23 17:07:00
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344. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
i wonder if they are going to put in an active armor rep for dropsuits.
- by Necrodermis - at 2012.10.23 16:59:00
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345. dear CCP, about the nerfs - in Feedback/Requests [original thread]
yeah we should totally have indestructable gun boats ruling the skies un checked. in fact they shouldn't nerf anything and just remove 90% of the content because if you put a single skill point in anything but tank piloting, heavy suits, forge gu...
- by Necrodermis - at 2012.10.23 16:30:00
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346. ANTI-ARMOR... WHERE? - in Feedback/Requests [original thread]
Tank Splitter wrote: Or spec into a proto-swarm launcher. I gurantee you sit on a nano-hive all game long shooting swarms at a dropship, you will hit it once. And if it's a proto-swarm launcher, it will go down. That's why it's "Anti-armor...
- by Necrodermis - at 2012.10.22 17:57:00
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347. ANTI-ARMOR... WHERE? - in Feedback/Requests [original thread]
Ty 'SweetCheeks' Borg wrote: Even the crappest pilot can survive swarms this build. There's literally no counter to them at present except forge guns or rail guns and that's a pretty hard task too. nothing like the forge gun inaccuracy to try...
- by Necrodermis - at 2012.10.22 16:16:00
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348. ANTI-ARMOR... WHERE? - in Feedback/Requests [original thread]
the problem isn't the rockets, it's the pilots. until they bring in an anti-rocket thing for drop ships, there will never be a way to speed up rockets. the butt hurt of the pilots would just be too great. even the path of the rocket is broken it s...
- by Necrodermis - at 2012.10.22 06:01:00
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349. [request] Piloting skill buff(s) - in Feedback/Requests [original thread]
Dias Bailey wrote: List some ideas for a percentage buff that the piloting skill should give. my first thought would be to reduce the knockback from missile/swarm attacks the skills is going to effect different ships in different ways. all p...
- by Necrodermis - at 2012.10.22 01:09:00
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350. Uplink Camping - in Feedback/Requests [original thread]
communication with team mates is key to telling if a uplink is being camped. i know i killed a couple people that spawned on up links and i died a few times to spawn camps. i also killed some people that were camping my spawn. if everyone switch...
- by Necrodermis - at 2012.10.21 23:55:00
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351. Dear DEVS, How to put this.... - in Feedback/Requests [original thread]
i think the thing you are noticing is a lag delay. the missiles are lagging behind you or you are firing them and it is acting like you were in an area you are no longer at. unless you are talking about swarms. because they are screwed up beyond j...
- by Necrodermis - at 2012.10.21 23:52:00
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352. Request: Active scanners Paint AV equipment. - in Feedback/Requests [original thread]
ugg reset wrote: ha, can you really blame them though. i mean, after all the ISK and SP hey pored into there load outs they still can't "Tank" a SL or forge gun. And lord forbid a second AV player comes to help. I'll never understand snipers....
- by Necrodermis - at 2012.10.21 23:42:00
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353. Request: Active scanners Paint AV equipment. - in Feedback/Requests [original thread]
ugg reset wrote: ^ but at least you can see them. and even then how useful is an orbiting drop ship or a tank hiding behind cover. just knowing where to find everything that is bigger than you is good intel in my book. if the drop ship is kit...
- by Necrodermis - at 2012.10.21 23:26:00
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354. GET RID OF DUST/FOG EFFECTS - in Feedback/Requests [original thread]
Cyn Bruin wrote: Yes all caps, good god. I had 2 games without any environmental effects and they ran so smooth, no lag/framerate issues at all. Next two games were HEAVY fog/dust and framerate on the new 5pt map (was Ambush tho) was ridiculou...
- by Necrodermis - at 2012.10.21 23:13:00
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355. Request: Active scanners Paint AV equipment. - in Feedback/Requests [original thread]
ugg reset wrote: just pull out a swarm launcher. they paint anything with a turret and a means of locomotion, regardless if they have a direct line of sight. they need the LOS to complete the lock but it doesn't make much difference since they ...
- by Necrodermis - at 2012.10.21 23:09:00
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356. I knew it was an exploit - in Feedback/Requests [original thread]
dust players will never be on even footing with EVE pilots. the point of eve players having pocket dust corps is the point. one mission can fund a dust player for a while and hell one hour of mining in null sec can fund an dust merc with proto ev...
- by Necrodermis - at 2012.10.21 22:31:00
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357. Request: Active scanners Paint AV equipment. - in Feedback/Requests [original thread]
i'd support it if vehicles actually had a profile that matches its size. invisible vehicles everywhere. if you aren't looking at it, it's not on the radar.
- by Necrodermis - at 2012.10.21 22:28:00
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358. [REQUEST] Dual SMG's - in Feedback/Requests [original thread]
dual wielding is pointless and a waste of resources. of course i can stress the point till the cows come home but people like OP still think "b-but i-it's coooool" so i wont waste my breath.
- by Necrodermis - at 2012.10.17 19:11:00
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359. Please make BPO's easier to identify - in Feedback/Requests [original thread]
theschizogenious wrote: they have a GIANT BLUE BACKGROUND. how much more obvious do you want it? obviously it's not OBVIOUS enough. maybe it needs to be bluer.
- by Necrodermis - at 2012.10.17 18:35:00
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360. Burning Armor needs to be removed - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: I'm no HAV expert but it just confirms that overall, Shield is way superior to Armor in Dust 514 no matter if you're infantry or vehicle. The idioticly high shield regen compared to the armor one is enough in comparing ...
- by Necrodermis - at 2012.10.17 08:08:00
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