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361. Support weapons should get more WP for kill Assists - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: The MD, Laser Rifle, Sniper Rifle and Plasma Cannon all fall under the Support weapon category. I believe that kill assists with these weapons should reward the user with more SP. Currently all kill assists grant the user 2...
- by Mordecai Sanguine - at 2014.02.01 14:14:00
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362. request: Minmatar dropsuit balance - in Feedback/Requests [original thread]
D legendary hero wrote: https://forums.dust514.com/default.aspx?g=posts&t=137506 https://forums.dust514.com/default.aspx?g=posts&m=1774559#post1774559 Above are various threads that suggest it, but now I am out right requesting a bal...
- by Mordecai Sanguine - at 2014.01.31 22:17:00
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363. Dropships are in a good place - in General Discussions [original thread]
Chris F2112 wrote: For the past few weeks I've spent all my time playing this game in dropships (perhaps a few of you have played with or against my dropship alt Jet Starflyer) and this is by far the best balance pass at dropships that has been...
- by Mordecai Sanguine - at 2014.01.31 21:48:00
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364. I've never been OHK'ed by a SCR - in General Discussions [original thread]
Aisha Ctarl wrote: What does it feel like? Does it feel cheap to expect a sniper rifle but instead seeing a CRW-04 or Viziam, or do you just shrug it off? I'm curious really. To personnally using it it needs lot of conditions : - The ...
- by Mordecai Sanguine - at 2014.01.31 21:42:00
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365. FEEDBACK: LAV's and roadkill - in Feedback/Requests [original thread]
Zunist Tae wrote: Biggest issue I've seen with this is the lack of repercussions for the LAV. Simply put an LAV that hits infantry should take a massive amount of damage. This is especially true when hitting the heavier suits. Heavy suit.... ...
- by Mordecai Sanguine - at 2014.01.31 21:38:00
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366. CCP I know what Dust 514 lacks of. - in General Discussions [original thread]
Iron Wolf Saber wrote: https://www.youtube.com/watch?v=bIBU3YXwA7c#t=484 this is the reason why I don't want pre-recorded voices. You simply cannot script this or recapture this in simple one liners. Yeah lot of things like that in dust
- by Mordecai Sanguine - at 2014.01.31 18:11:00
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367. Tell me why a combat rifle does more damage than an HMG? - in General Discussions [original thread]
Crimson Cerberes wrote: Why does any CR do anywhere near the amount of damage as an HMG? (due to bullet grouping, extended range, and LOL RoF it does do more effective DPS) HMG shoots small caliber bullets. CR shoots rifle bullets. That'...
- by Mordecai Sanguine - at 2014.01.31 13:17:00
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368. Can we have grenades that affect armor? - in Feedback/Requests [original thread]
Maciej Szambelan wrote: Bit unfair beeing caldari with all shield bonuses when the flux granades take it all down in a second. Armor racies have so much advantage over shield ones. Can you look into bringing in armor grenades? Locus is an ...
- by Mordecai Sanguine - at 2014.01.30 21:03:00
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369. {REQUEST} - BOMBs for Dropships - in Feedback/Requests [original thread]
Bat Shard0 wrote: ALL Bombs have splash radius EMP bomb - shut down tanks for 15-20 seconds - duration depends to tier of the bomb. WEB bomb - slow the tank speed with 70-90% - depend on the tier of the bomb. SCRAM bomb - tank can't mo...
- by Mordecai Sanguine - at 2014.01.30 19:07:00
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370. CCP I know what Dust 514 lacks of. - in General Discussions [original thread]
Teilka Darkmist wrote: Mordecai Sanguine wrote: Rasatsu wrote: Go back to COD, we don't want your sort around here. Battlefield. Companions of Fallout / Dragon Dogma. And almost every multiplayer games since...almost ever. Tremulous / ...
- by Mordecai Sanguine - at 2014.01.29 16:28:00
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371. [suggestion] Modified SP for kills. - in Feedback/Requests [original thread]
maka rax wrote: Why does a proto get +50 sp for killing a noob militia gear guy stuck on a wall? Why does a noob militia guy get +50 sp for killing a proto beast mode vet? Could we get a sliding scale? Make it more enticing to use skill and a...
- by Mordecai Sanguine - at 2014.01.29 13:19:00
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372. CCP I know what Dust 514 lacks of. - in General Discussions [original thread]
Rasatsu wrote: Go back to COD, we don't want your sort around here. Battlefield. Companions of Fallout / Dragon Dogma. And almost every multiplayer games since...almost ever. Tremulous / Counter Strike etcetc.... People thinks the game don'...
- by Mordecai Sanguine - at 2014.01.29 13:10:00
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373. Heavy Sentinels Light Weapons - in Feedback/Requests [original thread]
QRT30 wrote: Blood Spades wrote: heavy basics and sentinels can only use heavy weapons and a sidearm. Sometimes I use light weapon as heavy but it's good idea to allow heavies use only heavy weapon +1 I fought against you yesterday an...
- by Mordecai Sanguine - at 2014.01.29 05:56:00
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374. Slight retweak to Commando racial skills - in Feedback/Requests [original thread]
Aero Yassavi wrote: While I still believe damage bonuses are not a good bonus for the Commanos ( thread here with alternate suggestion ), if they are they need to retweak how the bonus applies. Currently, the following commandos have the bonus ...
- by Mordecai Sanguine - at 2014.01.27 17:04:00
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375. To-do list for weapon balance - in General Discussions [original thread]
Alldin Kan wrote: Combat Rifle: Hipfire Accuracy Reduction Increased delay between each burst fire Assault Rifle: Hipfire accuracy should be best out of all Rifles Higher damage for Breach variant Higher damage for Burst variant Rail Rifl...
- by Mordecai Sanguine - at 2014.01.27 17:02:00
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376. CCP I know what Dust 514 lacks of. - in General Discussions [original thread]
Damn guys you're so sad people...... Loving a game with no sound no atmosphere.... See the soldier as representation of yourself and..QUIET. Guys and girls time to stop playing go outside some time you know.....to avoid suicide after sad...
- by Mordecai Sanguine - at 2014.01.27 17:00:00
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377. A question for all. - in General Discussions [original thread]
Fizzer94 wrote: Who thinks Rail Rifles and Combat Rifles aren't OP. I want to know who thinks they don't need to be nerfed. Come on! Don't be shy ... They're not OP. AR and SCR are OP. RR and CR are damn what da hell ******* OMFG OP. Lea...
- by Mordecai Sanguine - at 2014.01.27 07:49:00
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378. CCP I know what Dust 514 lacks of. - in General Discussions [original thread]
Teilka Darkmist wrote: Mordecai Sanguine wrote: Fizzer94 wrote: Regular voices. These are only heard by your team members if you within 20 or so meters from them. These play in Pubs and FW, but not in PC. "Grenade!" when one is thrown ne...
- by Mordecai Sanguine - at 2014.01.27 07:45:00
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379. CCP I know what Dust 514 lacks of. - in General Discussions [original thread]
Fizzer94 wrote: Regular voices. These are only heard by your team members if you within 20 or so meters from them. These play in Pubs and FW, but not in PC. "Grenade!" when one is thrown near you. "Grenade out." when you throw a Locus or AV 'n...
- by Mordecai Sanguine - at 2014.01.27 07:37:00
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380. CCP I know what Dust 514 lacks of. - in General Discussions [original thread]
bamboo x wrote: I wish I could -1 this thread Some people actually enjoy the lack of the human element Then you could go option : "Voice" Sound level : 0
- by Mordecai Sanguine - at 2014.01.27 07:36:00
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