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Rizlax Yazzax
Molon Labe. Public Disorder.
50
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Posted - 2014.01.29 18:31:00 -
[61] - Quote
Only read op sp sorry if this has been said.
Voice commands rather than reactions would be better IMO. Something similar to Counter-Strike where there's a preset list of sayings and you choose them at will. Makes it more situational and a lot less annoying as you won't be hearing them a thousand times a match. However this is more suited to a keyboard, could be tricky with a DS3. |
Teilka Darkmist
144
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Posted - 2014.01.29 18:49:00 -
[62] - Quote
Mordecai Sanguine wrote:Teilka Darkmist wrote:Mordecai Sanguine wrote:Rasatsu wrote:Go back to COD, we don't want your sort around here. Battlefield. Companions of Fallout / Dragon Dogma. And almost every multiplayer games since...almost ever. Tremulous / Counter Strike etcetc.... People thinks the game don' have new players because they quit after protostomp. WRONG. They quit because the game is technically 4 years ******. No atmosphere. No battle voices. Minmal Battle sound. And before 5 million SP the "skill" system is almost pointless. Dust choose "core" of the game skills/ RPG system instead of graphism or other. That's great and that's what make Dust a unique game. Problem : Before 1/2 months of playing this aspect of the game is almost absent. The only thing they saw is a poor technical FPS with no immersion almost unplayable. I know this is just me, but I 've found there to be plenty of atmosphere in Dust. I would rather not have 'battle voices', if you want that, try doing it yourself in voice. There are plenty of 'battle noises' each weapon makes it's own sound, as does each piece of active equipment. And even footfalls make a noise. I would quite happily lose the generic grunts as my character moves around, ecause it's hardly immersive for my female merc to sound like a guy when she moves. And at 10 million SP, the skill system is still relevant to me. Of course I'm also coming to Dust with 7 years off and on in EVE behind me and I understand that maybe a lot of others don't have that. This isn't a themepark game like BF or CoD. It's part of a greater sandbox game. Personally, I think it would have helped them to delay launch for a year or two, get all the gear and vehicles in as well as a PvE system and have theplayer market ready from launch. However, we, and more importantly CCP, have to deal with the reality of the situation. The basic game is out, they're working on adding the rest of the core components and trying to keep the game balanced as best they can whilst doing it. Once all the basic gear is in, all the dropsuit types for each race for example, then they'll move onto the next part, imo either PvE or the Market. Once the game is up to it's full status and has been live on TQ alongside EVE for long enough to know it 's stable, that's when you should be evaluating it. I respect your opinion. "Battle sound" are not just gunfire and active noise. It's like...wind between trees, brid sound. Engine sound. Per example the giant pipelin, why not a light sound when your near of it ? Or a "charge up" sound coming from the Big orbital Cannon sometimes ? Sound of a spaceship. etcetc..... I respect opinion but if you "personnaly" don't want voices then i don't really see why you don't want them to happen. I mean they disturbing you : Disable (put volume of "voices" in option at 0) and it would be the same than before for you.
Wind and ambient noise from buildings and equipment I can understand, for wind between trees, we'll have to wait untill trees are implemented though. Birds and other animals however, we wouldn't hear them. With the noise from guns, tanks and dropships, birds will have flown off and animals would have run away or be hiding.
The charge up and spaceships sounds aren't something we would hear considering they're in space.
I don't really want voices to be included because it breaks the immersion more than it helps it. If every clone has the same voice, regardless of race or gender, never mind them actually being different people with different vocal patterns, that would just not be realistic. And there is already a system in place where your character can make comments, warn about grenades or snipers, or even issue commands. It's called voice chat. That way your clone even gets it's own unique voice as well. Why bother putting in a system that would be less immersive? I believe as systems get put in place which enable more than just one squad to join a match together, when each side can be made up entirely from a corp or alliance, comm discipline on voice will improve, just as in EVE fleets, when they're on an op, comms are for FC's and important information only.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Ankbar Latrommi
S.e.V.e.N. General Tso's Alliance
51
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Posted - 2014.01.29 19:08:00 -
[63] - Quote
Komodo Jones wrote:have a menu of commands that you can use to let the team know when you're low on ammo or need help or need transportation. While I'm not against putting something like this in, it is low priority. Voice is quicker, harder to miss, capable of more, and already there. Doesn't have to be DUST voice if you want, use TS3/Vent/Mumble if you want...
Reiner Knizia-"When playing a game, the goal is to win, but it is the goal that is important, not the winning."
Eve> FPS
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Iron Wolf Saber
Den of Swords
12807
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Posted - 2014.01.31 16:18:00 -
[64] - Quote
https://www.youtube.com/watch?v=bIBU3YXwA7c#t=484 this is the reason why I don't want pre-recorded voices. You simply cannot script this or recapture this in simple one liners.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Mordecai Sanguine
What The French
376
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Posted - 2014.01.31 18:11:00 -
[65] - Quote
Iron Wolf Saber wrote:https://www.youtube.com/watch?v=bIBU3YXwA7c#t=484 this is the reason why I don't want pre-recorded voices. You simply cannot script this or recapture this in simple one liners.
Yeah lot of things like that in dust |
Abron Garr
Amarr Templars Amarr Empire
697
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Posted - 2014.01.31 18:33:00 -
[66] - Quote
Mann getroffen!
Mann getroffen!
Although it does get annoying when you're trying to sneak. |
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