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341. RRs are getting nerfed with lower damage in 1.8 - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: Korvin Lomont wrote: Mordecai Sanguine wrote: Heavies never was supposed to be downed by a SINGLE PLAYER. They are a TANK unit. Takes bullets from 4 players and stay alive. BUT low damage output and no mobilit...
- by Mordecai Sanguine - at 2014.02.07 13:46:00
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342. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Son-Of A-Gun wrote: Arkena Wyrnspire wrote: Aisha Ctarl wrote: Blah blah blah, math math math, oh wait, the SCR is weak against armor - only 80% effective -did you take that into account with your mathematics there chief? He didn't tak...
- by Mordecai Sanguine - at 2014.02.07 13:40:00
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343. No respec on dropsuit upgrades! - in General Discussions [original thread]
Fizzer94 wrote: THEAMAZING POTHEAD wrote: Step 1, get a decent corp. Step 2. Maybe people will care what you have to say when it comes to balace or features. Step 3. Stop being a downey and/or noob. Since when was Nyain San a decent corp? ...
- by Mordecai Sanguine - at 2014.02.07 13:26:00
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344. No respec on dropsuit upgrades! - in General Discussions [original thread]
Syeven Reed wrote: I can understand if you want a once in a lifetime respec on suits, it's been said time and again that they are only placeholders until racial parity is there. You would spec into Ammar heavy because the Gallente wasn't avai...
- by Mordecai Sanguine - at 2014.02.07 13:25:00
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345. RRs are getting nerfed with lower damage in 1.8 - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: Confirmed. Blue tag in features & discussion page. But yep, straight up nerf to damage. Really stupid seeing as how the damage mods nerf would do the job anyways and everyones gonna be using heavies as well. A simp...
- by Mordecai Sanguine - at 2014.02.07 13:16:00
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346. Rail Rifle is OP because... - in General Discussions [original thread]
Slim Winning wrote: The rail rifle is running rampant. It is by far the most used weapon in the game. Its like noob tubes were back in MW2. You just hear that gun going off non-stop, because 30/32 players in the match are using it. Its not nece...
- by Mordecai Sanguine - at 2014.02.07 13:09:00
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347. Stop complaining about Aim Assist - in General Discussions [original thread]
Bones McGavins wrote: This community needs to stop complaining about AA and stop including the removal of it as a serious discussion in balance issues. This game was a trash FPS without Aim Assist. If Dust had launched with the gameplay we hav...
- by Mordecai Sanguine - at 2014.02.07 07:56:00
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348. TRUE HEAVYS ONLY - in Feedback/Requests [original thread]
Kigurosaka Laaksonen wrote: A standard AR with no damage mods can't take you that low with only 'a couple of bullets.' Maybe you meant a couple of clips. 34 of damage per shot 40 bullet can drop a well made Heavy. (Without headshots.) ...
- by Mordecai Sanguine - at 2014.02.07 07:52:00
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349. TRUE HEAVYS ONLY - in Feedback/Requests [original thread]
tripplh4 wrote: Im a heavy my basic sentinel- 506 shield 743 armor with 2/hp when i get shot by at least a couple of bullets my shield is gone and i got 100 armor left and its also a standard gun shooting at me with a militia gallente medium fr...
- by Mordecai Sanguine - at 2014.02.07 07:49:00
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350. Rifle Changes: Range and Damage Applications - in Feedback/Requests [original thread]
Bojo The Mighty wrote: As Effective range decreases, DPS should increase by relation
Therefor Rail Rifle should have the least Damage Per Second followed by Scrambler Rifle (ignoring charge) and increasing as we approach combat rifle and Ass...
- by Mordecai Sanguine - at 2014.02.06 23:18:00
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351. Another try to play a match in Dust. - in General Discussions [original thread]
The Game sucks because of invicible vehicules and Infantry Inbalance. Rfiels are way too much powerful especially RR and CR. And Tanks can't be destroyed with less than 10 player if the pilot have more than 10 of IQ and have fitted ONE hardener. ...
- by Mordecai Sanguine - at 2014.02.06 22:06:00
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352. Minmatar snipe rifle idea! CCP please read this![suitable idea or no... - in Feedback/Requests [original thread]
Vilaskis Shalashev wrote: Hi all , and CCP! CCP Please leave your opinion Please reply to you immediately: suitable idea or not Minmatar sniper rifle! My idea and how it should in my look Minmatar sniper rifle and scope 8x ...
- by Mordecai Sanguine - at 2014.02.06 16:08:00
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353. [REQUEST] CCP add Riot Shield as an Heavy Weapon. - in Feedback/Requests [original thread]
hgghyujh wrote: +1 although I would double or triple the HP, to make this work the shield would have to take entire clips and laugh it off, you should have to have 4+guys to take down the heavy in under a second OR one guy that plays smart and ...
- by Mordecai Sanguine - at 2014.02.05 13:11:00
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354. [REQUEST] CCP add Riot Shield as an Heavy Weapon. - in Feedback/Requests [original thread]
Meee One wrote: Already suggested: https://forums.dust514.com/default.aspx?g=posts&m=1592241#post1592241 I suggest light,medium AND heavy versions though. Next time use the search option. Already seen it and NO. and the "already said"...
- by Mordecai Sanguine - at 2014.02.05 13:07:00
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355. [REQUEST] CCP add Riot Shield as an Heavy Weapon. - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: Mordecai Sanguine wrote: shortened O.O I was just making a heavy riot shield request! +1! (Canceling my new thread) [EDIT] but I do think each riot shield needs to reach 2K EHP exept mimitar. These values ar...
- by Mordecai Sanguine - at 2014.02.05 05:56:00
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356. [REQUEST] CCP add Riot Shield as an Heavy Weapon. - in Feedback/Requests [original thread]
Komodo Jones wrote: These wouldn't last very long. The reason why armor on people is so low compared to vehicles and installations is that people need to move, if you have a solid plate of defense it should be thick and super tanky, I'm talkin...
- by Mordecai Sanguine - at 2014.02.04 16:59:00
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357. [Request] Nerf shield extenders and armor plates! - in Feedback/Requests [original thread]
BL4CKST4R wrote: What if shield extenders and armor plates had their HP reduced by half (with some buffing to the enhanced extender) then we took that HP that was lost and add it back to the suit. For example most suits have 4 high slots at p...
- by Mordecai Sanguine - at 2014.02.03 21:25:00
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358. There's Only 1 Person I Truly Fear In This Game... - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: and his name is Swenla. i've listened to multiple squads rage about how he uses a modded controller or how he hacks their system. and i can understand why (no, as far as i know, he doesn't actually use a modded c...
- by Mordecai Sanguine - at 2014.02.03 07:35:00
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359. WP usage. All ideas welcomed - in Feedback/Requests [original thread]
Bradric Banewolf wrote: How about requiring a set amount of wp's to call in more than one tank? The first one is free as with dropships and lav's, but after that it cost wp's. Wanna bring in more turrets? 500 wp's! Just a suggestion, but I th...
- by Mordecai Sanguine - at 2014.02.01 20:31:00
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360. Grendaes - in Feedback/Requests [original thread]
Alex Kaidou wrote: So your telling me that its fair that frontline people and scouts should be able to eat my grenades ? Fair to have a win button ? Fair to have 3 grenades that instant kill everybody ? Fair to be able to cook them and make ...
- by Mordecai Sanguine - at 2014.02.01 16:58:00
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