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1061. Legion Brainstorming: equipments. - in General Discussions [original thread]
1) Bubble Shield Placeable equipment, all units inside Bubble will not take or deal damage. Shield has 3000 EHP takes full complement damage from all weaponry. Shield Emitter has 50 EHP 2) Deployable Turrets Light Turret: Deployable Equipmemt c...
- by Monkey MAC - at 2014.05.08 00:53:00
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1062. NPE - Some Fresh Thoughts / BE - Some Old Thoughts - in General Discussions [original thread]
In a game like this you need a full fledged tutorial. You know something 'story driven' like the road you take to becoming an immortal mercenary. They don't just let anyome become a Duster. We are talking Training Exercises, Simple PvE Scenario...
- by Monkey MAC - at 2014.05.08 00:35:00
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1063. How much further could CCP have gone with the ps3? - in General Discussions [original thread]
Buster Friently wrote: Monkey MAC wrote: Buster Friently wrote: Monkey MAC wrote: Buster Friently wrote: These are all assumptions based of your (and my) ignorance of the technical details. Oh, and the PS3 is most definitely a v...
- by Monkey MAC - at 2014.05.08 00:24:00
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1064. How much further could CCP have gone with the ps3? - in General Discussions [original thread]
Buster Friently wrote: Monkey MAC wrote: Buster Friently wrote: Monkey MAC wrote: No, if 1 person can code around a limitation there is no reason why with enough effort everyone else can as well. Therein if 1 person bypasses a constr...
- by Monkey MAC - at 2014.05.08 00:15:00
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1065. How much further could CCP have gone with the ps3? - in General Discussions [original thread]
Buster Friently wrote: Monkey MAC wrote: No, if 1 person can code around a limitation there is no reason why with enough effort everyone else can as well. Therein if 1 person bypasses a constraint that constraint is no longer a constraint....
- by Monkey MAC - at 2014.05.08 00:01:00
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1066. How much further could CCP have gone with the ps3? - in General Discussions [original thread]
Buster Friently wrote: Monkey MAC wrote: da GAND wrote: Monkey MAC wrote: Their inability to program for the PS3, no offense to them, but it's the truth. You look at the people who published those kinda games and it's dug in console de...
- by Monkey MAC - at 2014.05.07 23:54:00
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1067. How much further could CCP have gone with the ps3? - in General Discussions [original thread]
KING SALASI wrote: Just because some other developer has managed to code around the limitations of the PS3 in a way you don't notice, doesn't make the limitations of the PS3 a non-issue. The PS3 is very limited, and unless you've seen the code...
- by Monkey MAC - at 2014.05.07 23:51:00
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1068. How much further could CCP have gone with the ps3? - in General Discussions [original thread]
da GAND wrote: Monkey MAC wrote: Their inability to program for the PS3, no offense to them, but it's the truth. You look at the people who published those kinda games and it's dug in console developers, who have had a large amount of experi...
- by Monkey MAC - at 2014.05.07 23:38:00
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1069. Players of memory. - in General Discussions [original thread]
Void Echo wrote: Monkey MAC wrote: Damn it, hows does Spkr get a mention yet his arch nemisis on the damn forums not! because i havent been on the forums in a long time and i havent been kept up to date. if you have the names, please p...
- by Monkey MAC - at 2014.05.07 20:00:00
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1070. How much further could CCP have gone with the ps3? - in General Discussions [original thread]
Their inability to program for the PS3, no offense to them, but it's the truth. You look at the people who published those kinda games and it's dug in console developers, who have had a large amount of experience pushing consoles to their limit ev...
- by Monkey MAC - at 2014.05.07 19:58:00
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1071. Players of memory. - in General Discussions [original thread]
Damn it, hows does Spkr get a mention yet his arch nemisis on the damn forums not!
- by Monkey MAC - at 2014.05.07 19:51:00
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1072. Legion - Proposed Skill Progression System - in General Discussions [original thread]
Byozuma Kegawa wrote: I honestly don't mind equipment being specific to certain trees, but given that dropsuits are going to be this permanent thing I don't want to be wearing General Specific Dropsuit n008 when I'm an Amarr. I'd like to wear a...
- by Monkey MAC - at 2014.05.07 19:31:00
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1073. Legion - Proposed Skill Progression System - in General Discussions [original thread]
Byozuma Kegawa wrote: Honestly the tree proposed for Legion seems more confusing than what we presently have by alot. Racial specific skills also occur AFTER you've chosen a specialty... so one can only assume that that means we're stuck in a g...
- by Monkey MAC - at 2014.05.07 18:11:00
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1074. Legion - Proposed Skill Progression System - in General Discussions [original thread]
Kaughst wrote: The problem with the new progression system I heard is that you can go into one skill tree but if you want to diversify with a different weapon you need to climb up another tree, this is supposedly remedied with having a 'wildcar...
- by Monkey MAC - at 2014.05.07 17:19:00
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1075. Legion - Proposed Skill Progression System - in General Discussions [original thread]
As you are all aware CCP Z, is propsing a shake up to the skill tree in Project Legion. Unfortunately I don't like where it is headed. Before I truly begin I would like to draw your attention to the following Video This was something that brought...
- by Monkey MAC - at 2014.05.07 10:30:00
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1076. Legion Feedback - Proposed Skill Progression System - in Feedback/Requests [original thread]
The only place I believe where it would be acceptable to have follow Z's architecture a little more would be with vehicles, where the pilot suit is unlocked as part of the vehicle tree.
- by Monkey MAC - at 2014.05.07 10:27:00
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1077. Legion Feedback - Proposed Skill Progression System - in Feedback/Requests [original thread]
As you are all aware CCP Z, is propsing a shake up to the skill tree in Project Legion. Unfortunately I don't like where it is headed. Before I truly begin I would like to draw your attention to the following Video This was something that broug...
- by Monkey MAC - at 2014.05.07 10:24:00
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1078. [Request] Arming Timer on Remote Explosives. - in Feedback/Requests [original thread]
IceShifter Childhaspawn wrote: I dont want to use weapons that dont give the enemy a chance to fight back. If you cared about balance at all-neither would you. You have every opportunity to fight back, he isn't even shooting you for crying o...
- by Monkey MAC - at 2014.05.07 09:09:00
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1079. [Request] Arming Timer on Remote Explosives. - in Feedback/Requests [original thread]
1) There is an arming time of about 0.7-1 seconds, this arming time only starts after the ordanance has stuck to the target 2) The blast radius is shorter than a grenade, thus you have plenty of time to escape the blast 3) Can you not shoot the ma...
- by Monkey MAC - at 2014.05.07 09:05:00
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1080. New Sniper Tactic - in General Discussions [original thread]
More cowards griefing the hell out of people, get in a team and drop an orby on them. Is hilarious watching the hate mail roll in. If they didn't hide in the redline like a ****** I wouldn't go out of my way to find and kill them. It's not the ve...
- by Monkey MAC - at 2014.05.07 08:51:00
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