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961. Logi vehicles and vehicle equipment - in General Discussions [original thread]
Quote: 1: No, it's not. Most Winmatar things use things from other races. IT's still a WInmatar thing. And if that's the case, explain why it's only in the Winmatar FW store then. The special edition could only do one at a time as well, and c...
- by Monkey MAC - at 2014.05.25 09:49:00
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962. Logi vehicles and vehicle equipment - in General Discussions [original thread]
Godin Thekiller wrote: Monkey MAC wrote: Godin Thekiller wrote: You'd get smashed to hell if you are triage (rule number 1 in combat: take out the medic first). That's why it gets eHP. Also, if you're nowhere near the people you're supp...
- by Monkey MAC - at 2014.05.24 23:15:00
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963. vehicles vs. infantry - in General Discussions [original thread]
Scheneighnay McBob wrote: What I hate is that people talk about vehicles vs AV in terms of rock-paper-scissors. It shouldn't be. While a sentinel is a heavy frame, an HAV, for example, should be thought of as a VERY heavy frame. What the HAV h...
- by Monkey MAC - at 2014.05.24 10:07:00
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964. Logi vehicles and vehicle equipment - in General Discussions [original thread]
Godin Thekiller wrote: Monkey MAC wrote: Don't focus on racially unique variants, just focus on the module. If you insist on making LAV' the casevac vehicles of the game you need to give them the option of responding quickly, reduce EHP (yo...
- by Monkey MAC - at 2014.05.24 09:54:00
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965. Logi vehicles and vehicle equipment - in General Discussions [original thread]
Don't focus on racially unique variants, just focus on the module. If you insist on making LAV' the casevac vehicles of the game you need to give them the option of responding quickly, reduce EHP (you don't need as much if you are triage, what yo...
- by Monkey MAC - at 2014.05.23 23:30:00
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966. vehicles vs. infantry - in General Discussions [original thread]
Godin Thekiller wrote: Monkey MAC wrote: Godin Thekiller wrote: Monkey MAC wrote: No Godin, I explained when you look at stats there is simply no need to include terrain in your calculations. What is being described above can easily ...
- by Monkey MAC - at 2014.05.23 23:10:00
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967. vehicles vs. infantry - in General Discussions [original thread]
Godin Thekiller wrote: Monkey MAC wrote: No Godin, I explained when you look at stats there is simply no need to include terrain in your calculations. What is being described above can easily be expressed with maths, WITHOUT adding terrain...
- by Monkey MAC - at 2014.05.23 19:59:00
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968. vehicles vs. infantry - in General Discussions [original thread]
Godin Thekiller wrote: Monkey MAC wrote: [quote=Hawk-eye Occultus][quote=Monkey MAC][quote=Hawk-eye] Just watch this , man... Just what benefit will the tank gain from being in a tiny street where it may not even be able to rotate it's b...
- by Monkey MAC - at 2014.05.23 05:57:00
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969. vehicles vs. infantry - in General Discussions [original thread]
Hawk-eye Occultus wrote: Monkey MAC wrote: Hawk-eye Occultus wrote: Monkey MAC wrote: [...] you can't balance tanks vs infantry on the premise that infantry can hide in complexes, because any positives he infantry gains from the comple...
- by Monkey MAC - at 2014.05.22 23:31:00
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970. vehicles vs. infantry - in General Discussions [original thread]
Hawk-eye Occultus wrote: Monkey MAC wrote: [...] you can't balance tanks vs infantry on the premise that infantry can hide in complexes, because any positives he infantry gains from the complex can also be used by the tank for his favour [.....
- by Monkey MAC - at 2014.05.22 15:51:00
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971. vehicles vs. infantry - in General Discussions [original thread]
Hawk-eye Occultus wrote: Monkey MAC wrote: As with weapons like the MassDriver you have to be out of cover in order to shoot the target, in cover you must out of cover to do so, as such you can assume the enemy will take the logical option a...
- by Monkey MAC - at 2014.05.22 08:45:00
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972. [Clarification] Scanning for Battles? - in General Discussions [original thread]
CCP MC Peanut wrote: Monkey MAC wrote: Damn, you use python code? Awsome, can I come and work with you guys for the summer? As for the starmap, I like the iteration shown in the keynote, however a few view modes would be useful. I've bee...
- by Monkey MAC - at 2014.05.21 16:03:00
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973. vehicles vs. infantry - in General Discussions [original thread]
Hawk-eye Occultus wrote: Monkey MAC wrote: True, but there is also no maths involved in real life, 1 shot will kill a man, therefore it comes down to can he shoot me back? Here in DUST we have DPS, EHP, Range all effecting the time it take...
- by Monkey MAC - at 2014.05.21 15:56:00
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974. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
The important thing with menus is that you don't flood people with information. In the marketplace: In-line skill book purchasing is nice, but it doesn't need to be part of the lowest level menu, give as an option after you look at the weapon de...
- by Monkey MAC - at 2014.05.21 15:48:00
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975. vehicles vs. infantry - in General Discussions [original thread]
Hawk-eye Occultus wrote: Monkey MAC wrote: No I merely startmthe engagement at the correct time, if you are in cover this is the same as not engaging the enemy since neither of you are firing upon each other, you are between engagememts. Yo...
- by Monkey MAC - at 2014.05.21 12:42:00
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976. vehicles vs. infantry - in General Discussions [original thread]
Godin Thekiller wrote: Monkey MAC wrote: Godin Thekiller wrote: Monkey MAC wrote: Godin Thekiller wrote: I ask you a question: what environment does a shotgun do better than any rifle? Also, why does it? By answering that questio...
- by Monkey MAC - at 2014.05.21 11:02:00
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977. vehicles vs. infantry - in General Discussions [original thread]
Hawk-eye Occultus wrote: If tanks are so easy to kill, what Is the point of having them? You seem to be mistaking my argument as an emotional pro tank one for some reason. Know that I am nether a tanker nor emotional. Let's say you are the lea...
- by Monkey MAC - at 2014.05.21 10:49:00
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978. vehicles vs. infantry - in General Discussions [original thread]
Godin Thekiller wrote: Monkey MAC wrote: Godin Thekiller wrote: Monkey MAC wrote: Logic makes for perfect balance, it's a lack of logic that Allowed RR to have DPS comparable to the AR Allowed pretty much every weapon to out class a ...
- by Monkey MAC - at 2014.05.21 10:40:00
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979. vehicles vs. infantry - in General Discussions [original thread]
Godin Thekiller wrote: Monkey MAC wrote: Logic makes for perfect balance, it's a lack of logic that Allowed RR to have DPS comparable to the AR Allowed pretty much every weapon to out class a shotgun I ask you a question: what environ...
- by Monkey MAC - at 2014.05.21 10:13:00
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980. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Godin Thekiller wrote: Monkey MAC wrote: Vell0cet wrote: Monkey MAC wrote: Your skill trees are too open, from what I can tell anyway. You appear to only have 1 step between choosing your suit size and your factional specialisation, th...
- by Monkey MAC - at 2014.05.21 09:41:00
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