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4561. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
Prehaps this will help?
- by Monkey MAC - at 2013.09.09 10:08:00
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4562. Should you really be able to recall a tank while under constant barrage of XT sm... - in General Discussions [original thread]
Void Echo wrote: Jack McReady wrote: Shattered Mirage wrote: Then make us harder to kill. armor tank properly fit can take 6 proto swarms and survive. thats over 15s of shooting for a single guy. I would say thats plenty tanky, if you c...
- by Monkey MAC - at 2013.09.09 10:03:00
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4563. Squad Interplay Based Modules - in General Discussions [original thread]
True Adamance wrote: Monkey MAC wrote: So with 1.4 squad centric gameplay has become increasidy important, but we are still missing squad Interplay (When 2 or more squads start working together), now I understand we still have only 16v16 mat...
- by Monkey MAC - at 2013.09.09 09:42:00
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4564. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
Thevresearch facility is perfect, it appears a little complex to begin with, but you learn it easily enough, its important that in new map designs you keep the multilevel combat, choke points are intuitive to both breach and defend while there is ...
- by Monkey MAC - at 2013.09.09 09:40:00
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4565. Squad Interplay Based Modules - in General Discussions [original thread]
Reserved
- by Monkey MAC - at 2013.09.09 09:33:00
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4566. Squad Interplay Based Modules - in General Discussions [original thread]
So with 1.4 squad centric gameplay has become increasidy important, but we are still missing squad Interplay (When 2 or more squads start working together), now I understand we still have only 16v16 matches at the moment, but squad Interplay is im...
- by Monkey MAC - at 2013.09.09 09:29:00
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4567. Squad Interplay Based Modules - in General Discussions [original thread]
Reserved
- by Monkey MAC - at 2013.09.09 09:29:00
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4568. Logistic suit's light weapon slot - in General Discussions [original thread]
Norgia Kelk wrote: The light weapon slot aren't necessary for the Logistic suit. Logistic's role is support, I think ,right? Isn't strange that logistics go to the front line and kill the enemy like rambo. That role is for Assault or Heavy. G...
- by Monkey MAC - at 2013.09.09 09:02:00
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4569. When the small 2 foot high fence stopped the Tank - in General Discussions [original thread]
True Adamance wrote: Duran Lex wrote: True Adamance wrote: Duran Lex wrote: True Adamance wrote: .... Does that ever happen? Oh wait in Dust it does, and it severely damages your shields or armour...... EDIT- In response to the ty...
- by Monkey MAC - at 2013.09.09 08:57:00
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4570. When the small 2 foot high fence stopped the Tank - in General Discussions [original thread]
True Adamance wrote: Monkey MAC wrote: True Adamance wrote: .... Does that ever happen? Oh wait in Dust it does, and it severely damages your shields or armour...... EDIT- In response to the typical "u mad bro" comments I say.... "yes, ...
- by Monkey MAC - at 2013.09.09 08:56:00
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4571. When the small 2 foot high fence stopped the Tank - in General Discussions [original thread]
True Adamance wrote: Duran Lex wrote: True Adamance wrote: .... Does that ever happen? Oh wait in Dust it does, and it severely damages your shields or armour...... EDIT- In response to the typical "u mad bro" comments I say.... "yes, y...
- by Monkey MAC - at 2013.09.09 08:47:00
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4572. When the small 2 foot high fence stopped the Tank - in General Discussions [original thread]
True Adamance wrote: .... Does that ever happen? Oh wait in Dust it does, and it severely damages your shields or armour...... EDIT- In response to the typical "u mad bro" comments I say.... "yes, yes I am". So when you say 2 foot high fen...
- by Monkey MAC - at 2013.09.09 08:44:00
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4573. Is it worth trying? - in General Discussions [original thread]
lowratehitman wrote: Cosgar wrote: Try it for yourself and make a video. I want to see your opinion first hand. Every time I give an honest opinion I get the short end of the stick brother... My opinion was irrelevant from the start of m...
- by Monkey MAC - at 2013.09.09 08:39:00
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4574. When can we expect some new weapons for infantry? - in General Discussions [original thread]
Spkr4theDead wrote: CCP Wolfman wrote: 1.5... Are they AV weapons? Yes, their favourite is a LLAV Launcher, that sucks up nearby enemy LLAVS, hacks them then lobs them at enemy tanks, then an ai takes over and rams the tank until the...
- by Monkey MAC - at 2013.09.09 08:30:00
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4575. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
Duran Lex wrote: Monkey MAC wrote: Skihids wrote: Active scanners only broadcast to members of your own squad, and I want one good lore reason to explain this immersion breaking mechanism. If it has to be this way for game mechanics at l...
- by Monkey MAC - at 2013.09.09 08:25:00
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4576. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
Operative 1171 Aajli wrote: Honestly, it would be better if anybody who is near a player with a scanner will receive the signal. But, that would take sophisticated development on CCP Shanghai's part and I guess they're having it hard enough wi...
- by Monkey MAC - at 2013.09.09 08:23:00
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4577. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
Skihids wrote: Active scanners only broadcast to members of your own squad, and I want one good lore reason to explain this immersion breaking mechanism. If it has to be this way for game mechanics at least give me some believable reason why a...
- by Monkey MAC - at 2013.09.09 08:14:00
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4578. You Don't Like 1.4? CCP has this to say....... - in General Discussions [original thread]
XiBravo wrote: Dust is less fun to play now than it ever was... Then play something else, DUST can live without you!!
- by Monkey MAC - at 2013.09.09 08:00:00
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4579. When can we expect some new weapons for infantry? - in General Discussions [original thread]
D legendary hero wrote: KingBlade82 wrote: CCP Wolfman wrote: 1.5... hope u guys r testing it and isn't gonna be OP like a flaylock flalylock was never OP. i hope you guys create a duvolle gek cannon that ONLY medium frames can us...
- by Monkey MAC - at 2013.09.09 07:43:00
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4580. When can we expect some new weapons for infantry? - in General Discussions [original thread]
CCP Wolfman wrote: 1.5... New weapons confirmed for 1.5, 3 pages down!! WHOO!! OH YEAH!! HAHAHAHA!! OOHHOOHOOHOO!! On a more serious note I think is time we, congratulate CCP on steping up their game since they started monthly updates!! Ve...
- by Monkey MAC - at 2013.09.09 07:24:00
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