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3741. [ requests ] dropships - in Feedback/Requests [original thread]
Fristname Family name wrote: Yeah its ok I should have written it there but I hope they use my ideas that me and my pilot buddys came up with. Also a unrelated topic pre game war room table. When will it be ready? Quick idea interactive corordi...
- by Monkey MAC - at 2013.09.25 13:35:00
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3742. Idea for game balance .. - in Feedback/Requests [original thread]
GSP GoTSoMePoT wrote: Why are protos dying so quickly now is that they are old players coming back or new players that just whent straight for the skills to get proto suits, weapons and not put skills in dropsuit upgrades. Nice suit and gun but...
- by Monkey MAC - at 2013.09.25 13:32:00
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3743. [ requests ] dropships - in Feedback/Requests [original thread]
Fristname Family name wrote: Yeah I ment just the standerd 25 points My bad, I have this odd thing sometimes, I read words that aren't there! My sincerest apologies, Im all for it
- by Monkey MAC - at 2013.09.25 13:18:00
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3744. anti-vehicle and tankers alike, let me enlighten you - in General Discussions [original thread]
chase rowland wrote: Monkey MAC wrote: chase rowland wrote: Monkey MAC wrote: Spkr4theDead wrote: Infantry just cannot accept that the best counter to a tank should be another tank. No, it has to be infantry weapons, that are eac...
- by Monkey MAC - at 2013.09.25 13:15:00
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3745. anti-vehicle and tankers alike, let me enlighten you - in General Discussions [original thread]
chase rowland wrote: Monkey MAC wrote: low genius wrote: that's not what we want at all. we want the tank player to understand the ground game first, then skill into the tank. i don't care if you're in a hurry, tankers make some strange d...
- by Monkey MAC - at 2013.09.25 13:07:00
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3746. [ requests ] dropships - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: Monkey MAC wrote: Fristname Family name wrote: I would like to see mobil CRU spawn give some war points. And the logistics dropships to be faster/more maneuverable to avoid getting hit and to be able to take more hi...
- by Monkey MAC - at 2013.09.25 13:03:00
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3747. Idea for game balance .. - in Feedback/Requests [original thread]
GSP GoTSoMePoT wrote: Monkey MAC wrote: GSP GoTSoMePoT wrote: I tried , but it looks like theres no way to help out the game at this point. Just have to ride it out and see where we in up at. I don't blame you for trying! Your heart...
- by Monkey MAC - at 2013.09.25 12:42:00
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3748. WP threshold for orbitals will need raised in 1.5 - in General Discussions [original thread]
Beren Hurin wrote: Monkey MAC wrote: Beren Hurin wrote: Lets say that your squad of 6 gets 40% of the kills in a skirmish where you clone the other team. That's 60 kills. Assuming that you get ALL kills from a scan that would be 900 pts f...
- by Monkey MAC - at 2013.09.25 12:36:00
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3749. Thnx ccp - in General Discussions [original thread]
Delta 749 wrote: Monkey MAC wrote: Sir Petersen wrote: What helps people getting better at this game is no matchmaking. Shooting against better gamers is essential for success. No shooting against slightly better players is good for s...
- by Monkey MAC - at 2013.09.25 12:26:00
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3750. Idea for game balance .. - in Feedback/Requests [original thread]
GSP GoTSoMePoT wrote: I tried , but it looks like theres no way to help out the game at this point. Just have to ride it out and see where we in up at. I don't blame you for trying! Your hearts in the right place! Just not your head. I...
- by Monkey MAC - at 2013.09.25 12:17:00
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3751. WP threshold for orbitals will need raised in 1.5 - in General Discussions [original thread]
Beren Hurin wrote: Lets say that your squad of 6 gets 40% of the kills in a skirmish where you clone the other team. That's 60 kills. Assuming that you get ALL kills from a scan that would be 900 pts from scan kills + 180 from squad leader comm...
- by Monkey MAC - at 2013.09.25 12:05:00
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3752. WP threshold for orbitals will need raised in 1.5 - in General Discussions [original thread]
Crash Monster wrote: Monkey MAC wrote: Also it'll be annoying for Suit Damage +1 Pop up every few seconds Yeah, I wouldn't image that happening... at the end of the match it shows damage done vs damage taken -- which could drive such a c...
- by Monkey MAC - at 2013.09.25 11:59:00
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3753. [ requests ] dropships - in Feedback/Requests [original thread]
Arc-08 wrote: Monkey MAC wrote: Fristname Family name wrote: I would like to see mobil CRU spawn give some war points. And the logistics dropships to be faster/more maneuverable to avoid getting hit and to be able to take more hits. And m...
- by Monkey MAC - at 2013.09.25 11:30:00
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3754. Idea for game balance .. - in Feedback/Requests [original thread]
GSP GoTSoMePoT wrote: Monkey MAC wrote: GSP GoTSoMePoT wrote: Monkey MAC wrote: No Sorry Whats to stop a proto user using proto in a standard room? Its unfair to restrict users by equipment as this negates the whole point of getting b...
- by Monkey MAC - at 2013.09.25 11:23:00
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3755. Idea for game balance .. - in Feedback/Requests [original thread]
GSP GoTSoMePoT wrote: Monkey MAC wrote: No Sorry Whats to stop a proto user using proto in a standard room? Its unfair to restrict users by equipment as this negates the whole point of getting better equipment in the first place! Stand...
- by Monkey MAC - at 2013.09.25 10:34:00
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3756. [ requests ] dropships - in Feedback/Requests [original thread]
Fristname Family name wrote: I would like to see mobil CRU spawn give some war points. And the logistics dropships to be faster/more maneuverable to avoid getting hit and to be able to take more hits. And most of all the pilot dropship we are s...
- by Monkey MAC - at 2013.09.25 10:25:00
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3757. Idea for game balance .. - in Feedback/Requests [original thread]
No Sorry Whats to stop a proto user using proto in a standard room? Its unfair to restrict users by equipment as this negates the whole point of getting better equipment in the first place!
- by Monkey MAC - at 2013.09.25 10:22:00
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3758. Learning from World of Tanks (skill system and respec discussion) - in General Discussions [original thread]
So kind of like skyrim? You completly detach passive and active skill points? So for example You skill into hmg, which allows you to use a std hmg profciencg The more use it the better it gets, but only in small increments per level You then us...
- by Monkey MAC - at 2013.09.25 10:08:00
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3759. Thnx ccp - in General Discussions [original thread]
Sir Petersen wrote: What helps people getting better at this game is no matchmaking. Shooting against better gamers is essential for success. No shooting against slightly better players is good for success. Shooting against grossly better ...
- by Monkey MAC - at 2013.09.25 09:55:00
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3760. What is being done with Matchmaking? - in General Discussions [original thread]
Night Ward wrote: Monkey MAC wrote: You went 44/0 against a load of noobs as a hardened player! After getting kicked out of the academy with the required 1200WP, the matchmaking put you inthe pro bracket. Based on your performance, the fact...
- by Monkey MAC - at 2013.09.25 09:48:00
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