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2361. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
Harpyja wrote: Monkey MAC wrote: Harpyja wrote: R F Gyro wrote: All the comparisons with Eve are essentially irrelevant from a gameplay perspective for one very simple reason. Eve doesn't have a cap of 16 players per side. Dust has ...
- by Monkey MAC - at 2014.01.26 16:47:00
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2362. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
Harpyja wrote: R F Gyro wrote: All the comparisons with Eve are essentially irrelevant from a gameplay perspective for one very simple reason. Eve doesn't have a cap of 16 players per side. Dust has an artificial cap on team side. EVE has...
- by Monkey MAC - at 2014.01.26 15:45:00
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2363. So will we see new models for Logis and the Minmatar assault in 1.8? - in General Discussions [original thread]
As it stamds their is no planned chamges to the looks of any currently deployed frames. However I one day hope to see a point such that the modules you equip to a suit will subtlety change its appearance. Shield extenders will add additonal capa...
- by Monkey MAC - at 2014.01.26 14:51:00
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2364. We are roughly eight months into the official release of DUST... - in General Discussions [original thread]
Mad Mav wrote: Soon enough it will be one year. Can anyone here shed some light on what EVE was like a year into release? Jita riots, nuff said!
- by Monkey MAC - at 2014.01.26 14:21:00
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2365. Different gravity effects for different planets - in General Discussions [original thread]
Reav Hannari wrote: It's on the development backlog but the priority is really low the last I heard. Yep, much like most of the players, the devs would prefer to have Full roster of T2 weaponry Full roster of T2 suits Full roster of T1 equ...
- by Monkey MAC - at 2014.01.26 14:16:00
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2366. OCEANIC. - in General Discussions [original thread]
Oceania server was removed months ago, there were so few Aussie players that it became an AFK haven, so CCP removed it and said until there are enough players from tuat region it isn't viable to give them a server.
- by Monkey MAC - at 2014.01.26 14:07:00
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2367. Disallowing proto in pubs? - in General Discussions [original thread]
Leonid Tybalt wrote: Monkey MAC wrote: 2100 Angel"h wrote: lets all hold hands and play ring around the rosie, then make each other floral necklaces and braid each others hair No, new eden is supposed to be a harsh place. leave the protos...
- by Monkey MAC - at 2014.01.26 13:57:00
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2368. Disallowing proto in pubs? - in General Discussions [original thread]
2100 Angels wrote: lets all hold hands and play ring around the rosie, then make each other floral necklaces and braid each others hair! No, new eden is supposed to be a harsh place. leave the protosuits where they are, no restrictive matches. ...
- by Monkey MAC - at 2014.01.26 13:10:00
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2369. Disallowing proto in pubs? - in General Discussions [original thread]
Disagree 1) Just because you are in proto doesn't meam you will own face 2) These people spent time and Isk to afford use of the suit, their is no reason why they can't. 3) If we had a performance based matchmaking system on public matches it wou...
- by Monkey MAC - at 2014.01.26 13:08:00
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2370. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
Cooper Eudaemon wrote: What if you had to run a Pilot dropsuit to drive/fly a vehicle? Do you guys think that would balance things? You'd have to skill into the suit--to use advanced or prototype weapons or modules, you'd have to have an advanc...
- by Monkey MAC - at 2014.01.26 12:47:00
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2371. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
hgghyujh wrote: Monkey MAC wrote: Ok so we can see arguments from both sides quite well here, sonhere I go Tankers should be able to use their tank by thdm selves because > Tankerx invested their time and money < doesn't mean they sho...
- by Monkey MAC - at 2014.01.26 12:43:00
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2372. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
Ok so we can see arguments from both sides quite well here, sonhere I go Tankers should be able to use their tank by thdm selves because > Tankerx invested their time and money < doesn't mean they should own everything on the field Tankers ...
- by Monkey MAC - at 2014.01.26 12:07:00
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2373. I don't know about you guys but... - in General Discussions [original thread]
Its more effective than it use to be for sure, as I was reminded of last night, but it just needs some tweaking to get it perfect.
- by Monkey MAC - at 2014.01.26 11:54:00
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2374. Commandos after 1.8... - in General Discussions [original thread]
Depends on the role you plan on playing in it. Minmatar and gallante will get a bonus to AV, Caldari will be king of long range. Amarr will be useful for 2 scrambler rifles.
- by Monkey MAC - at 2014.01.26 01:02:00
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2375. What Do You Classify As Scrub or Unskilled? - in General Discussions [original thread]
Arkena Wyrnspire wrote: People who run squads of proto gear and use tanks against complete randoms and think that they're good at the game. And then send hatemail because you double tapped one of those suits in an mlt.
- by Monkey MAC - at 2014.01.26 00:59:00
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2376. Would restoring the old movement penalty for armour plates make you stop using t... - in General Discussions [original thread]
Cody Sietz wrote: Monkey MAC wrote: Cody Sietz wrote: Baal Omniscient wrote: As long as repping hives exist in this game, people will armor tank and camp on them. As long as repair tools exist in this game, people will armor tank with ...
- by Monkey MAC - at 2014.01.26 00:54:00
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2377. RR sacrifices no DPS compared to AR, gains huge range - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Monkey MAC wrote: KAGEHOSHI Horned Wolf wrote: Monkey MAC wrote: KAGEHOSHI Horned Wolf wrote: *All stats are from prototype versions* *Ranges can be found here * [Comparison] AR Range: 45m optimal, 7...
- by Monkey MAC - at 2014.01.26 00:49:00
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2378. RR sacrifices no DPS compared to AR, gains huge range - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Monkey MAC wrote: KAGEHOSHI Horned Wolf wrote: *All stats are from prototype versions* *Ranges can be found here * [Comparison] AR Range: 45m optimal, 78m effective DPS: (750 x 37.4 / 60) = 467.5 Damage pr...
- by Monkey MAC - at 2014.01.26 00:10:00
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2379. RR sacrifices no DPS compared to AR, gains huge range - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: *All stats are from prototype versions* *Ranges can be found here * [Comparison] AR Range: 45m optimal, 78m effective DPS: (750 x 37.4 / 60) = 467.5 Damage profile: -10% shields, +10% armor RR Range: 75 optimal...
- by Monkey MAC - at 2014.01.26 00:02:00
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2380. every milita frame should get its milita variant of the AR - in General Discussions [original thread]
In an ideal world every race gets the medium suit with rifle and pistol included. Then we need an mlt variant of Everything, I mean literally Everything. Then just revoke access to mlt after you reach 5million, because mlt gear is subsidised by C...
- by Monkey MAC - at 2014.01.25 23:58:00
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