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101. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Simply Improving Damage on the Breach, Burst and Tactical Assault Rifles isn't going to be enough, you need to do a range rebalance, especially on the breach. If you keep that range the only way the breach will be relevant is if its DPS is identic...
- by Monkey MAC - at 2014.09.01 09:13:00
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102. How do we fix melee mods? - in Feedback/Requests [original thread]
Fix the melee like the Nova Knives were fixed first, then see if any more changes are needed!
- by Monkey MAC - at 2014.08.31 22:27:00
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103. My reasoning on why the AR and aSCR suck - in Feedback/Requests [original thread]
BL4CKST4R wrote: Quick damage comparison of automatic rifles vs a suit with 500/500 HP. Duvolle Assault rifle 125/90 33.99 800 RPM 60 = 2039.4 DPC 0.88 TTKS 1.22 TTKA 2.11 TTK Kaalakiota Rail rifle 90/125 51.70 461.54 42 = 2171.4 DPC 1.40...
- by Monkey MAC - at 2014.08.31 22:22:00
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104. The Scrambler rifle....and proposed changes to it. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Monkey MAC wrote: We all know the ScR is OP, the maths has been confirming it for ages, and the in-game stats from rattati also. But before I begin lets get a few things out of the way. 1. The ScR is a higher skill based ...
- by Monkey MAC - at 2014.08.31 10:12:00
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105. The Scrambler rifle....and proposed changes to it. - in Feedback/Requests [original thread]
P14GU3 wrote: We've seen your numbers mac. You compared it with an Obviously UP rifle and it still only beat it out in the first two seconds and the last 11? Lol what fights even last that long. You forget to mention when talking about how its ...
- by Monkey MAC - at 2014.08.31 10:04:00
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106. Sticky:[Feedback] Ambush vs Ambush OMS - in Feedback/Requests [original thread]
My experience Ambush: Spawns in Logi fit/Shotgun Fit/Slayer Fit/Scanner Fit. . . . . . OMS: Spawns AV fit
- by Monkey MAC - at 2014.08.31 01:18:00
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107. The Scrambler rifle....and proposed changes to it. - in Feedback/Requests [original thread]
We all know the ScR is OP, the maths has been confirming it for ages, and the in-game stats from rattati also. But before I begin lets get a few things out of the way. 1. The ScR is a higher skill based weapon Under what context, the shots from t...
- by Monkey MAC - at 2014.08.31 01:10:00
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108. Sticky:[Feedback] Thematic Standard Fits - in Feedback/Requests [original thread]
CCP Rattati wrote: Can we please get your opinion on racially themed fits based on standard quality, please don't read too much into it, we are just trying to get the themes and fittings "right". It also goes a little into earmarking modules as...
- by Monkey MAC - at 2014.08.28 13:55:00
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109. [Feedback]- Rattati, this is why the Gallante Assault Rifles are UP - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Monkey MAC wrote: Fizzer XCIV wrote: Kallas Hallytyr wrote: Good analysis and I agree with your suggestions. Though I somewhat disagree with the assessment of the RR: its getting around a 60% range increase (optimal...
- by Monkey MAC - at 2014.08.28 10:35:00
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110. [Feedback]- Rattati, this is why the Gallante Assault Rifles are UP - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Kallas Hallytyr wrote: Good analysis and I agree with your suggestions. Though I somewhat disagree with the assessment of the RR: its getting around a 60% range increase (optimal) for an 11% damage reduction. Eh. Monke...
- by Monkey MAC - at 2014.08.27 23:33:00
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111. [Feedback]- Rattati, this is why the Gallante Assault Rifles are UP - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks. We went through a range pass in Bravo and i would prefer not to change those this time around. My preferred options are simply increase damage of all AR's, GA, they are sacrificing range for power No 450 is already...
- by Monkey MAC - at 2014.08.27 19:25:00
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112. [Feedback]- Rattati, this is why the Gallante Assault Rifles are UP - in Feedback/Requests [original thread]
So I'll start by quoting this statement from Rattati. CCP Rattati wrote: Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, a...
- by Monkey MAC - at 2014.08.27 11:12:00
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113. Can the swarm launcher users have this ??? - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: An increase in the range and a decrease in lock-on time . Prototype swarms should at least have a decrease in lock-on time or how about making the time decrease as one goes up the tiers . This should ...
- by Monkey MAC - at 2014.08.26 18:40:00
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114. Regarding SMGs - in Feedback/Requests [original thread]
I agree with most people at least partially, bump up the ROF even more and lower the damage. Normalize variant ranges to follow the naming conventions given to the rifles. But a Clip Size reduction isn't necessary since you are already increasing ...
- by Monkey MAC - at 2014.08.26 16:53:00
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115. Hindering dual tanking. - in Feedback/Requests [original thread]
Their is nothing wrong with dual tanking (except brick tanking) For every plate a caldari fits, thats as much as 1.5 seconds longer on his shield delay he has to endure. For every extender a gallante fits, that's a 7% weapon damage boost he is mi...
- by Monkey MAC - at 2014.08.17 00:10:00
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116. Buff Minmatar scout - in Feedback/Requests [original thread]
Anmol Singh wrote: Maken Tosch wrote: shady merc wrote: Anmol Singh wrote: Adipem Nothi wrote: What are your thoughts as to why? Because running kincats is too pg extensive on the scout. While other scouts have 90+ pg with skill...
- by Monkey MAC - at 2014.08.15 20:17:00
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117. Front blaster on Incubus - in Feedback/Requests [original thread]
Atiim wrote: Sgt Kirk wrote: Using it as a Side Turret for gunners is pretty good. Bad thing is, small missiles are still the best turret all around. 20GJ Railgun > Small Missile Turret Only for AV purposes, the small railgun sim...
- by Monkey MAC - at 2014.08.15 18:15:00
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118. [Request] Delta: The laws of physics cannot be denied (strafing) - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Dropsuits yo! Have you ever seen robots or machines irl? They can stop, change direction, and accelerate again pretty fast. These are stupidly high tech machines too. Also, in strafing/tracking shooters (such as dust), in...
- by Monkey MAC - at 2014.08.15 15:47:00
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119. [Request] Delta: The laws of physics cannot be denied (strafing) - in Feedback/Requests [original thread]
I'm all for removing or sevverly hampering the abilty for players to chope strafe. It brakes immersion and lowers the skill level. It simply isn't needed.
- by Monkey MAC - at 2014.08.15 15:38:00
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120. New Laser Heavy weapon - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Repeating Laser Cannon could look a little like the Chain Gun from duke nukem pic 1 pic 2 Pic 3 pic 4 i would think maybe 1/3 less ROF but 1/3 more DMG per shot then the HMG and use the laser damage profile of...
- by Monkey MAC - at 2014.08.12 10:31:00
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