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Thang Bausch
Pierrot Le Fou Industries
258
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Posted - 2014.11.16 18:27:00 -
[61] - Quote
Zindorak wrote:Thang Bausch wrote:Zindorak wrote:People are crying because they don't have a thing called Situational Awareness. It's unfortunate. Scouts shouldn't have been nerfed this much Situational awareness?!? I don't call having to have someone on your squad do nothing but look out for scouts situational awareness. Yes the scout should be feared like any other suit in the game
This is the ONLY effective counter to a scout suit's ewar. The heavy suit's high HP and damage resistance has huge number of counters to it when running a HMG: - plasma cannon on any suit except a logi suit (on a commando this is an amazing counter) - any heavy suit with a HMG - any non-heavy suit with a range weapon out of a HMG's range (assuming - shotgun/knives on a scout suit - shotgun on any assault or commando suit - REs on any suit
And a scout's ewar has only one effective counter: - a squad member on each squad doing nothing but visually looking for a scout, which given the high HP of a tanked scout in many circumstances means them dying before they take out the scout and warning the squad members so they hopefully finish him off before he kills another squad member.
No tactic should have such limited counters. Ewar imbalance is more unbalanced than redline sniping. At least when someone redline snipes, I can counter snipe, or forge snipe. That is too few counters but it is still better than scout ewar.
Scouts should have to choose between having HP or being invisible. Currently they can have the best of both worlds. There are different ways of balancing this, but nerfing the cloak is not one of them.
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One Eyed King
Land of the BIind
5905
|
Posted - 2014.11.16 18:31:00 -
[62] - Quote
Aero Yassavi wrote:For a little perspective, I'm someone who had played with scouts during precloak, when cloaks were first released, and currently an someone who respec'd into just Amarr scouts with 43M SP.
Honestly scout gameplay is the most fun it had ever been for me. The cloak is more of a transpotation tool rather than a killing tool, as it was intended. There's more risk reward choices with whether I want to patrol my own base cloaked or not because of scan range. Same with when I'm hacking. Also risk reward deciding how early I want to decloak because it does take time. Makes scout play a lit mute fun and rewarding in my opinion. Not long ago, Ghost ran a heavy with an Amarr scout decked with precision mods in tow.
If I given the current situation, if I were to even attempt to approach that situation, I would need to decloak, and be inactive long enough for Ghost to have turned around and gunned me down.
With EWAR so significantly tied to cloaks, it is much more than a risk/reward situation. I don't know who has what when entering an area. If I am lazy and assume that its all heavies and scouts with no precision, then I end up in a situation where everyone knows where my squishy suit is.
Not to mention the Min Assault that was able to take me out from 9 m away because I happened to run in front of him coming out of cover outside of any building or built up area.
I am damned if I do, damned if I don't. If I use cover because of how easily it is to spot "invisible" cloaked scouts, I limit my own field of view. If I use cover like I should, I have zero ability to avoid heavy/medium suits out and about. In fact, last time I was out transporting, I did it old school and did not activate my cloak, and took the very long route.
The ONLY thing it is good for is avoiding being lit up on someone's tacnet. For everything else I find it useless.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Thang Bausch
Pierrot Le Fou Industries
258
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Posted - 2014.11.16 18:37:00 -
[63] - Quote
One Eyed King wrote:Aero Yassavi wrote:For a little perspective, I'm someone who had played with scouts during precloak, when cloaks were first released, and currently an someone who respec'd into just Amarr scouts with 43M SP.
Honestly scout gameplay is the most fun it had ever been for me. The cloak is more of a transpotation tool rather than a killing tool, as it was intended. There's more risk reward choices with whether I want to patrol my own base cloaked or not because of scan range. Same with when I'm hacking. Also risk reward deciding how early I want to decloak because it does take time. Makes scout play a lit mute fun and rewarding in my opinion. Not long ago, Ghost ran a heavy with an Amarr scout decked with precision mods in tow. If I given the current situation, if I were to even attempt to approach that situation, I would need to decloak, and be inactive long enough for Ghost to have turned around and gunned me down. With EWAR so significantly tied to cloaks, it is much more than a risk/reward situation. I don't know who has what when entering an area. If I am lazy and assume that its all heavies and scouts with no precision, then I end up in a situation where everyone knows where my squishy suit is. Not to mention the Min Assault that was able to take me out from 9 m away because I happened to run in front of him coming out of cover outside of any building or built up area. I am damned if I do, damned if I don't. If I use cover because of how easily it is to spot "invisible" cloaked scouts, I limit my own field of view. If I use cover like I should, I have zero ability to avoid heavy/medium suits out and about. In fact, last time I was out transporting, I did it old school and did not activate my cloak, and took the very long route. The ONLY thing it is good for is avoiding being lit up on someone's tacnet. For everything else I find it useless.
but it only dampens by 10% at proto. Why would you need this dampening when you can run 1-2 complex dampener and not be seen on just about everyone's passive scans?
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One Eyed King
Land of the BIind
5905
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Posted - 2014.11.16 18:47:00 -
[64] - Quote
Thang Bausch wrote: but it only dampens by 10% at proto. Why would you need this dampening when you can run 1-2 complex dampener and not be seen on just about everyone's passive scans?
That 10% is what keeps me off of Amarr Scout scans and Gal Logi scans (I have yet to show "You have been scanned" so I am almost solely concerned with the Amarr scout at this point.)
The problem is, if there is a full squad, and one of those is the Amarr, all 6 know my position. If I don't dampen enough, and people use active scanners to light me up, that does no good.
I run 200 to 300 HP tops. I can be killed well outside the effective range of most weapons (particularly shotguns), and with a significant majority of fired shots my way missing.
I HAVE to be off tacnet, or I can do next to nothing (see Minja activity from Alpha to Charlie for reference).
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Vitantur Nothus
Nos Nothi
281
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Posted - 2014.11.16 18:49:00 -
[65] - Quote
Thang Bausch wrote: but it only dampens by 10% at proto. Why would you need this dampening when you can run 1-2 complex dampener and not be seen on just about everyone's passive scans?
One complex damp doesn't get MN or AM Scouts very far ... 24dB (or 22dB proto cloaked). As a point of reference, GA Logi w/proto scanner pings at 21 dB.
MN Scout needs 3 complex damps + proto cloak to beat GA Logi w/Focused Scanner. MN Scout needs 2 complex damps + proto cloak to beat AM Scout passives. |
Eruditus 920
Nemo Malus Felix
808
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Posted - 2014.11.16 18:52:00 -
[66] - Quote
Vitantur Nothus wrote:Aero Yassavi wrote:The cloak is more of a transpotation tool rather than a killing tool, as it was intended. Agreed. Cloak should aid in escape and evade and provide a means by which to move from cover to cover or cross open terrain. I can't imagine that Cloak was ever intended to be a platform from which to launch a frontal assault.
Not true.
CCP acknowledged in this Dev Blog that they knew the cloak would and should be used offensively. Read it for yourself:
http://dust514.com/news/blog/2014/03/equipment-uprising-1.8/
Scroll to the bottom. The very last sentence states:
"Regardless of the original intent, everything in war ultimately ends up being used to kill, so weGÇÖre nervous and excited about cloaking and look forward to seeing how itGÇÖll be used to shape the battlefields of New Eden."
"Stay gold, Ponyboy..."
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Dergle
Vengeance Unbound
48
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Posted - 2014.11.16 18:54:00 -
[67] - Quote
Oh the QQ ! Clearly the OP hadn't heard of the term " adapt and overcome." If you're giving up dust please spare us on the "they nerfed my class now it's unplayable" thread and just delete your game.
Besides all that, cloaks are the newest piece of equipment, a true beta scout couldn't care less about the nerf, hell a real gamer couldn't care less because people that are truly good will always find a way to make any nerf or buff work for him/her.
Caldari Jingoist
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Vitantur Nothus
Nos Nothi
281
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Posted - 2014.11.16 18:56:00 -
[68] - Quote
Eruditus 920 wrote:Vitantur Nothus wrote:Aero Yassavi wrote:The cloak is more of a transpotation tool rather than a killing tool, as it was intended. Agreed. Cloak should aid in escape and evade and provide a means by which to move from cover to cover or cross open terrain. I can't imagine that Cloak was ever intended to be a platform from which to launch a frontal assault. Not true. CCP acknowledged in this Dev Blog that they knew the cloak would and should be used offensively. Read it for yourself: http://dust514.com/news/blog/2014/03/equipment-uprising-1.8/Scroll to the bottom. The very last sentence states: " Regardless of the original intent, everything in war ultimately ends up being used to kill, so weGÇÖre nervous and excited about cloaking and look forward to seeing how itGÇÖll be used to shape the battlefields of New Eden." An excellent point, though I don't believe that "used to kill" and "used for frontal assault" are equivalent.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9219
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Posted - 2014.11.16 18:58:00 -
[69] - Quote
Thang Bausch wrote:One Eyed King wrote:Aero Yassavi wrote:For a little perspective, I'm someone who had played with scouts during precloak, when cloaks were first released, and currently an someone who respec'd into just Amarr scouts with 43M SP.
Honestly scout gameplay is the most fun it had ever been for me. The cloak is more of a transpotation tool rather than a killing tool, as it was intended. There's more risk reward choices with whether I want to patrol my own base cloaked or not because of scan range. Same with when I'm hacking. Also risk reward deciding how early I want to decloak because it does take time. Makes scout play a lit mute fun and rewarding in my opinion. Not long ago, Ghost ran a heavy with an Amarr scout decked with precision mods in tow. If I given the current situation, if I were to even attempt to approach that situation, I would need to decloak, and be inactive long enough for Ghost to have turned around and gunned me down. With EWAR so significantly tied to cloaks, it is much more than a risk/reward situation. I don't know who has what when entering an area. If I am lazy and assume that its all heavies and scouts with no precision, then I end up in a situation where everyone knows where my squishy suit is. Not to mention the Min Assault that was able to take me out from 9 m away because I happened to run in front of him coming out of cover outside of any building or built up area. I am damned if I do, damned if I don't. If I use cover because of how easily it is to spot "invisible" cloaked scouts, I limit my own field of view. If I use cover like I should, I have zero ability to avoid heavy/medium suits out and about. In fact, last time I was out transporting, I did it old school and did not activate my cloak, and took the very long route. The ONLY thing it is good for is avoiding being lit up on someone's tacnet. For everything else I find it useless. Because but it only dampens by 10% at proto. Why would you need this dampening when you can run 1-2 complex dampener and not be seen on just about everyone's passive scans? Then you don't have your brick scout crutch.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Eruditus 920
Nemo Malus Felix
809
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Posted - 2014.11.16 19:00:00 -
[70] - Quote
Vitantur Nothus wrote:Eruditus 920 wrote:Vitantur Nothus wrote:Aero Yassavi wrote:The cloak is more of a transpotation tool rather than a killing tool, as it was intended. Agreed. Cloak should aid in escape and evade and provide a means by which to move from cover to cover or cross open terrain. I can't imagine that Cloak was ever intended to be a platform from which to launch a frontal assault. Not true. CCP acknowledged in this Dev Blog that they knew the cloak would and should be used offensively. Read it for yourself: http://dust514.com/news/blog/2014/03/equipment-uprising-1.8/Scroll to the bottom. The very last sentence states: " Regardless of the original intent, everything in war ultimately ends up being used to kill, so weGÇÖre nervous and excited about cloaking and look forward to seeing how itGÇÖll be used to shape the battlefields of New Eden." An excellent point, though I don't believe that "used to kill" and "used for frontal assault" are equivalent.
Fair enough, but once a tool is implemented for killing isn't it up to the user to choose how they want to apply it?
"Stay gold, Ponyboy..."
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SgtMajSquish MLBJ
Consolidated Dust
212
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Posted - 2014.11.16 19:06:00 -
[71] - Quote
Troll post...... smh
Legion
Coming Soon(TM)
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Powerh8er
The Rainbow Effect
534
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Posted - 2014.11.16 19:17:00 -
[72] - Quote
"Pissing on my overheated HMG" What? |
Pocket Rocket Girl
Psygod9
99
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Posted - 2014.11.16 19:20:00 -
[73] - Quote
Smoky The Bear wrote:Been here since this game started.. Ive played better than you.. with or without a cloak.. that never changes.. and thats not the point.. the class is now BROKEN.. and nobody will play it anymore.. including me.. Because Ill be playing a game that doesnt have the worst shooting mechanics of ANY first person shooter made..
I only played dust because it had some things that were not like other shooters.. Now its just point and click shooter like COD, with STUPID mechanics.. no straffing.. actually nothing original or fun left here.. moving on
and for the guy who put "1 second delay" was dead wrong.. I counted "1 thousand one.. 1 thousand 2 .. 1 thousand 3.. before the gun even shows up.. then half the time it wont shoot.. or shoots late..
And for all the forum warriors who conveniently ignore the whole point.. this nerf was supposed to fix the shooting while cloaked animation.. it DID NOT FIX IT>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ..
the delay your talking about has nothing to so with cloaks but with the shotgun it self so a scout nerf no a sg nerf yes stop blaming nerfs for your own short comings if you were a good player you would learn to adapt not come on here and complain that something that has nothing to do with the cloak break the entire class
The Little Girl with the HMG
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Pvt Numnutz
Prophets of the Velocirapture
1969
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Posted - 2014.11.16 19:28:00 -
[74] - Quote
God forbid a scout becomes less of a slayer and more of a scout....
Master Skyshark rider
Kaalaka dakka tamer
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Vitantur Nothus
Nos Nothi
282
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Posted - 2014.11.16 19:28:00 -
[75] - Quote
Eruditus 920 wrote: Fair enough, but once a tool is implemented for killing isn't it up to the user to choose how they want to apply it?
Absolutely, so long as said implementation and application do not create unintended problems.
Consider how broken the "support role" was following Uprising 1.0. Consider how HAVs ruined every match on every server following 1.7. Consider how hard we spammed TacNet invisible, 800HP GalScouts after 1.8.
Sometimes the Devs make mistakes. Users always find and capitalize upon those mistakes. Thankfully, CCP doesn't listen to us when we point to a Dev Blog and say "imbalance has to be perpetuated because you said ...".
If they did, we'd all still be stuck playing World of Tanks. |
Maken Tosch
Dust University Ivy League
10286
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Posted - 2014.11.16 21:36:00 -
[76] - Quote
I don't care for the cloak anymore and I have been a hard mode scout since closed beta. I survived just fine without the cloak and I won't suck as a scout if it gets nerfed. The scouts have received nothing but buffs during the past year and the only nerf so far is to a cloak, not the scout.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2849
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Posted - 2014.11.16 21:45:00 -
[77] - Quote
Vicious Minotaur wrote:You could play with out the cloak. I (and many others) don't use it. Scouts managed just fine when the cloak didn't even exist.
Anyway, go back to preventing forest fires. I'm sure that's more fun than DUST. That is simply false. The only things that were "Just fine" before the scout buffs were Slayer logis and scrubby LW heavies.
Assaults were meh, Commandos sucked, and scouts were worse.
"Minja" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
I piss Remote Explosives and shit Shotgun shells.
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2849
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Posted - 2014.11.16 21:54:00 -
[78] - Quote
Thang Bausch wrote:Zindorak wrote:People are crying because they don't have a thing called Situational Awareness. It's unfortunate. Scouts shouldn't have been nerfed this much Situational awareness?!? I don't call having to have someone on your squad do nothing but look out for scouts situational awareness. If you actually do this, I LOL in your general direction.
Its called eyes bro. Use them.
Turn on auto aim. It pulls your crosshair onto any scout in the game, cloaked or not, and lets you puns shots into them, whether your aim is good or not.
Ears too. The cloak makes a sound that is audible from up to 15m away.
"Minja" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
I piss Remote Explosives and shit Shotgun shells.
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Zatara Rought
Fatal Absolution General Tso's Alliance
4537
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Posted - 2014.11.16 22:01:00 -
[79] - Quote
Gavr1lo Pr1nc1p wrote:Vicious Minotaur wrote:You could play with out the cloak. I (and many others) don't use it. Scouts managed just fine when the cloak didn't even exist.
Anyway, go back to preventing forest fires. I'm sure that's more fun than DUST. That is simply false. The only things that were "Just fine" before the scout buffs were Slayer logis and scrubby LW heavies. Assaults were meh, Commandos sucked, and scouts were worse.
LMAO! And catdog, frost kitty, fusion commander, marauder, roner were all just aberrations.
Scout pre 1.8 needed only a buff to their dampening skills and the 2nd equip slot and they'd have been fine.
The good scouts were beasts...and the bad scouts were bad.
It wasn't easy mode slayer logi's...but they performed soundly and they had a much better time in PC than commando's.
In PC (litmus test for what was OP pre 1.8 it was:
Slayer logi's Heavies Scouts Assaults Lolmando's
As for the OP. LMAO Cry Moar.
I can't even imagine the tears and exaggeration if the delay WAS 5 seconds.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Her Chosen
Grade No.2
48
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Posted - 2014.11.17 07:55:00 -
[80] - Quote
So, the Scout Class bonus is a Fitting Reduction on the Cloak... Don't use the one thing your SP skills you for??
Cloaks are still amazing tools to conceal hacks and transports. The cloak SG scrubs have forever changed DUST514's landscape. Cloak aside. Undetectable, unbalanced, trash scouts will be the norm. DUST only rewards scum playstyle and gives high reward to lowest risk players. |
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Monkey MAC
Rough Riders..
3550
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Posted - 2014.11.17 08:19:00 -
[81] - Quote
This guy still going?
Not to beat a dead horse or anything, but as so many people have told you, a cloak is not an offensive tool. And you certainly shouldn't be using it so you can one shot people with a shotty from 700 eHP PRO Scout (which is more eHP than my Min Assault)
Trying using it for tactical manoeuvring. When ever you get made holding a Sniper Rifle For repositioning on a vehicle when holding a Swarm Launcher For covertly dropping uplinks to set up flanks for your team For using scanners to watch the enemy team without being seen.
Scouts aren't designed for the front line, the big fight going on over the middle point. Scouts are designed to be manipulating there team's strategy, turning the blueberry horde into elite squad. At most a Scout might forgo a cloak in order to work closer to the battle for taking out high value targets, but you should not be doing the assaults job.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Vicious Minotaur
1343
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Posted - 2014.11.17 08:46:00 -
[82] - Quote
Gavr1lo Pr1nc1p wrote:Vicious Minotaur wrote:You could play with out the cloak. I (and many others) don't use it. Scouts managed just fine when the cloak didn't even exist.
Anyway, go back to preventing forest fires. I'm sure that's more fun than DUST. That is simply false. The only things that were "Just fine" before the scout buffs were Slayer logis and scrubby LW heavies. Assaults were meh, Commandos sucked, and scouts were worse.
False? Please.
Note the language I used: "managed," a word that carries with it certain connotations that I don't feel like explaining. "Managing just fine" is not high praise.
Anyway, myself and many others managed "just fine" when the cloak did not exist. It seems that YOU were one of those that didn't. A pity, to be sure.
I am a minotaur.
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1124
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Posted - 2014.11.17 08:57:00 -
[83] - Quote
Smoky The Bear wrote:The scouts have taken nerf after nerf .. But making me wait 5 seconds before I can shoot or anything else after using cloak is unacceptable and unplayable.. If your goal was to kill this class, then congratulations..
I've been here since Closed Beta and have suffered many stupid nerfs but this is the worst by far. Who's idea was this anyways? Call of Booty crowd that runs this game now? mindless assault drones?
First, The problem with being able to shoot from inside cloak was NEVER MORE THAN A VISUAL LAG GLITCH.. which STILL remains the exact same.. But now I have to wait 5 seconds for you to NOT SEE ME pull out my shotty.. This is a scout ending and incredibly STUPID thing to do to my class..
O well, I knew this type of insanity was in the pipeline, but I wont be here to tolerate it.. Im giving up my 40 million SP's and my character because its just downright UNPLAYABLE now.. thanks CCP.
Tryhard call of booty forum warriors need to realize one thing.. Scouts are not OP.. they are simply better players than you.. Fast twitch players enjoy mobility and will sacrifice just about anything to get it.. Pure and simple.. sorry to break the truth..
Anyways, peace out DUST.. you broke my heart
Well scouts certainly ARE op, but I agree the cloak nerf was pretty dumb.
The only people whining about getting killed by cloaked scouts were either using black and white era TVs or playing with very dark sunglasses on.
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Michael Arck
6045
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Posted - 2014.11.17 09:05:00 -
[84] - Quote
Everything is okay until that.nerf hammer hits what you use, huh?
Archistrategos / The 7th Prime / Selah
*Where the fear has gone there will be nothing....only I will remain
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Black Squggulle
Eternal Beings Dark Taboo
24
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Posted - 2014.11.17 09:25:00 -
[85] - Quote
Same here i noticed the same thing thats why i just wasted my sp on scouts please CCP fix this
As a man sow, shall he reap. and I know that talk is cheap. But the heat of the battle is as sweet as the victory.
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Broonfondle Majikthies
Dogs of War Gaming
1353
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Posted - 2014.11.17 09:33:00 -
[86] - Quote
I've been a Scout since 1.2
The delay sounds fine for me.
"The air smells damp and oppressive, like a wet nun"
"Why am I talking to a lightbulb? Illuminate me"
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Thumb Green
Raymond James Corp
1766
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Posted - 2014.11.17 09:34:00 -
[87] - Quote
Broonfondle Majikthies wrote:I've been a Scout since 1.2
The delay sounds fine for me. If only it worked on most of the weapons scouts can carry.
I'm surprised Maynard hasn't been assassinated yet.
Join us in our Pumpkin Crushing
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Broonfondle Majikthies
Dogs of War Gaming
1353
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Posted - 2014.11.17 10:19:00 -
[88] - Quote
Thumb Green wrote:Broonfondle Majikthies wrote:I've been a Scout since 1.2
The delay sounds fine for me. If only it worked on most of the weapons scouts can carry. If CCP would consolidate these damned updates instead of referring to outdated posts then I could give a more concise answer. I have too much of a life outside the game to go sifting trough dozens of posts.
"The air smells damp and oppressive, like a wet nun"
"Why am I talking to a lightbulb? Illuminate me"
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6295
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Posted - 2014.11.17 10:22:00 -
[89] - Quote
Calls the community cod kids.
Wants to run around with the best ewar, invisible and ohk/2hk with the shotgun.
1/10.
I am GJRs Renfield.
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Thumb Green
Raymond James Corp
1766
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Posted - 2014.11.17 10:30:00 -
[90] - Quote
Broonfondle Majikthies wrote:Thumb Green wrote:Broonfondle Majikthies wrote:I've been a Scout since 1.2
The delay sounds fine for me. If only it worked on most of the weapons scouts can carry. If CCP would consolidate these damned updates instead of referring to outdated posts then I could give a more concise answer. I have too much of a life outside the game to go sifting trough dozens of posts. Was making a statement, not asking a question.
I'm surprised Maynard hasn't been assassinated yet.
Join us in our Pumpkin Crushing
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